
Charlotte Smoothie
General on Vacation
A member of the Big Mom Pirates and one of the Sweet 3 generals. She can't go into the ocean because she's a Devil Fruit user, but she seems to be enjoying her holiday anyway. "They thought they could walk all over us."
Special
Makes DEX, PSY, and INT characters' DEXPSYINT slots have matching slot effects for 2 turns and boosts the chain multiplier by +0.4 for 2 turns
| Base | Limit Break | |
|---|---|---|
| Max | 12 turns | 8 turns |
−1 turn at Limit Break 14
−3 turns at Limit Break 24 (LB+)
Captain Ability
Boosts DEX, PSY, and INT characters' ATK by 2.25x, HP by 1.25x, and heals crew by 3x character's RCV at end of turn
Crewmate Ability
Boosts DEX, PSY, and INT characters' base stats by 30
Doubles damage from normal attacks dealt by character to STR enemies
Unlocks at Limit Break 8
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 945 | 487 | 124 |
| Lv 99 | 2,364 | 1,218 | 312 |
| Lv 150 | 3,546 | 1,827 | 468 |
| Limit Break | 2,564+200 | 1,318+100 | 362+50 |
| Limit Break+ | 2,764+400 | 1,518+300 | 462+150 |
Limit Break
Boosts base RCV by 50
Boosts base HP by 20
Boosts base ATK by 20
Potential Ability 1: QCK Damage Reduction
Boosts base ATK by 20
Show all 25
Boosts base ATK by 30
Boosts base HP by 30
Add Crewmate Ability 2: Doubles damage from normal attacks dealt by character to STR enemies
Boosts base HP by 40
Add 1 Power Slot
Boosts base HP by 50
Boosts base HP by 60
Boosts base ATK by 30
Reduces Special charge time by 1 turn
Potential Ability 2: Critical ATK
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 100
Boosts base RCV by 50
Reduces Special charge time by 3 turns
Potential Ability 3: Special Double Launch
Potential Abilities
Reduces damage taken from QCK characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1%
- Level 2
Reduces damage taken from QCK characters by 2%
- Level 3
Reduces damage taken from QCK characters by 3%
- Level 4
Reduces damage taken from QCK characters by 4%
- Level 5
Reduces damage taken from QCK characters by 5%
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Once per quest, sets character's Special charge to MAX after character uses Special
Show all 5 levels
- Level 1
Once per quest, reduces character's Special charge time by 1 turn after character uses Special
- Level 2
Once per quest, reduces character's Special charge time by 3 turns after character uses Special
- Level 3
Once per quest, reduces character's Special charge time by 5 turns after character uses Special
- Level 4
Once per quest, reduces character's Special charge time by 7 turns after character uses Special
- Level 5
Once per quest, sets character's Special charge to MAX after character uses Special
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,503 | 1,289 | 330 |
| Lv 110 | 2,618 | 1,349 | 345 |
| Lv 120 | 2,850 | 1,468 | 376 |
| Lv 130 | 3,082 | 1,588 | 406 |
| Lv 150 | 3,546 | 1,827 | 468 |









