
Shirahoshi: Ocean Halloween Party
Night of Halloween
Princess of the Ryugu Kingdom. She's enjoying the Halloween night. The Halloween party is not limited to the ground, but also extends under the sea! "A Jack-o'-lantern! It's so cute!"
Special
Changes character's slot to RAINBOW slot (doubling ATK; cannot be changed by crew or enemies), changes adjacent slots to character's own type, reduces crew's Paralysis/Burn duration by 5 turns, and doubles Free Spirit and Striker characters' slot effects for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Level 6 | 14 turns | 12 turns |
| Max | 13 turns | 11 turns |
−2 turns at Limit Break 24 (LB+)
Captain Ability
Boosts INT characters' ATK by 2.5x, and heals crew by 3x character's RCV at end of turn
Crewmate Ability
Boosts Free Spirit and Striker characters' base RCV by 50
Sets all slots to RAINBOW slots at start of quest (no stacking identical abilities)
Unlocks at Limit Break 12
Support Ability
Nefeltari Vivi, Rebecca, Viola (Violet), Mansherry, Neptune, Fukaboshi
Once per quest, if supported character uses a Special, heals crew by 2,000 HP, and changes supported character's slot to character's own type
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, heals crew by 500 HP, and changes supported character's slot to character's own type
- Level 2
Once per quest, if supported character uses a Special, heals crew by 750 HP, and changes supported character's slot to character's own type
- Level 3
Once per quest, if supported character uses a Special, heals crew by 1,000 HP, and changes supported character's slot to character's own type
- Level 4
Once per quest, if supported character uses a Special, heals crew by 1,500 HP, and changes supported character's slot to character's own type
- Level 5
Once per quest, if supported character uses a Special, heals crew by 2,000 HP, and changes supported character's slot to character's own type
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,359 | 698 | 115 |
| Lv 99 | 2,612 | 1,331 | 344 |
| Lv 150 | 3,918 | 1,996 | 516 |
| Limit Break | 2,812+200 | 1,431+100 | 394+50 |
| Limit Break+ | 3,012+400 | 1,631+300 | 494+150 |
Limit Break
Boosts base HP by 10
Boosts base HP by 20
Boosts base HP by 20
Potential Ability 1: RCV Bind Resistance
Boosts base HP by 30
Show all 25
Boosts base RCV by 10
Boosts base RCV by 10
Add 1 Power Slot
Boosts base ATK by 50
Boosts base HP by 40
Boosts base RCV by 30
Add Crewmate Ability 2: Sets all slots to RAINBOW slots at start of quest (no stacking identical abilities)
Boosts base ATK by 50
Boosts base HP by 80
Potential Ability 2: Pinch Healing
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 2 turns
Potential Ability 3: Slot Bind Resistance
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,765 | 1,409 | 364 |
| Lv 110 | 2,893 | 1,474 | 381 |
| Lv 120 | 3,149 | 1,604 | 414 |
| Lv 130 | 3,405 | 1,735 | 448 |
| Lv 150 | 3,918 | 1,996 | 516 |
Pirate Rumble
- Style
Healer- DEF
- 120
- SPD
- 125
- Cost
- 30
Normal Attack → Heal Lv.1 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets teammates within medium range for HP 2000 healing; targets PSY-type enemies for SPD Down Lv.7 (15 s)
Charge time: 28 s
Show all 10 levels
- Level 1
Targets teammates within medium range for HP 1000 healing; targets PSY-type enemies for SPD Down Lv.1 (6 s)
Charge time: 28 s
- Level 2
Targets teammates within medium range for HP 1100 healing; targets PSY-type enemies for SPD Down Lv.1 (7 s)
Charge time: 28 s
- Level 3
Targets teammates within medium range for HP 1200 healing; targets PSY-type enemies for SPD Down Lv.2 (8 s)
Charge time: 28 s
- Level 4
Targets teammates within medium range for HP 1300 healing; targets PSY-type enemies for SPD Down Lv.2 (9 s)
Charge time: 28 s
- Level 5
Targets teammates within medium range for HP 1400 healing; targets PSY-type enemies for SPD Down Lv.3 (10 s)
Charge time: 28 s
- Level 6
Targets teammates within medium range for HP 1500 healing; targets PSY-type enemies for SPD Down Lv.4 (11 s)
Charge time: 28 s
- Level 7
Targets teammates within medium range for HP 1600 healing; targets PSY-type enemies for SPD Down Lv.4 (12 s)
Charge time: 28 s
- Level 8
Targets teammates within medium range for HP 1700 healing; targets PSY-type enemies for SPD Down Lv.5 (13 s)
Charge time: 28 s
- Level 9
Targets teammates within medium range for HP 1800 healing; targets PSY-type enemies for SPD Down Lv.5 (14 s)
Charge time: 28 s
- Level 10
Targets teammates within medium range for HP 2000 healing; targets PSY-type enemies for SPD Down Lv.7 (15 s)
Charge time: 28 s
QCK/INT-type teammates RCV Up Lv.5, SPD Up Lv.5
Show all 5 levels
- Level 1
QCK/INT-type teammates RCV Up Lv.1, SPD Up Lv.1
- Level 2
QCK/INT-type teammates RCV Up Lv.2, SPD Up Lv.2
- Level 3
QCK/INT-type teammates RCV Up Lv.3, SPD Up Lv.3
- Level 4
QCK/INT-type teammates RCV Up Lv.4, SPD Up Lv.4
- Level 5
QCK/INT-type teammates RCV Up Lv.5, SPD Up Lv.5
60% chance to evade Special Bind













