
Shirahoshi & Mansherry
Wonderful Meeting
Princess of Ryugu Kingdom and Princess of the dwarven Kingdom of Tontatta. At first Mansherry was scared of Shirahoshi, but they soon became friends. Rebecca said that it must be the meeting of the world's largest princess and the world's smallest princess.
Special
Changes all slots (including BLOCK slots) to character's own type, heals crew by 100x character's RCV, reduces the duration of a chosen status effect placed on the crew by 10 turns (up to 2 effects can be selected), and becomes "Shirahoshi & Mansherry" for 1 turn (status effect reduction will not trigger enemies' interrupting actions)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 19 turns |
| Level 2 | 21 turns | 18 turns |
| Level 3 | 20 turns | 17 turns |
| Level 4 | 19 turns | 16 turns |
| Level 5 | 18 turns | 15 turns |
| Max | 17 turns | 14 turns |
−1 turn at Limit Break 23
−2 turns at Limit Break 39 (LB+)
Captain Ability
Heals crew by 5x character's RCV at end of turn, boosts Cerebral, Free Spirit, and Striker characters' ATK by 3.5x, and cannot be KO'd if HP is 50% or above
Heals crew by 5x character's RCV at end of turn, boosts character's ATK by 1.2x, and boosts other Cerebral, Free Spirit, and Striker characters' ATK by 3x
Heals crew by 5x character's RCV at end of turn and boosts Cerebral, Free Spirit, and Striker characters' ATK by 2.75x
Crewmate Ability
Boosts Cerebral, Free Spirit, and Striker characters' base ATK by 75
Boosts Cerebral, Striker, and Free Spirit characters' base HP and RCV by 100
Unlocks at Limit Break 16
Reduces character's Special Bind duration by 7 turns
Reduces character's Special Bind duration by 7 turns
Switch Effect
Reduces crew's Slot Bind/Special Bind duration by 1 turn and changes character's slot and slots matching characters' own type into RAINBOW slots (doubling ATK; cannot be changed by crew or enemies)
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,075 | 529 | 264 |
| Lv 99 | 2,689 | 1,324 | 660 |
| Lv 150 | 4,033 | 1,986 | 990 |
| Limit Break | 3,109+420 | 1,494+170 | 800+140 |
| Limit Break+ | 3,309+620 | 1,694+370 | 900+240 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 10
Potential Ability 1: PSY Damage Reduction
Boosts base HP by 15
Show all 40
Boosts base HP by 15
Boosts base HP by 15
Boosts base HP by 20
Boosts base ATK by 20
Boosts base ATK by 25
Boosts base ATK by 25
Boosts base RCV by 15
Boosts base RCV by 15
Boosts base RCV by 15
Potential Ability 2: INT Damage Reduction
Add Crewmate Ability 2: Boosts Cerebral, Striker, and Free Spirit characters' base HP and RCV by 100
Boosts base HP by 40
Boosts base HP by 40
Boosts base HP by 50
Boosts base ATK by 30
Boosts base ATK by 30
Boosts base ATK by 40
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base HP by 75
Boosts base HP by 100
Boosts base RCV by 20
Boosts base RCV by 20
Boosts base RCV by 25
Potential Ability 3: RCV Bind Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base HP by 50
Boosts base HP by 50
Boosts base HP by 100
Reduces Special charge time by 2 turns
Boosts base ATK by 100
Potential Abilities
Reduces damage taken from PSY characters by 7%
Show all 5 levels
- Level 1
Reduces damage taken from PSY characters by 2%
- Level 2
Reduces damage taken from PSY characters by 3%
- Level 3
Reduces damage taken from PSY characters by 4%
- Level 4
Reduces damage taken from PSY characters by 5%
- Level 5
Reduces damage taken from PSY characters by 7%
Reduces damage taken from INT characters by 7%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 2%
- Level 2
Reduces damage taken from INT characters by 3%
- Level 3
Reduces damage taken from INT characters by 4%
- Level 4
Reduces damage taken from INT characters by 5%
- Level 5
Reduces damage taken from INT characters by 7%
Reduces RCV Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 2 turns
- Level 2
Reduces RCV Bind duration by 3 turns
- Level 3
Reduces RCV Bind duration by 5 turns
- Level 4
Reduces RCV Bind duration by 7 turns
- Level 5
Reduces RCV Bind duration by 10 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,847 | 1,401 | 698 |
| Lv 110 | 2,978 | 1,466 | 731 |
| Lv 120 | 3,242 | 1,596 | 795 |
| Lv 130 | 3,505 | 1,726 | 860 |
| Lv 150 | 4,033 | 1,986 | 990 |
Evolution
Pirate Rumble
- Style
Healer- DEF
- 142
- SPD
- 163
- Cost
- 55
Normal Attack → Heal Lv.1 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets team for RCV x 2.5 healing; Paralysis reduction (6 s); Action Bind reduction (6 s)
Charge time: 40 s
Show all 10 levels
- Level 1
Targets team for RCV x 1.45 healing; Paralysis reduction (6 s); Action Bind reduction (6 s)
Charge time: 40 s
- Level 2
Targets team for RCV x 1.56 healing; Paralysis reduction (6 s); Action Bind reduction (6 s)
Charge time: 40 s
- Level 3
Targets team for RCV x 1.66 healing; Paralysis reduction (6 s); Action Bind reduction (6 s)
Charge time: 40 s
- Level 4
Targets team for RCV x 1.77 healing; Paralysis reduction (6 s); Action Bind reduction (6 s)
Charge time: 40 s
- Level 5
Targets team for RCV x 1.88 healing; Paralysis reduction (6 s); Action Bind reduction (6 s)
Charge time: 40 s
- Level 6
Targets team for RCV x 1.99 healing; Paralysis reduction (6 s); Action Bind reduction (6 s)
Charge time: 40 s
- Level 7
Targets team for RCV x 2.09 healing; Paralysis reduction (6 s); Action Bind reduction (6 s)
Charge time: 40 s
- Level 8
Targets team for RCV x 2.2 healing; Paralysis reduction (6 s); Action Bind reduction (6 s)
Charge time: 40 s
- Level 9
Targets team for RCV x 2.31 healing; Paralysis reduction (6 s); Action Bind reduction (6 s)
Charge time: 40 s
- Level 10
Targets team for RCV x 2.5 healing; Paralysis reduction (6 s); Action Bind reduction (6 s)
Charge time: 40 s
Striker/Free Spirit/Cerebral class teammates HP Up Lv.5; if current HP is below 50%, self RCV Up Lv.3
Show all 5 levels
- Level 1
Striker/Free Spirit/Cerebral class teammates HP Up Lv.1; if current HP is below 50%, self RCV Up Lv.3
- Level 2
Striker/Free Spirit/Cerebral class teammates HP Up Lv.2; if current HP is below 50%, self RCV Up Lv.3
- Level 3
Striker/Free Spirit/Cerebral class teammates HP Up Lv.3; if current HP is below 50%, self RCV Up Lv.3
- Level 4
Striker/Free Spirit/Cerebral class teammates HP Up Lv.4; if current HP is below 50%, self RCV Up Lv.3
- Level 5
Striker/Free Spirit/Cerebral class teammates HP Up Lv.5; if current HP is below 50%, self RCV Up Lv.3
30% chance to evade Special Bind
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage



