Queen the Plague

Animal Kingdom Pirates, Lead Performer

Lead Performer of the Animal Kingdom Pirates. Known as "Queen the Plague", he has the ability to turn into a Brachiosaurus. He loves oshiruko so much that he loses his mind the moment anyone takes it away from him.

Special

Plague's Showtime

Reduces all enemies' DEF Up and damage reduction (except [Damage Cut]) duration by 5 turns and sets the chain multiplier to 3x for 1 turn

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Level 613 turns12 turns
Max12 turns11 turns

−1 turn at Limit Break 24 (LB+)

Captain Ability

Special Device Performance

Boosts PSY characters' ATK by 2.5x and HP by 1.2x

Crewmate Ability

UNIQ

Adds an additional 150 HP when obtaining a RCV slot

UNIQ

Sets all slots to RCV slots at start of quest (no stacking identical abilities)

Unlocks at Limit Break 12

Support Ability

Supported Characters

Jack, Kaido, King

Level 5 (Max)

Adds 15% of character's base HP to supported character's base HP

Show all 5 levels
  1. Level 1

    Adds 6% of character's base HP to supported character's base HP

  2. Level 2

    Adds 7% of character's base HP to supported character's base HP

  3. Level 3

    Adds 9% of character's base HP to supported character's base HP

  4. Level 4

    Adds 12% of character's base HP to supported character's base HP

  5. Level 5

    Adds 15% of character's base HP to supported character's base HP

Stats

HPATKRCV
Lv 11,40084863
Lv 993,1121,414210
Lv 1504,6682,121315
Limit Break3,312+2001,514+100260+50
Limit Break+3,512+4001,714+300360+150

Limit Break

01

Boosts base HP by 20

02

Boosts base HP by 30

03

Boosts base ATK by 10

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 10

Show all 25
06

Boosts base RCV by 10

07

Boosts base RCV by 10

08

Add 1 Power Slot

09

Boosts base RCV by 30

10

Boosts base ATK by 30

11

Boosts base ATK by 50

12

Add Crewmate Ability 2: Sets all slots to RCV slots at start of quest (no stacking identical abilities)

13

Boosts base HP by 50

14

Boosts base HP by 100

15

Potential Ability 2: Critical ATK

16

Expand Limit Break (LB+)

17

Boosts base RCV by 25

18

Boosts base RCV by 25

19

Boosts base RCV by 50

20

Boosts base HP by 100

21

Boosts base ATK by 100

22

Boosts base HP by 100

23

Boosts base ATK by 100

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: Recovery ATK Boost/Hunger Resistance

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 3,000 HP healed) and reduces Hungry status by 2

Show all 5 levels
  1. Level 1

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +50 for up to 3,000 HP healed) and reduces Hungry status by 1

  2. Level 2

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +75 for up to 3,000 HP healed) and reduces Hungry status by 1

  3. Level 3

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +100 for up to 3,000 HP healed) and reduces Hungry status by 1

  4. Level 4

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +125 for up to 3,000 HP healed) and reduces Hungry status by 1

  5. Level 5

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 3,000 HP healed) and reduces Hungry status by 2

Level Limit Break

HPATKRCV
Lv 1053,2951,497222
Lv 1103,4471,566232
Lv 1203,7521,705253
Lv 1304,0571,843273
Lv 1504,6682,121315

Evolution

Queen
Rainbow Armored CrabYellow Hermit CrabYellow Armored CrabYellow Plated LobsterYellow Striped Dragon
30,000 Beli
Queen the Plague

Pirate Rumble

Style
Healer
DEF
154
SPD
126
Cost
30
Action

Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Plague's Showtime
Level 10 (Max)

Targets 3 enemies for 1500 damage; targets STR/PSY/INT-type teammates for RCV x 1.5 healing

Charge time: 35 s

Show all 10 levels
  1. Level 1

    Targets 3 enemies for 1000 damage; targets STR/PSY/INT-type teammates for RCV x 1 healing

    Charge time: 35 s

  2. Level 2

    Targets 3 enemies for 1050 damage; targets STR/PSY/INT-type teammates for RCV x 1.05 healing

    Charge time: 35 s

  3. Level 3

    Targets 3 enemies for 1100 damage; targets STR/PSY/INT-type teammates for RCV x 1.1 healing

    Charge time: 35 s

  4. Level 4

    Targets 3 enemies for 1150 damage; targets STR/PSY/INT-type teammates for RCV x 1.15 healing

    Charge time: 35 s

  5. Level 5

    Targets 3 enemies for 1200 damage; targets STR/PSY/INT-type teammates for RCV x 1.2 healing

    Charge time: 35 s

  6. Level 6

    Targets 3 enemies for 1250 damage; targets STR/PSY/INT-type teammates for RCV x 1.25 healing

    Charge time: 35 s

  7. Level 7

    Targets 3 enemies for 1300 damage; targets STR/PSY/INT-type teammates for RCV x 1.3 healing

    Charge time: 35 s

  8. Level 8

    Targets 3 enemies for 1350 damage; targets STR/PSY/INT-type teammates for RCV x 1.35 healing

    Charge time: 35 s

  9. Level 9

    Targets 3 enemies for 1400 damage; targets STR/PSY/INT-type teammates for RCV x 1.4 healing

    Charge time: 35 s

  10. Level 10

    Targets 3 enemies for 1500 damage; targets STR/PSY/INT-type teammates for RCV x 1.5 healing

    Charge time: 35 s

Ability
Level 5 (Max)

STR/PSY/INT-type teammates Guard % Up Lv.6, HP Up Lv.3

Show all 5 levels
  1. Level 1

    STR/PSY/INT-type teammates Guard % Up Lv.2, HP Up Lv.3

  2. Level 2

    STR/PSY/INT-type teammates Guard % Up Lv.3, HP Up Lv.3

  3. Level 3

    STR/PSY/INT-type teammates Guard % Up Lv.4, HP Up Lv.3

  4. Level 4

    STR/PSY/INT-type teammates Guard % Up Lv.5, HP Up Lv.3

  5. Level 5

    STR/PSY/INT-type teammates Guard % Up Lv.6, HP Up Lv.3

Resilience

60% chance to evade Special Bind

Family

Queen
Queen the PlagueQueenQueenQueenQueenQueenQueen the PlagueQueenQueenQueen
Linked families
Kaido & Lead PerformersLead Performers