Hitokiri Kamazo

Assassin of Orochi

Wanted man in the Flower Capital. Zoro gets in the way of his mission, so he decides to dispatch him before eliminating Toko. He launches a fierce attack on Zoro with his two scythes and succeeds in wounding Zoro when he is momentarily distracted.

Special

Onslaught of the Killer

Reduces one enemy's HP by 20% (ignoring defensive effects), reduces crew's Burn duration by 4 turns, reduces all enemies' DEF Up duration by 4 turns, and sets the chain multiplier to 3x for 1 turn

BaseLimit Break
Level 120 turns17 turns
Level 219 turns16 turns
Level 318 turns15 turns
Level 417 turns14 turns
Level 516 turns13 turns
Level 615 turns12 turns
Max14 turns11 turns

−1 turn at Limit Break 14

−2 turns at Limit Break 24 (LB+)

Captain Ability

Hitokiri on the Pursuit

Boosts QCK characters' ATK by 3x and HP by 1.2x

Crewmate Ability

+STATS

Boosts QCK characters' base ATK by 50

UNIQ

Doubles damage from normal attacks dealt by character to DEX enemies

Unlocks at Limit Break 12

Support Ability

Supported Characters

QCK characters

Level 5 (Max)

Reduces damage taken from DEX characters by 5% and adds 9% of character's base ATK to supported character's base ATK

Show all 5 levels
  1. Level 1

    Reduces damage taken from DEX characters by 1% and adds 2% of character's base ATK to supported character's base ATK

  2. Level 2

    Reduces damage taken from DEX characters by 2% and adds 3% of character's base ATK to supported character's base ATK

  3. Level 3

    Reduces damage taken from DEX characters by 3% and adds 5% of character's base ATK to supported character's base ATK

  4. Level 4

    Reduces damage taken from DEX characters by 4% and adds 7% of character's base ATK to supported character's base ATK

  5. Level 5

    Reduces damage taken from DEX characters by 5% and adds 9% of character's base ATK to supported character's base ATK

Stats

HPATKRCV
Lv 11,30085374
Lv 992,8881,421245
Lv 1504,3322,131367
Limit Break3,088+2001,521+100295+50
Limit Break+3,288+4001,721+300395+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 10

03

Boosts base ATK by 10

04

Potential Ability 1: Critical ATK

05

Boosts base ATK by 20

Show all 25
06

Boosts base RCV by 20

07

Boosts base RCV by 30

08

Add 1 Power Slot

09

Boosts base HP by 50

10

Boosts base HP by 50

11

Boosts base HP by 100

12

Add Crewmate Ability 2: Doubles damage from normal attacks dealt by character to DEX enemies

13

Boosts base ATK by 50

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base ATK by 50

19

Boosts base HP by 100

20

Boosts base RCV by 50

21

Boosts base ATK by 100

22

Boosts base RCV by 50

23

Boosts base HP by 100

24

Reduces Special charge time by 2 turns

25

Potential Ability 3: Slot Bind Resistance

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,0571,504259
Lv 1103,1991,574271
Lv 1203,4821,713295
Lv 1303,7651,852319
Lv 1504,3322,131367

Evolution

Kamazo
Sea HorseBlue Hermit CrabRainbow Hermit CrabBlue Armored CrabBlue Striped Dragon
30,000 Beli
Hitokiri Kamazo

Pirate Rumble

Style
Obstructer
DEF
165
SPD
134
Cost
30
Action

Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Onslaught of the Killer
Level 10 (Max)

Targets all enemies for ATK Down Lv.5 (20 s); targets enemies within medium range for ATK x 1.7 damage

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets all enemies for ATK Down Lv.1 (11 s); targets enemies within medium range for ATK x 0.7 damage

    Charge time: 28 s

  2. Level 2

    Targets all enemies for ATK Down Lv.1 (12 s); targets enemies within medium range for ATK x 0.8 damage

    Charge time: 28 s

  3. Level 3

    Targets all enemies for ATK Down Lv.1 (13 s); targets enemies within medium range for ATK x 0.9 damage

    Charge time: 28 s

  4. Level 4

    Targets all enemies for ATK Down Lv.2 (14 s); targets enemies within medium range for ATK x 1 damage

    Charge time: 28 s

  5. Level 5

    Targets all enemies for ATK Down Lv.2 (15 s); targets enemies within medium range for ATK x 1.1 damage

    Charge time: 28 s

  6. Level 6

    Targets all enemies for ATK Down Lv.3 (16 s); targets enemies within medium range for ATK x 1.2 damage

    Charge time: 28 s

  7. Level 7

    Targets all enemies for ATK Down Lv.3 (17 s); targets enemies within medium range for ATK x 1.3 damage

    Charge time: 28 s

  8. Level 8

    Targets all enemies for ATK Down Lv.3 (18 s); targets enemies within medium range for ATK x 1.4 damage

    Charge time: 28 s

  9. Level 9

    Targets all enemies for ATK Down Lv.4 (19 s); targets enemies within medium range for ATK x 1.5 damage

    Charge time: 28 s

  10. Level 10

    Targets all enemies for ATK Down Lv.5 (20 s); targets enemies within medium range for ATK x 1.7 damage

    Charge time: 28 s

Ability
Level 5 (Max)

QCK-type teammates ATK Up Lv.5, Critical % Up Lv.5

Show all 5 levels
  1. Level 1

    QCK-type teammates ATK Up Lv.1, Critical % Up Lv.1

  2. Level 2

    QCK-type teammates ATK Up Lv.2, Critical % Up Lv.2

  3. Level 3

    QCK-type teammates ATK Up Lv.3, Critical % Up Lv.3

  4. Level 4

    QCK-type teammates ATK Up Lv.4, Critical % Up Lv.4

  5. Level 5

    QCK-type teammates ATK Up Lv.5, Critical % Up Lv.5

Resilience

60% chance to evade Action Bind

Family

Killer
KillerKillerKillerKillerKillerKillerKamazoMassacre Soldier KillerKillerMassacre Soldier Killer: NeoKiller: NeoMassacre Soldier KillerKillerMassacre Soldier KillerKiller
Linked families
KamazoKid & Killer