
Ain
Zephyr's Final Pupil
Vice-admiral in the Neo Marines. Her Back-Back Fruit skills let her make anything she touches go back to its form twelve years ago. It works not only on people and animals, but inanimate objects as well.
Special
Changes all slots randomly (including BLOCK slots) and heals 12% of crew's maximum HP
Changes all slots randomly (including BLOCK slots) and heals 24% of crew's maximum HP
Changes all slots randomly (including BLOCK slots) and heals 36% of crew's maximum HP
| Level 1 | 21 / 24 / 27 turns |
| Level 2 | 20 / 23 / 26 turns |
| Level 3 | 19 / 22 / 25 turns |
| Level 4 | 18 / 21 / 24 turns |
| Level 5 | 17 / 20 / 23 turns |
| Level 6 | 16 / 19 / 22 turns |
| Level 7 | 15 / 18 / 21 turns |
| Level 8 | 14 / 17 / 20 turns |
| Level 9 | 13 / 16 / 19 turns |
| Level 10 | 12 / 15 / 18 turns |
| Max | 11 / 14 / 17 turns |
Captain Ability
Boosts Cerebral characters' ATK and RCV by 1.75x
Crewmate Ability
Boosts crew's base stats by 30
Unlocks at Limit Break 7
Reduces character's Special Reverse by 1 turn
Unlocks at Limit Break 12
Support Ability
Zephyr (Z), Binz
Adds 10% of character's base RCV to supported character's base RCV
Show all 5 levels
- Level 1
Adds 3% of character's base RCV to supported character's base RCV
- Level 2
Adds 5% of character's base RCV to supported character's base RCV
- Level 3
Adds 6% of character's base RCV to supported character's base RCV
- Level 4
Adds 8% of character's base RCV to supported character's base RCV
- Level 5
Adds 10% of character's base RCV to supported character's base RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,019 | 447 | 169 |
| Lv 99 | 1,986 | 870 | 357 |
| Lv 150 | 2,979 | 1,305 | 535 |
| Limit Break | 2,186+200 | 970+100 | 407+50 |
Limit Break
Boosts base HP by 30
Boosts base HP by 30
Boosts base HP by 40
Potential Ability 1: PSY Damage Reduction
Boosts base ATK by 20
Show all 15
Boosts base ATK by 30
Add Crewmate Ability 1: Boosts crew's base stats by 30
Boosts base HP by 50
Boosts base RCV by 50
Add 1 Power Slot
Boosts base HP by 50
Add Crewmate Ability 2: Reduces character's Special Reverse by 1 turn
Boosts base ATK by 50
Add 1 Power Slot
Potential Ability 2: RCV Bind Resistance
Potential Abilities
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
Reduces RCV Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 5 turns
- Level 5
Reduces RCV Bind duration by 10 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,102 | 921 | 377 |
| Lv 110 | 2,200 | 963 | 395 |
| Lv 120 | 2,394 | 1,049 | 430 |
| Lv 130 | 2,589 | 1,134 | 465 |
| Lv 150 | 2,979 | 1,305 | 535 |






