
Queen
The Peak of Science
Animal Kingdom Pirates, Lead Performer. Queen becomes invisible by imitating the powers of Stealth Black. By recreating all of the powers of the Germa 66, Queen attempts to prove his prowess as a scientist and in his grudge against Judge.
Special
Deals 1x damage dealt by normal attacks by character in this turn in non-type damage to one enemy at end of turn for 3 turns, changes crew's slots (including BLOCK slots) to TND, reduces all enemies' DEF UP and [Damage Cut] duration by 6 turns, boosts the type effects of normal attacks for Driven and Cerebral characters by 2.5x for 1 turn (cannot be removed by crew or enemies). If crew has type effect boost, [ATK Up] and slot effect boost at the same time when Special is launched, boosts damage dealt to damage taken increased enemies by 2.5x for 1 turn, and applies -30% Driven and Cerebral Resistance to all enemies for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 19 turns |
| Level 2 | 20 turns | 18 turns |
| Level 3 | 19 turns | 17 turns |
| Level 4 | 18 turns | 16 turns |
| Level 5 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces crew Special charge time by 1 turn at start of quest, boosts Driven and Cerebral characters' HP by 1.65x and ATK by 5x, boosts their ATK by 5.75x when they have RCVTNDWANO slots, makes their RCVTND slots have matching slot effects Captain Action: Vanish For 3 turns, protects character from certain status effects, character's normal attacks will ignore all enemies' defensive effects and DEF, and adds 500x character's ATK in non-type damage on top of tap-timing bonuses for character (For more details, check the MENU during a quest)
Crewmate Ability
Makes crew's TND slots have matching slot effects
Unlocks at Limit Break 10
Reduces character's Special charge time by 2 turns every time another character uses a Special
Unlocks at Limit Break 25
Support Ability
Jack, Kaido, King
Once per quest, if supported character uses a Special, reduces all enemies' DEF Up duration by 2 turns
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, reduces all enemies' DEF Up duration by 1 turn
- Level 2
Once per quest, if supported character uses a Special, reduces all enemies' DEF Up duration by 1 turn
- Level 3
Once per quest, if supported character uses a Special, reduces all enemies' DEF Up duration by 1 turn
- Level 4
Once per quest, if supported character uses a Special, reduces all enemies' DEF Up duration by 1 turn
- Level 5
Once per quest, if supported character uses a Special, reduces all enemies' DEF Up duration by 2 turns
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,302 | 855 | 125 |
| Lv 99 | 4,604 | 1,705 | 230 |
| Lv 150 | 6,906 | 2,557 | 345 |
| Limit Break | 5,104+500 | 1,905+200 | 330+100 |
| Limit Break+ | 5,604+1,000 | 2,105+400 | 380+150 |
Limit Break
Boosts base HP by 10
Boosts base HP by 10
Boosts base ATK by 20
Potential Ability 1: Fear Resistance
Boosts base HP by 10
Show all 40
Boosts base HP by 20
Boosts base ATK by 20
Boosts base HP by 20
Boosts base RCV by 10
Add Crewmate Ability 1: Makes crew's TND slots have matching slot effects
Boosts base HP by 20
Boosts base ATK by 30
Boosts base RCV by 10
Boosts base HP by 40
Potential Ability 2: Limit Special Uses Resistance
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base ATK by 40
Boosts base RCV by 30
Boosts base HP by 50
Boosts base HP by 50
Boosts base HP by 50
Boosts base RCV by 50
Boosts base HP by 50
Add Crewmate Ability 2: Reduces character's Special charge time by 2 turns every time another character uses a Special
Boosts base ATK by 40
Boosts base ATK by 50
Boosts base HP by 60
Boosts base HP by 70
Potential Ability 3: Super Tandem
Expand Limit Break (LB+)
Boosts base ATK by 100
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base HP by 100
Boosts base HP by 150
Boosts base HP by 250
Boosts base RCV by 30
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Abilities
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Reduces Limit Special Uses duration by 3 turns
Show all 5 levels
- Level 1
Reduces Limit Special Uses duration by 1 turn
- Level 2
Reduces Limit Special Uses duration by 1 turn
- Level 3
Reduces Limit Special Uses duration by 2 turns
- Level 4
Reduces Limit Special Uses duration by 2 turns
- Level 5
Reduces Limit Special Uses duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,874 | 1,805 | 243 |
| Lv 110 | 5,100 | 1,888 | 254 |
| Lv 120 | 5,551 | 2,055 | 277 |
| Lv 130 | 6,003 | 2,222 | 299 |
| Lv 150 | 6,906 | 2,557 | 345 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 223
- SPD
- 160
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets enemies within large range (horizontal) for Damage Over Time Lv.3 (20 s), SPD Down, ATK Down Lv.6 (20 s); when "Kaido", "King", or "Jack" is on the team, targets 2 enemies with high CT for 100% chance of Special Bind (8 s)
Charge time: 29 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for Damage Over Time Lv.1 (11 s), SPD Down, ATK Down Lv.2 (11 s); when "Kaido", "King", or "Jack" is on the team, targets 2 enemies with high CT for 73% chance of Special Bind (8 s)
Charge time: 29 s
- Level 2
Targets enemies within large range (horizontal) for Damage Over Time Lv.1 (12 s), SPD Down, ATK Down Lv.2 (12 s); when "Kaido", "King", or "Jack" is on the team, targets 2 enemies with high CT for 76% chance of Special Bind (8 s)
Charge time: 29 s
- Level 3
Targets enemies within large range (horizontal) for Damage Over Time Lv.1 (13 s), SPD Down, ATK Down Lv.2 (13 s); when "Kaido", "King", or "Jack" is on the team, targets 2 enemies with high CT for 79% chance of Special Bind (8 s)
Charge time: 29 s
- Level 4
Targets enemies within large range (horizontal) for Damage Over Time Lv.1 (14 s), SPD Down, ATK Down Lv.3 (14 s); when "Kaido", "King", or "Jack" is on the team, targets 2 enemies with high CT for 82% chance of Special Bind (8 s)
Charge time: 29 s
- Level 5
Targets enemies within large range (horizontal) for Damage Over Time Lv.1 (15 s), SPD Down, ATK Down Lv.3 (15 s); when "Kaido", "King", or "Jack" is on the team, targets 2 enemies with high CT for 85% chance of Special Bind (8 s)
Charge time: 29 s
- Level 6
Targets enemies within large range (horizontal) for Damage Over Time Lv.2 (16 s), SPD Down, ATK Down Lv.4 (16 s); when "Kaido", "King", or "Jack" is on the team, targets 2 enemies with high CT for 88% chance of Special Bind (8 s)
Charge time: 29 s
- Level 7
Targets enemies within large range (horizontal) for Damage Over Time Lv.2 (17 s), SPD Down, ATK Down Lv.4 (17 s); when "Kaido", "King", or "Jack" is on the team, targets 2 enemies with high CT for 91% chance of Special Bind (8 s)
Charge time: 29 s
- Level 8
Targets enemies within large range (horizontal) for Damage Over Time Lv.2 (18 s), SPD Down, ATK Down Lv.4 (18 s); when "Kaido", "King", or "Jack" is on the team, targets 2 enemies with high CT for 94% chance of Special Bind (8 s)
Charge time: 29 s
- Level 9
Targets enemies within large range (horizontal) for Damage Over Time Lv.2 (19 s), SPD Down, ATK Down Lv.5 (19 s); when "Kaido", "King", or "Jack" is on the team, targets 2 enemies with high CT for 97% chance of Special Bind (8 s)
Charge time: 29 s
- Level 10
Targets enemies within large range (horizontal) for Damage Over Time Lv.3 (20 s), SPD Down, ATK Down Lv.6 (20 s); when "Kaido", "King", or "Jack" is on the team, targets 2 enemies with high CT for 100% chance of Special Bind (8 s)
Charge time: 29 s
INT-type teammates HP Up Lv.6, ATK Up Lv.6; Driven class teammates SPD Up Lv.5
Show all 5 levels
- Level 1
INT-type teammates HP Up Lv.2, ATK Up Lv.2; Driven class teammates SPD Up Lv.1
- Level 2
INT-type teammates HP Up Lv.3, ATK Up Lv.3; Driven class teammates SPD Up Lv.2
- Level 3
INT-type teammates HP Up Lv.4, ATK Up Lv.4; Driven class teammates SPD Up Lv.3
- Level 4
INT-type teammates HP Up Lv.5, ATK Up Lv.5; Driven class teammates SPD Up Lv.4
- Level 5
INT-type teammates HP Up Lv.6, ATK Up Lv.6; Driven class teammates SPD Up Lv.5
Completely evades Special Bind, reduce damage taken from PSY by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
Super Tandem
Reduces all enemies' [Damage Cut] duration by 3 turns, and applies ATK Boost (Tandem) of 2.25x to Driven characters for 1 turn
When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Jack, Ulti, Page One, Black Maria, Who's-Who, Sasaki
Show all 5 levels
- Level 1
Reduces all enemies' [Damage Cut] duration by 1 turn, and applies ATK Boost (Tandem) of 1.25x to Driven characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Jack, Ulti, Page One, Black Maria, Who's-Who, Sasaki (Crew must include 1 of the following characters: Kaido, King, Jack)
- Level 2
Reduces all enemies' [Damage Cut] duration by 1 turn, and applies ATK Boost (Tandem) of 1.5x to Driven characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Jack, Ulti, Page One, Black Maria, Who's-Who, Sasaki (Crew must include 1 of the following characters: Kaido, King, Jack)
- Level 3
Reduces all enemies' [Damage Cut] duration by 1 turn, and applies ATK Boost (Tandem) of 1.75x to Driven characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Jack, Ulti, Page One, Black Maria, Who's-Who, Sasaki (Crew must include 1 of the following characters: Kaido, King, Jack)
- Level 4
Reduces all enemies' [Damage Cut] duration by 2 turns, and applies ATK Boost (Tandem) of 2x to Driven characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Jack, Ulti, Page One, Black Maria, Who's-Who, Sasaki (Crew must include 1 of the following characters: Kaido, King, Jack)
- Level 5
Reduces all enemies' [Damage Cut] duration by 3 turns, and applies ATK Boost (Tandem) of 2.25x to Driven characters for 1 turn
ConditionWhen any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Jack, Ulti, Page One, Black Maria, Who's-Who, Sasaki
How to get
Featured · May 22, 2023 – Jun 18, 2023
Featured · May 20, 2023 – Jul 2, 2023









