
Charlotte Flampe
Charlotte Family Vacation
A member of the Big Mom Pirates and the 36th daughter of the Charlotte family. The family has gotten together for a vacation on a tropical island. Hoping to win the swimsuit edition of the Best Sistress Award, she calls out to her brothers. "Me and my swimsuit are the cutest here, aren't we?"
Special
Reduces the duration of all enemy barriers by 2 turns, boosts crew's slot effects by 1.75x for 1 turn, and if 4 or more of the same type are on the crew, greatly boosts chance of landing on that type's slot for 5 turns
| Base | Limit Break | |
|---|---|---|
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts PSY characters' ATK by 2.25x
Crewmate Ability
Boosts PSY characters' base ATK by 50
Reduces the duration of Remove SFX by 2 turns if Captain is a PSY type
Unlocks at Limit Break 8
Support Ability
PSY characters
Once per quest, if supported character uses a Special to change slots, boosts PSY characters' slot effects by 1.5x for 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special to change slots, boosts PSY characters' slot effects by 1.1x for 1 turn
- Level 2
Once per quest, if supported character uses a Special to change slots, boosts PSY characters' slot effects by 1.2x for 1 turn
- Level 3
Once per quest, if supported character uses a Special to change slots, boosts PSY characters' slot effects by 1.3x for 1 turn
- Level 4
Once per quest, if supported character uses a Special to change slots, boosts PSY characters' slot effects by 1.4x for 1 turn
- Level 5
Once per quest, if supported character uses a Special to change slots, boosts PSY characters' slot effects by 1.5x for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 557 | 253 | 21 |
| Lv 99 | 2,310 | 1,173 | 324 |
| Lv 150 | 3,465 | 1,759 | 486 |
| Limit Break | 2,510+200 | 1,273+100 | 374+50 |
| Limit Break+ | 2,710+400 | 1,473+300 | 474+150 |
Limit Break
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 10
Potential Ability 1: INT Damage Reduction
Boosts base RCV by 20
Show all 25
Boosts base RCV by 20
Boosts base ATK by 20
Add Crewmate Ability 2: Reduces the duration of Remove SFX by 2 turns if Captain is a PSY type
Boosts base HP by 50
Boosts base ATK by 30
Boosts base ATK by 30
Add 1 Power Slot
Boosts base HP by 50
Boosts base HP by 60
Potential Ability 2: PSY Damage Reduction
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,445 | 1,241 | 343 |
| Lv 110 | 2,559 | 1,299 | 358 |
| Lv 120 | 2,785 | 1,414 | 390 |
| Lv 130 | 3,012 | 1,529 | 422 |
| Lv 150 | 3,465 | 1,759 | 486 |




