
Kami Eneru
Overwhelming Power of the Kami
The self-appointed "Kami" of Skypiea. Pushed into a corner, he assumes his Amaru form. Its power output reaches 200 million volts, enough force to dispatch an ordinary person with a single blow.
Special
Reduces all enemies' HP by 15%, boosts crew's chance of landing on character's own type slot for 99 turns, reduces crew's Paralysis/Bind duration by 5 turns, boosts the type effects of normal attacks for PSY characters by 2.25x for 1 turn, and deals 50% damage dealt by normal attacks by character in this turn in non-type damage to all enemies at end of each turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts PSY characters' ATK by approximately 5x when slots match (4.25x otherwise) and HP by 1.3x, makes their INTRCVTND slots have matching slot effects, and launches "Absolute Power of Lightning" at start of quest
Crewmate Ability
Reduces crew's Paralysis duration by 1 turn
Unlocks at Limit Break 10
Makes crew's INT slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
PSY Driven characters
Boosts the type effects of normal attacks for PSY characters by 1.5x for 1 turn at start of final battle
Show all 5 levels
- Level 1
Boosts the type effects of normal attacks for PSY characters by 1.1x for 1 turn at start of final battle
- Level 2
Boosts the type effects of normal attacks for PSY characters by 1.2x for 1 turn at start of final battle
- Level 3
Boosts the type effects of normal attacks for PSY characters by 1.3x for 1 turn at start of final battle
- Level 4
Boosts the type effects of normal attacks for PSY characters by 1.4x for 1 turn at start of final battle
- Level 5
Boosts the type effects of normal attacks for PSY characters by 1.5x for 1 turn at start of final battle
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,503 | 622 | 102 |
| Lv 99 | 3,756 | 1,556 | 256 |
| Lv 150 | 5,634 | 2,334 | 384 |
| Limit Break | 4,156+400 | 1,806+250 | 356+100 |
| Limit Break+ | 4,356+600 | 2,006+450 | 456+200 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 10
Boosts base RCV by 10
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 10
Show all 40
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base ATK by 10
Add Crewmate Ability 1: Reduces crew's Paralysis duration by 1 turn
Boosts base ATK by 10
Boosts base HP by 10
Boosts base HP by 20
Boosts base HP by 30
Potential Ability 2: Pinch Healing
Reduces Special charge time by 1 turn
Boosts base RCV by 30
Boosts base RCV by 30
Boosts base HP by 30
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 50
Boosts base HP by 50
Boosts base HP by 50
Add Crewmate Ability 2: Makes crew's INT slots have matching slot effects
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Potential Ability 3: Bind Ship Ability Resistance
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base HP by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 50
Boosts base HP by 100
Reduces Special charge time by 1 turn
Boosts base ATK by 100
Potential Abilities
Reduces character's Slot Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 3 turns
- Level 3
Reduces character's Slot Bind duration by 5 turns
- Level 4
Reduces character's Slot Bind duration by 7 turns
- Level 5
Reduces character's Slot Bind duration by 10 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces Bind Ship Ability duration by 5 turns
Show all 5 levels
- Level 1
Reduces Bind Ship Ability duration by 1 turn
- Level 2
Reduces Bind Ship Ability duration by 2 turns
- Level 3
Reduces Bind Ship Ability duration by 3 turns
- Level 4
Reduces Bind Ship Ability duration by 4 turns
- Level 5
Reduces Bind Ship Ability duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,976 | 1,647 | 271 |
| Lv 110 | 4,161 | 1,723 | 283 |
| Lv 120 | 4,529 | 1,876 | 308 |
| Lv 130 | 4,897 | 2,028 | 333 |
| Lv 150 | 5,634 | 2,334 | 384 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 206
- SPD
- 169
- Cost
- 20
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Medium Range)
Targets closest enemies
Targets all enemies for ATK x 1.65 damage; targets PSY-type teammates for DEF Up Lv.3 (17 s), SPD Up Lv.5 (17 s)
Charge time: 17 s
Show all 10 levels
- Level 1
Targets all enemies for ATK x 1.15 damage; targets PSY-type teammates for DEF Up Lv.1 (8 s), SPD Up Lv.1 (8 s)
Charge time: 17 s
- Level 2
Targets all enemies for ATK x 1.2 damage; targets PSY-type teammates for DEF Up Lv.1 (9 s), SPD Up Lv.1 (9 s)
Charge time: 17 s
- Level 3
Targets all enemies for ATK x 1.25 damage; targets PSY-type teammates for DEF Up Lv.1 (10 s), SPD Up Lv.1 (10 s)
Charge time: 17 s
- Level 4
Targets all enemies for ATK x 1.3 damage; targets PSY-type teammates for DEF Up Lv.1 (11 s), SPD Up Lv.2 (11 s)
Charge time: 17 s
- Level 5
Targets all enemies for ATK x 1.35 damage; targets PSY-type teammates for DEF Up Lv.1 (12 s), SPD Up Lv.2 (12 s)
Charge time: 17 s
- Level 6
Targets all enemies for ATK x 1.4 damage; targets PSY-type teammates for DEF Up Lv.2 (13 s), SPD Up Lv.3 (13 s)
Charge time: 17 s
- Level 7
Targets all enemies for ATK x 1.45 damage; targets PSY-type teammates for DEF Up Lv.2 (14 s), SPD Up Lv.3 (14 s)
Charge time: 17 s
- Level 8
Targets all enemies for ATK x 1.5 damage; targets PSY-type teammates for DEF Up Lv.2 (15 s), SPD Up Lv.3 (15 s)
Charge time: 17 s
- Level 9
Targets all enemies for ATK x 1.55 damage; targets PSY-type teammates for DEF Up Lv.2 (16 s), SPD Up Lv.4 (16 s)
Charge time: 17 s
- Level 10
Targets all enemies for ATK x 1.65 damage; targets PSY-type teammates for DEF Up Lv.3 (17 s), SPD Up Lv.5 (17 s)
Charge time: 17 s
PSY-type teammates DEF Up Lv.5, SPD Up Lv.5; first 40 s of battle, Slasher class enemies Special CT Speed Down Lv.5
Show all 5 levels
- Level 1
PSY-type teammates DEF Up Lv.1, SPD Up Lv.1; first 40 s of battle, Slasher class enemies Special CT Speed Down Lv.1
- Level 2
PSY-type teammates DEF Up Lv.2, SPD Up Lv.2; first 40 s of battle, Slasher class enemies Special CT Speed Down Lv.2
- Level 3
PSY-type teammates DEF Up Lv.3, SPD Up Lv.3; first 40 s of battle, Slasher class enemies Special CT Speed Down Lv.3
- Level 4
PSY-type teammates DEF Up Lv.4, SPD Up Lv.4; first 40 s of battle, Slasher class enemies Special CT Speed Down Lv.4
- Level 5
PSY-type teammates DEF Up Lv.5, SPD Up Lv.5; first 40 s of battle, Slasher class enemies Special CT Speed Down Lv.5
Completely evades Special Bind, reduce damage taken from INT by 30%, increase damage dealt to INT by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
Featured · May 3, 2025 – Jun 7, 2025
Featured · Jun 8, 2024 – Jul 6, 2024
Featured · May 4, 2024 – Jun 8, 2024
Featured · Feb 4, 2023 – Mar 4, 2023
Featured · Dec 9, 2021 – Jan 6, 2022



















