
Charlotte Flampe
A member of the Big Mom Pirates and the 36th daughter of the Charlotte family. She has 41 big brothers. She's been awarded the Best Sistress Award by her brothers, and she tends to be boastful about her popularity with everyone.
Special
Heals crew by 6x character's RCV at end of turn for 3 turns, and if crew lands 3 PERFECT strikes in this turn, boosts Fighter, Slasher, Shooter, Driven, and Powerhouse characters' ATK by 1.75x for the next 3 turns. If HP is above a certain amount when Special is launched, cannot be KO'd for 1 turn (effect cannot be used multiple times)
| Level 1 | 22 turns |
| Level 2 | 21 turns |
| Level 3 | 20 turns |
| Level 4 | 19 turns |
| Level 5 | 18 turns |
| Level 6 | 17 turns |
| Max | 16 turns |
Captain Ability
Heals crew by 3x character's RCV at end of turn
Crewmate Ability
Character's PSY slot is carried over to the next turn if character lands a PERFECT strike
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 320 | 130 | 30 |
| Lv 50 | 980 | 740 | 140 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 103
- SPD
- 132
- Cost
- 30
Normal Attack → Heal Lv.1 (Medium Range) → Power Attack → Normal Attack
Targets enemies with low remaining HP
Targets high ATK enemy for 100% chance to apply Paralysis (19 s); targets team for Miss % Down Lv.10 (24 s)
Charge time: 20 s
Show all 10 levels
- Level 1
Targets high ATK enemy for 100% chance to apply Paralysis (10 s); targets team for Miss % Down Lv.2 (15 s)
Charge time: 20 s
- Level 2
Targets high ATK enemy for 100% chance to apply Paralysis (11 s); targets team for Miss % Down Lv.2 (16 s)
Charge time: 20 s
- Level 3
Targets high ATK enemy for 100% chance to apply Paralysis (12 s); targets team for Miss % Down Lv.3 (17 s)
Charge time: 20 s
- Level 4
Targets high ATK enemy for 100% chance to apply Paralysis (13 s); targets team for Miss % Down Lv.4 (18 s)
Charge time: 20 s
- Level 5
Targets high ATK enemy for 100% chance to apply Paralysis (14 s); targets team for Miss % Down Lv.5 (19 s)
Charge time: 20 s
- Level 6
Targets high ATK enemy for 100% chance to apply Paralysis (15 s); targets team for Miss % Down Lv.5 (20 s)
Charge time: 20 s
- Level 7
Targets high ATK enemy for 100% chance to apply Paralysis (16 s); targets team for Miss % Down Lv.6 (21 s)
Charge time: 20 s
- Level 8
Targets high ATK enemy for 100% chance to apply Paralysis (17 s); targets team for Miss % Down Lv.7 (22 s)
Charge time: 20 s
- Level 9
Targets high ATK enemy for 100% chance to apply Paralysis (18 s); targets team for Miss % Down Lv.8 (23 s)
Charge time: 20 s
- Level 10
Targets high ATK enemy for 100% chance to apply Paralysis (19 s); targets team for Miss % Down Lv.10 (24 s)
Charge time: 20 s
Team SPD Up Lv.5
Show all 5 levels
- Level 1
Team SPD Up Lv.1
- Level 2
Team SPD Up Lv.2
- Level 3
Team SPD Up Lv.3
- Level 4
Team SPD Up Lv.4
- Level 5
Team SPD Up Lv.5




