
Rebecca
Future of the Former Dressrosa Royal Family
Imprisoned gladiator of Dressrosa. She lost her mother at a young age, and struggled all throughout life. When she fights, her true feelings towards her captor are revealed. As she remembers her father, forgotten by a fallen kingdom, she lets out huge built-up teardrops.
Special
Deals 50,000 damage to one enemy, reduces decrease chain multiplier growth rate/lock chain multiplier duration by 5 turns, and changes adjacent slots to character's own type
| Base | Limit Break | |
|---|---|---|
| Level 1 | 16 turns | 14 turns |
| Level 2 | 15 turns | 13 turns |
| Level 3 | 14 turns | 12 turns |
| Level 4 | 13 turns | 11 turns |
| Level 5 | 12 turns | 10 turns |
| Level 6 | 11 turns | 9 turns |
| Level 7 | 10 turns | 8 turns |
| Max | 9 turns | 7 turns |
−1 turn at Limit Break 11
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Striker characters' ATK by 2.25x and reduces damage taken by 15%
Crewmate Ability
Makes character's STR slots have matching slot effects
Boosts Striker and Slasher characters' base stats by 50
Unlocks at Limit Break 14
Support Ability
Viola (Violet), Riku Doldo III (King Riku, Ricky), Kyros (Toy Soldier)
Reduces damage taken from QCK characters by 5% and adds 5% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1% and adds 1% of character's base stats to supported character's base stats
- Level 2
Reduces damage taken from QCK characters by 2% and adds 2% of character's base stats to supported character's base stats
- Level 3
Reduces damage taken from QCK characters by 3% and adds 3% of character's base stats to supported character's base stats
- Level 4
Reduces damage taken from QCK characters by 4% and adds 4% of character's base stats to supported character's base stats
- Level 5
Reduces damage taken from QCK characters by 5% and adds 5% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 974 | 520 | 154 |
| Lv 99 | 2,051 | 1,203 | 403 |
| Lv 150 | 3,076 | 1,804 | 604 |
| Limit Break | 2,221+170 | 1,323+120 | 463+60 |
| Limit Break+ | 2,571+520 | 1,523+320 | 538+135 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 20
Boosts base ATK by 10
Potential Ability 1: Pinch Healing
Boosts base ATK by 20
Show all 25
Boosts base HP by 20
Boosts base HP by 40
Boosts base RCV by 30
Boosts base ATK by 40
Boosts base HP by 50
Reduces Special charge time by 1 turn
Boosts base HP by 60
Boosts base ATK by 50
Add Crewmate Ability 2: Boosts Striker and Slasher characters' base stats by 50
Potential Ability 2: Critical ATK
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 100
Boosts base HP by 150
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Own Special Charge Time Reduced
Potential Abilities
Heals crew by 1.5x character's RCV when HP is 20% or lower and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals crew by 1x character's RCV when HP is 5% or lower and character lands a PERFECT strike
- Level 2
Heals crew by 1.25x character's RCV when HP is 5% or lower and character lands a PERFECT strike
- Level 3
Heals crew by 1.5x character's RCV when HP is 5% or lower and character lands a PERFECT strike
- Level 4
Heals crew by 1.5x character's RCV when HP is 10% or lower and character lands a PERFECT strike
- Level 5
Heals crew by 1.5x character's RCV when HP is 20% or lower and character lands a PERFECT strike
If character lands a PERFECT strike, 70% chance to add 8% damage to character's last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance to add 4% damage to character's last strike
- Level 2
If character lands a PERFECT strike, 40% chance to add 5% damage to character's last strike
- Level 3
If character lands a PERFECT strike, 50% chance to add 6% damage to character's last strike
- Level 4
If character lands a PERFECT strike, 60% chance to add 7% damage to character's last strike
- Level 5
If character lands a PERFECT strike, 70% chance to add 8% damage to character's last strike
Reduces character's Special charge time by 5 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 2 turns at start of quest
- Level 3
Reduces character's Special charge time by 3 turns at start of quest
- Level 4
Reduces character's Special charge time by 4 turns at start of quest
- Level 5
Reduces character's Special charge time by 5 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,171 | 1,273 | 426 |
| Lv 110 | 2,272 | 1,332 | 446 |
| Lv 120 | 2,473 | 1,450 | 485 |
| Lv 130 | 2,674 | 1,568 | 525 |
| Lv 150 | 3,076 | 1,804 | 604 |





















