
Smoothie
Sweet General Blocking the Path
A member of the Big Mom Pirates and one of the Sweet 3 generals. A user of the Wring-Wring Fruit. She can change her size by storing liquid in her body, and is also capable of wringing juice from people, animals, and even inanimate objects.
Special
Changes crew's type slots to PSY slots, locks crew's slots for 1 turn, and deals 100x character's ATK in PSY damage to 1 enemy
| Max | 13 turns |
Captain Ability
Boosts PSY and Powerhouse characters' ATK by 2.5x and HP by 1.2x
Crewmate Ability
Boosts Powerhouse characters' base stats by 30
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,217 | 732 | 92 |
| Lv 99 | 4,435 | 1,464 | 185 |
| Lv 150 | 6,652 | 2,196 | 277 |
| Limit Break | 4,835+400 | 1,714+250 | 285+100 |
| Limit Break+ | 5,035+600 | 1,914+450 | 385+200 |
Limit Break
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base HP by 100
Potential Ability 1: INT Damage Reduction
Boosts base ATK by 100
Show all 20
Boosts base HP by 100
Boosts base HP by 200
Boosts base ATK by 150
Add 1 Power Slot
Potential Ability 2: PSY Damage Reduction
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 100
Potential Ability 3: Critical ATK
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Reduces damage taken from PSY characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 1%
- Level 2
Reduces damage taken from PSY characters by 2%
- Level 3
Reduces damage taken from PSY characters by 3%
- Level 4
Reduces damage taken from PSY characters by 4%
- Level 5
Reduces damage taken from PSY characters by 5%
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,695 | 1,550 | 195 |
| Lv 110 | 4,913 | 1,621 | 204 |
| New Pirate Rumble skills | |||
| Lv 120 | 5,347 | 1,765 | 222 |
| Lv 130 | 5,782 | 1,908 | 240 |
| New Pirate Rumble skills | |||
| Lv 150 | 6,652 | 2,196 | 277 |
| New Pirate Rumble skills | |||
Pirate Rumble
- Style
Attacker- DEF
- 138
- SPD
- 184
- Cost
- 20
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 3 enemies for ATK x 2.5 damage; targets self for 600 HP per interval auto-healing (20 s)
Charge time: 28 s
Show all 10 levels
- Level 1
Targets 3 enemies for ATK x 1.5 damage; targets self for 300 HP per interval auto-healing (11 s)
Charge time: 28 s
- Level 2
Targets 3 enemies for ATK x 1.6 damage; targets self for 330 HP per interval auto-healing (12 s)
Charge time: 28 s
- Level 3
Targets 3 enemies for ATK x 1.7 damage; targets self for 360 HP per interval auto-healing (13 s)
Charge time: 28 s
- Level 4
Targets 3 enemies for ATK x 1.8 damage; targets self for 390 HP per interval auto-healing (14 s)
Charge time: 28 s
- Level 5
Targets 3 enemies for ATK x 1.9 damage; targets self for 420 HP per interval auto-healing (15 s)
Charge time: 28 s
- Level 6
Targets 3 enemies for ATK x 2 damage; targets self for 450 HP per interval auto-healing (16 s)
Charge time: 28 s
- Level 7
Targets 3 enemies for ATK x 2.1 damage; targets self for 480 HP per interval auto-healing (17 s)
Charge time: 28 s
- Level 8
Targets 3 enemies for ATK x 2.2 damage; targets self for 510 HP per interval auto-healing (18 s)
Charge time: 28 s
- Level 9
Targets 3 enemies for ATK x 2.3 damage; targets self for 540 HP per interval auto-healing (19 s)
Charge time: 28 s
- Level 10
Targets 3 enemies for ATK x 2.5 damage; targets self for 600 HP per interval auto-healing (20 s)
Charge time: 28 s
PSY-type teammates ATK Up Lv.7, Special CT Speed Up Lv.1
Show all 5 levels
- Level 1
PSY-type teammates ATK Up Lv.3, Special CT Speed Up Lv.1
- Level 2
PSY-type teammates ATK Up Lv.4, Special CT Speed Up Lv.1
- Level 3
PSY-type teammates ATK Up Lv.5, Special CT Speed Up Lv.1
- Level 4
PSY-type teammates ATK Up Lv.6, Special CT Speed Up Lv.1
- Level 5
PSY-type teammates ATK Up Lv.7, Special CT Speed Up Lv.1
Completely evades Special Bind, reduce damage taken from INT by 30%
How to get
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