Rebecca

Royal Vacation

A young woman who lives on a hill in Dressrosa. She's the first to get into the pool with her swim ring. A smile lights up her whole face as she splashes around. "Over here! Let's swim together!!"

Special

Sunflower Smile at the Beach

Reduces the duration of all enemy barriers by 1 turn, reduces crew's Special Bind duration by 7 turns, and boosts the type effects of normal attacks for crew by 1.75x for 3 turns

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Level 613 turns12 turns
Max12 turns11 turns

−1 turn at Limit Break 24 (LB+)

Captain Ability

Attendant Frolicking in the Pool

Boosts PSY characters' ATK by 2.5x and RCV by 1.2x

Crewmate Ability

+STATS

Boosts PSY characters' base ATK and HP by 50

RES

Reduces character's Special Bind duration by 7 turns

Unlocks at Limit Break 12

Support Ability

Supported Characters

Viola (Violet), Riku Doldo III (King Riku, Ricky), Kyros (Toy Soldier)

Level 5 (Max)

Reduces damage taken from INT characters by 5% and adds 7% of character's base ATK and HP to supported character's base ATK and HP

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1% and adds 1% of character's base ATK and HP to supported character's base ATK and HP

  2. Level 2

    Reduces damage taken from INT characters by 2% and adds 2% of character's base ATK and HP to supported character's base ATK and HP

  3. Level 3

    Reduces damage taken from INT characters by 3% and adds 3% of character's base ATK and HP to supported character's base ATK and HP

  4. Level 4

    Reduces damage taken from INT characters by 4% and adds 5% of character's base ATK and HP to supported character's base ATK and HP

  5. Level 5

    Reduces damage taken from INT characters by 5% and adds 7% of character's base ATK and HP to supported character's base ATK and HP

Stats

HPATKRCV
Lv 11,056812159
Lv 992,5061,318343
Lv 1503,7591,977514
Limit Break2,706+2001,418+100393+50
Limit Break+3,056+5501,618+300468+125

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 20

03

Boosts base ATK by 20

04

Potential Ability 1: Critical ATK

05

Boosts base HP by 20

Show all 25
06

Boosts base HP by 30

07

Boosts base HP by 50

08

Add 1 Power Slot

09

Boosts base RCV by 10

10

Boosts base RCV by 20

11

Boosts base RCV by 20

12

Add Crewmate Ability 2: Reduces character's Special Bind duration by 7 turns

13

Boosts base HP by 100

14

Boosts base ATK by 50

15

Potential Ability 2: Pinch Healing

16

Expand Limit Break (LB+)

17

Boosts base HP by 100

18

Boosts base HP by 100

19

Boosts base HP by 150

20

Boosts base RCV by 25

21

Boosts base RCV by 50

22

Boosts base ATK by 100

23

Boosts base ATK by 100

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: Fear Resistance

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1052,6531,395363
Lv 1102,7761,460379
Lv 1203,0211,589413
Lv 1303,2671,718446
Lv 1503,7591,977514

Evolution

Rebecca
Rainbow Robber PenguinRainbow Pirate PenguinYellow Armored CrabYellow Plated LobsterYellow Striped Dragon
30,000 Beli
Rebecca

Pirate Rumble

Style
Supporter
DEF
147
SPD
130
Cost
30
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack

Targets closest enemies

Sunflower Smile at the Beach
Level 10 (Max)

Targets team for Critical % Up Lv.4 (25 s); targets Free Spirit class teammates for ATK Up Lv.4 (25 s)

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets team for Critical % Up Lv.1 (16 s); targets Free Spirit class teammates for ATK Up Lv.1 (16 s)

    Charge time: 27 s

  2. Level 2

    Targets team for Critical % Up Lv.1 (17 s); targets Free Spirit class teammates for ATK Up Lv.1 (17 s)

    Charge time: 27 s

  3. Level 3

    Targets team for Critical % Up Lv.1 (18 s); targets Free Spirit class teammates for ATK Up Lv.1 (18 s)

    Charge time: 27 s

  4. Level 4

    Targets team for Critical % Up Lv.1 (19 s); targets Free Spirit class teammates for ATK Up Lv.1 (19 s)

    Charge time: 27 s

  5. Level 5

    Targets team for Critical % Up Lv.2 (20 s); targets Free Spirit class teammates for ATK Up Lv.2 (20 s)

    Charge time: 27 s

  6. Level 6

    Targets team for Critical % Up Lv.2 (21 s); targets Free Spirit class teammates for ATK Up Lv.2 (21 s)

    Charge time: 27 s

  7. Level 7

    Targets team for Critical % Up Lv.2 (22 s); targets Free Spirit class teammates for ATK Up Lv.2 (22 s)

    Charge time: 27 s

  8. Level 8

    Targets team for Critical % Up Lv.2 (23 s); targets Free Spirit class teammates for ATK Up Lv.2 (23 s)

    Charge time: 27 s

  9. Level 9

    Targets team for Critical % Up Lv.3 (24 s); targets Free Spirit class teammates for ATK Up Lv.3 (24 s)

    Charge time: 27 s

  10. Level 10

    Targets team for Critical % Up Lv.4 (25 s); targets Free Spirit class teammates for ATK Up Lv.4 (25 s)

    Charge time: 27 s

Ability
Level 5 (Max)

PSY-type teammates ATK Up Lv.5

Show all 5 levels
  1. Level 1

    PSY-type teammates ATK Up Lv.1

  2. Level 2

    PSY-type teammates ATK Up Lv.2

  3. Level 3

    PSY-type teammates ATK Up Lv.3

  4. Level 4

    PSY-type teammates ATK Up Lv.4

  5. Level 5

    PSY-type teammates ATK Up Lv.5

Family

Rebecca
RebeccaRebecca: Halloween Sweets PartyRebeccaRebeccaRebeccaRebeccaRebeccaRebeccaRebeccaRebeccaRebeccaRebeccaRebeccaRebeccaRebeccaRebecca: Lovely Monster CatRebecca: Lovely Monster CatRebeccaRebeccaRebeccaRebeccaRebecca
Linked families
Rebecca & ViolaToy Soldier & RebeccaVivi & Karoo & Rebecca & LeoVivi & RebeccaVivi & Rebecca & Shirahoshi & Mansherry