
Charlotte Smoothie
Juice-Wringing General
A member of the Big Mom Pirates and one of the Sweet 3 generals. In her giant form, she can perform ranged attacks with the flying liquid slashes from her sword. In order to take down the Straw Hat Pirates and Jinbe in a single slash, she steadies her aim for a precision attack.
Special
Reduces all enemies' HP by 20% (ignoring all defensive effects), reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns, and reduces crew's Despair/ATK Down duration by 6 turns. If Captain is a Powerhouse class, sets the chain multiplier's minimum value at 2.5 and maximum value at 35.0 for 3 turns, and extends crew's base ATK boost effect duration by 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts Powerhouse and Slasher characters' ATK by approximately 5x when slots match (4.5x otherwise), boosts their HP by 1.3x, makes their STRDEX slots have matching slot effects, and crew cannot be blown away by attack
Crewmate Ability
Reduces character's Special charge time by 1 turn every time another Powerhouse or Slasher character uses a Special
Unlocks at Limit Break 10
Makes Powerhouse and Slasher characters' DEX slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
Charlotte Linlin (Big Mom), Charlotte Katakuri, Charlotte Cracker
Once per quest, if enemy changes crew's slots, reduces crew's ATK Down duration by 2 turns, and changes supported character's EMPTYBLOCKRCVTNDBOMBG and unfavorable slots to QCK at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if enemy changes crew's slots, changes supported character's RCV and unfavorable slots to QCK at start of crew's next turn
- Level 2
Once per quest, if enemy changes crew's slots, changes supported character's RCVTND and unfavorable slots to QCK at start of crew's next turn
- Level 3
Once per quest, if enemy changes crew's slots, changes supported character's RCVTNDBOMBG slots and unfavorable slots to QCK at start of crew's next turn
- Level 4
Once per quest, if enemy changes crew's slots, changes supported character's EMPTYRCVTNDBOMBG and unfavorable slots to QCK at start of crew's next turn
- Level 5
Once per quest, if enemy changes crew's slots, reduces crew's ATK Down duration by 2 turns, and changes supported character's EMPTYBLOCKRCVTNDBOMBG and unfavorable slots to QCK at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,017 | 832 | 112 |
| Lv 99 | 4,035 | 1,664 | 224 |
| Lv 150 | 6,052 | 2,496 | 336 |
| Limit Break | 4,435+400 | 1,914+250 | 324+100 |
| Limit Break+ | 4,935+900 | 2,114+450 | 374+150 |
Limit Break
Boosts base HP by 10
Boosts base HP by 10
Boosts base HP by 10
Potential Ability 1: Slot Bind Resistance
Boosts base ATK by 10
Show all 40
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base HP by 20
Boosts base RCV by 30
Add Crewmate Ability 1: Reduces character's Special charge time by 1 turn every time another Powerhouse or Slasher character uses a Special
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base HP by 30
Boosts base ATK by 20
Potential Ability 2: RCV Bind Resistance
Reduces Special charge time by 1 turn
Boosts base RCV by 50
Boosts base HP by 40
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base HP by 40
Boosts base HP by 40
Boosts base HP by 50
Add Crewmate Ability 2: Makes Powerhouse and Slasher characters' DEX slots have matching slot effects
Boosts base HP by 70
Boosts base HP by 80
Boosts base ATK by 30
Boosts base ATK by 40
Potential Ability 3: Recovery ATK Boost/Hunger Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 20
Boosts base HP by 200
Boosts base ATK by 100
Boosts base HP by 200
Reduces Special charge time by 1 turn
Boosts base RCV by 30
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Reduces RCV Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 3 turns
- Level 2
Reduces RCV Bind duration by 4 turns
- Level 3
Reduces RCV Bind duration by 5 turns
- Level 4
Reduces RCV Bind duration by 7 turns
- Level 5
Reduces RCV Bind duration by 10 turns
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 300 and reduces Hungry status by 3
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 300 and reduces Hungry status by 3
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,272 | 1,761 | 237 |
| Lv 110 | 4,470 | 1,843 | 248 |
| Lv 120 | 4,865 | 2,006 | 270 |
| Lv 130 | 5,261 | 2,169 | 292 |
| Lv 150 | 6,052 | 2,496 | 336 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 152
- SPD
- 157
- Cost
- 20
Normal Attack → Heal Self Lv.2 → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range (horizontal) for 100% chance of Paralysis (20 s); targets enemies with Paralysis for ATK Down Lv.7 (20 s), SPD Down Lv.7 (20 s); targets 2 enemies with high current Special CT for Special CT 50% delay; targets 1 enemy with low current HP for ATK x 3 damage up to 2 times; if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 26 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for 70% chance of Paralysis (11 s); targets enemies with Paralysis for ATK Down Lv.2 (11 s), SPD Down Lv.2 (11 s); targets 2 enemies with high current Special CT for Special CT 20% delay; targets 1 enemy with low current HP for ATK x 2 damage up to 2 times; if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 26 s
- Level 2
Targets enemies within large range (horizontal) for 73% chance of Paralysis (12 s); targets enemies with Paralysis for ATK Down Lv.2 (12 s), SPD Down Lv.2 (12 s); targets 2 enemies with high current Special CT for Special CT 23% delay; targets 1 enemy with low current HP for ATK x 2.1 damage up to 2 times; if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 26 s
- Level 3
Targets enemies within large range (horizontal) for 76% chance of Paralysis (13 s); targets enemies with Paralysis for ATK Down Lv.3 (13 s), SPD Down Lv.3 (13 s); targets 2 enemies with high current Special CT for Special CT 26% delay; targets 1 enemy with low current HP for ATK x 2.2 damage up to 2 times; if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 26 s
- Level 4
Targets enemies within large range (horizontal) for 79% chance of Paralysis (14 s); targets enemies with Paralysis for ATK Down Lv.3 (14 s), SPD Down Lv.3 (14 s); targets 2 enemies with high current Special CT for Special CT 29% delay; targets 1 enemy with low current HP for ATK x 2.3 damage up to 2 times; if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 26 s
- Level 5
Targets enemies within large range (horizontal) for 82% chance of Paralysis (15 s); targets enemies with Paralysis for ATK Down Lv.4 (15 s), SPD Down Lv.4 (15 s); targets 2 enemies with high current Special CT for Special CT 32% delay; targets 1 enemy with low current HP for ATK x 2.4 damage up to 2 times; if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 26 s
- Level 6
Targets enemies within large range (horizontal) for 85% chance of Paralysis (16 s); targets enemies with Paralysis for ATK Down Lv.4 (16 s), SPD Down Lv.4 (16 s); targets 2 enemies with high current Special CT for Special CT 35% delay; targets 1 enemy with low current HP for ATK x 2.5 damage up to 2 times; if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 26 s
- Level 7
Targets enemies within large range (horizontal) for 88% chance of Paralysis (17 s); targets enemies with Paralysis for ATK Down Lv.5 (17 s), SPD Down Lv.5 (17 s); targets 2 enemies with high current Special CT for Special CT 38% delay; targets 1 enemy with low current HP for ATK x 2.6 damage up to 2 times; if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 26 s
- Level 8
Targets enemies within large range (horizontal) for 91% chance of Paralysis (18 s); targets enemies with Paralysis for ATK Down Lv.5 (18 s), SPD Down Lv.5 (18 s); targets 2 enemies with high current Special CT for Special CT 41% delay; targets 1 enemy with low current HP for ATK x 2.7 damage up to 2 times; if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 26 s
- Level 9
Targets enemies within large range (horizontal) for 94% chance of Paralysis (19 s); targets enemies with Paralysis for ATK Down Lv.6 (19 s), SPD Down Lv.6 (19 s); targets 2 enemies with high current Special CT for Special CT 44% delay; targets 1 enemy with low current HP for ATK x 2.8 damage up to 2 times; if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 26 s
- Level 10
Targets enemies within large range (horizontal) for 100% chance of Paralysis (20 s); targets enemies with Paralysis for ATK Down Lv.7 (20 s), SPD Down Lv.7 (20 s); targets 2 enemies with high current Special CT for Special CT 50% delay; targets 1 enemy with low current HP for ATK x 3 damage up to 2 times; if 2 or more Big Mom Pirates characters are on the team, switches character with 1st sub character
Charge time: 26 s
QCK-type/Powerhouse class and Big Mom Pirates teammates SPD Up Lv.6, ATK Up Lv.6, HP Up Lv.6; after dealing damage, up to 5 times targets 1 enemy with high Special CT for Special CT20% delay; if there are 5 or more Cerebral enemies, when appearing on the field, self Special CT 30% reduction
Show all 5 levels
- Level 1
QCK-type/Powerhouse class and Big Mom Pirates teammates SPD Up Lv.2, ATK Up Lv.2, HP Up Lv.2; after dealing damage, up to 5 times targets 1 enemy with high Special CT for Special CT10% delay; if there are 5 or more Cerebral enemies, when appearing on the field, self Special CT 10% reduction
- Level 2
QCK-type/Powerhouse class and Big Mom Pirates teammates SPD Up Lv.3, ATK Up Lv.3, HP Up Lv.3; after dealing damage, up to 5 times targets 1 enemy with high Special CT for Special CT12.5% delay; if there are 5 or more Cerebral enemies, when appearing on the field, self Special CT 15% reduction
- Level 3
QCK-type/Powerhouse class and Big Mom Pirates teammates SPD Up Lv.4, ATK Up Lv.4, HP Up Lv.4; after dealing damage, up to 5 times targets 1 enemy with high Special CT for Special CT15% delay; if there are 5 or more Cerebral enemies, when appearing on the field, self Special CT 20% reduction
- Level 4
QCK-type/Powerhouse class and Big Mom Pirates teammates SPD Up Lv.5, ATK Up Lv.5, HP Up Lv.5; after dealing damage, up to 5 times targets 1 enemy with high Special CT for Special CT17.5% delay; if there are 5 or more Cerebral enemies, when appearing on the field, self Special CT 25% reduction
- Level 5
QCK-type/Powerhouse class and Big Mom Pirates teammates SPD Up Lv.6, ATK Up Lv.6, HP Up Lv.6; after dealing damage, up to 5 times targets 1 enemy with high Special CT for Special CT20% delay; if there are 5 or more Cerebral enemies, when appearing on the field, self Special CT 30% reduction
Completely evades Special Bind, reduce damage taken from STR by 30%, increase damage dealt to STR by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
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