Shirahoshi: Ocean Halloween Party

Night of Halloween

Princess of the Ryugu Kingdom. She's enjoying the Halloween night. The Halloween party is not limited to the ground, but also extends under the sea! "A Jack-o'-lantern! It's so cute!"

Special

Preparing for Halloween

Changes character's slot to RAINBOW slot (doubling ATK; cannot be changed by crew or enemies), changes adjacent slots to character's own type, reduces crew's Paralysis/Burn duration by 5 turns, and doubles Free Spirit and Striker characters' slot effects for 1 turn

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Level 614 turns12 turns
Max13 turns11 turns

−2 turns at Limit Break 24 (LB+)

Captain Ability

Pumpkin Tossing Halloween Sea

Boosts INT characters' ATK by 2.5x, and heals crew by 3x character's RCV at end of turn

Crewmate Ability

+STATS

Boosts Free Spirit and Striker characters' base RCV by 50

UNIQ

Sets all slots to RAINBOW slots at start of quest (no stacking identical abilities)

Unlocks at Limit Break 12

Support Ability

Supported Characters

Nefeltari Vivi, Rebecca, Viola (Violet), Mansherry, Neptune, Fukaboshi

Level 5 (Max)

Once per quest, if supported character uses a Special, heals crew by 2,000 HP, and changes supported character's slot to character's own type

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, heals crew by 500 HP, and changes supported character's slot to character's own type

  2. Level 2

    Once per quest, if supported character uses a Special, heals crew by 750 HP, and changes supported character's slot to character's own type

  3. Level 3

    Once per quest, if supported character uses a Special, heals crew by 1,000 HP, and changes supported character's slot to character's own type

  4. Level 4

    Once per quest, if supported character uses a Special, heals crew by 1,500 HP, and changes supported character's slot to character's own type

  5. Level 5

    Once per quest, if supported character uses a Special, heals crew by 2,000 HP, and changes supported character's slot to character's own type

Stats

HPATKRCV
Lv 11,359698115
Lv 992,6121,331344
Lv 1503,9181,996516
Limit Break2,812+2001,431+100394+50
Limit Break+3,012+4001,631+300494+150

Limit Break

01

Boosts base HP by 10

02

Boosts base HP by 20

03

Boosts base HP by 20

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base HP by 30

Show all 25
06

Boosts base RCV by 10

07

Boosts base RCV by 10

08

Add 1 Power Slot

09

Boosts base ATK by 50

10

Boosts base HP by 40

11

Boosts base RCV by 30

12

Add Crewmate Ability 2: Sets all slots to RAINBOW slots at start of quest (no stacking identical abilities)

13

Boosts base ATK by 50

14

Boosts base HP by 80

15

Potential Ability 2: Pinch Healing

16

Expand Limit Break (LB+)

17

Boosts base HP by 100

18

Boosts base RCV by 50

19

Boosts base RCV by 50

20

Boosts base ATK by 50

21

Boosts base ATK by 50

22

Boosts base HP by 100

23

Boosts base ATK by 100

24

Reduces Special charge time by 2 turns

25

Potential Ability 3: Slot Bind Resistance

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Pinch Healing
Level 5 (Max)

Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1052,7651,409364
Lv 1102,8931,474381
Lv 1203,1491,604414
Lv 1303,4051,735448
Lv 1503,9181,996516

Pirate Rumble

Style
Healer
DEF
120
SPD
125
Cost
30
Action

Normal Attack → Heal Lv.1 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Preparing for Halloween
Level 10 (Max)

Targets teammates within medium range for HP 2000 healing; targets PSY-type enemies for SPD Down Lv.7 (15 s)

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets teammates within medium range for HP 1000 healing; targets PSY-type enemies for SPD Down Lv.1 (6 s)

    Charge time: 28 s

  2. Level 2

    Targets teammates within medium range for HP 1100 healing; targets PSY-type enemies for SPD Down Lv.1 (7 s)

    Charge time: 28 s

  3. Level 3

    Targets teammates within medium range for HP 1200 healing; targets PSY-type enemies for SPD Down Lv.2 (8 s)

    Charge time: 28 s

  4. Level 4

    Targets teammates within medium range for HP 1300 healing; targets PSY-type enemies for SPD Down Lv.2 (9 s)

    Charge time: 28 s

  5. Level 5

    Targets teammates within medium range for HP 1400 healing; targets PSY-type enemies for SPD Down Lv.3 (10 s)

    Charge time: 28 s

  6. Level 6

    Targets teammates within medium range for HP 1500 healing; targets PSY-type enemies for SPD Down Lv.4 (11 s)

    Charge time: 28 s

  7. Level 7

    Targets teammates within medium range for HP 1600 healing; targets PSY-type enemies for SPD Down Lv.4 (12 s)

    Charge time: 28 s

  8. Level 8

    Targets teammates within medium range for HP 1700 healing; targets PSY-type enemies for SPD Down Lv.5 (13 s)

    Charge time: 28 s

  9. Level 9

    Targets teammates within medium range for HP 1800 healing; targets PSY-type enemies for SPD Down Lv.5 (14 s)

    Charge time: 28 s

  10. Level 10

    Targets teammates within medium range for HP 2000 healing; targets PSY-type enemies for SPD Down Lv.7 (15 s)

    Charge time: 28 s

Ability
Level 5 (Max)

QCK/INT-type teammates RCV Up Lv.5, SPD Up Lv.5

Show all 5 levels
  1. Level 1

    QCK/INT-type teammates RCV Up Lv.1, SPD Up Lv.1

  2. Level 2

    QCK/INT-type teammates RCV Up Lv.2, SPD Up Lv.2

  3. Level 3

    QCK/INT-type teammates RCV Up Lv.3, SPD Up Lv.3

  4. Level 4

    QCK/INT-type teammates RCV Up Lv.4, SPD Up Lv.4

  5. Level 5

    QCK/INT-type teammates RCV Up Lv.5, SPD Up Lv.5

Resilience

60% chance to evade Special Bind

Family

Shirahoshi
ShirahoshiShirahoshiShirahoshiShirahoshiPrincess ShirahoshiShirahoshi: ExtraShirahoshiShirahoshiShirahoshiShirahoshiShirahoshiShirahoshiPrincess ShirahoshiPrincess Shirahoshi
Linked families
Megalo & ShirahoshiShirahoshi & MansherryVivi & Rebecca & Shirahoshi & Mansherry