Charlotte Flampe

A member of the Big Mom Pirates and the 36th daughter of the Charlotte family. She has 41 big brothers. She's been awarded the Best Sistress Award by her brothers, and she tends to be boastful about her popularity with everyone.

Special

Numbing Needles

Heals crew by 6x character's RCV at end of turn for 3 turns, and if crew lands 3 PERFECT strikes in this turn, boosts Fighter, Slasher, Shooter, Driven, and Powerhouse characters' ATK by 1.75x for the next 3 turns. If HP is above a certain amount when Special is launched, cannot be KO'd for 1 turn (effect cannot be used multiple times)

Level 122 turns
Level 221 turns
Level 320 turns
Level 419 turns
Level 518 turns
Level 617 turns
Max16 turns

Captain Ability

Everyone's Favorite!

Heals crew by 3x character's RCV at end of turn

Crewmate Ability

UNIQ

Character's PSY slot is carried over to the next turn if character lands a PERFECT strike

Stats

HPATKRCV
Lv 132013030
Lv 50980740140

Evolution

Charlotte Flampe
Sea HorseYellow Pirate PenguinRainbow Armored CrabYellow Plated LobsterYellow Striped Dragon
30,000 Beli
Charlotte Flampe

Pirate Rumble

Style
Obstructer
DEF
103
SPD
132
Cost
30
Action

Normal Attack → Heal Lv.1 (Medium Range) → Power Attack → Normal Attack

Targets enemies with low remaining HP

Numbing Needles
Level 10 (Max)

Targets high ATK enemy for 100% chance to apply Paralysis (19 s); targets team for Miss % Down Lv.10 (24 s)

Charge time: 20 s

Show all 10 levels
  1. Level 1

    Targets high ATK enemy for 100% chance to apply Paralysis (10 s); targets team for Miss % Down Lv.2 (15 s)

    Charge time: 20 s

  2. Level 2

    Targets high ATK enemy for 100% chance to apply Paralysis (11 s); targets team for Miss % Down Lv.2 (16 s)

    Charge time: 20 s

  3. Level 3

    Targets high ATK enemy for 100% chance to apply Paralysis (12 s); targets team for Miss % Down Lv.3 (17 s)

    Charge time: 20 s

  4. Level 4

    Targets high ATK enemy for 100% chance to apply Paralysis (13 s); targets team for Miss % Down Lv.4 (18 s)

    Charge time: 20 s

  5. Level 5

    Targets high ATK enemy for 100% chance to apply Paralysis (14 s); targets team for Miss % Down Lv.5 (19 s)

    Charge time: 20 s

  6. Level 6

    Targets high ATK enemy for 100% chance to apply Paralysis (15 s); targets team for Miss % Down Lv.5 (20 s)

    Charge time: 20 s

  7. Level 7

    Targets high ATK enemy for 100% chance to apply Paralysis (16 s); targets team for Miss % Down Lv.6 (21 s)

    Charge time: 20 s

  8. Level 8

    Targets high ATK enemy for 100% chance to apply Paralysis (17 s); targets team for Miss % Down Lv.7 (22 s)

    Charge time: 20 s

  9. Level 9

    Targets high ATK enemy for 100% chance to apply Paralysis (18 s); targets team for Miss % Down Lv.8 (23 s)

    Charge time: 20 s

  10. Level 10

    Targets high ATK enemy for 100% chance to apply Paralysis (19 s); targets team for Miss % Down Lv.10 (24 s)

    Charge time: 20 s

Ability
Level 5 (Max)

Team SPD Up Lv.5

Show all 5 levels
  1. Level 1

    Team SPD Up Lv.1

  2. Level 2

    Team SPD Up Lv.2

  3. Level 3

    Team SPD Up Lv.3

  4. Level 4

    Team SPD Up Lv.4

  5. Level 5

    Team SPD Up Lv.5

Family

Charlotte Flampe
Charlotte FlampeFlampeCharlotte FlampeCharlotte FlampeCharlotte Flampe