
Zoro & Sanji
Peerless Straw Hat Pirates: Born Again
Straw Hat Pirates swordsman and cook. Even after two years of training, their relationship hasn't changed. As always, they can't resist bickering with each other, but they showed incredible, near-telepathic coordination in order to keep Luffy from harm on Fish-Man Island.
Special
Deals 100x character's ATK in non-type damage to all enemies, becomes "Zoro & Sanji" for 3 turns, and if HP is full when Special is launched, boosts Slasher and Fighter characters' ATK by 2.75x for 1 turn. After that, doubles their ATK for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 30 turns | 21 turns |
| Level 2 | 29 turns | 20 turns |
| Level 3 | 28 turns | 19 turns |
| Level 4 | 27 turns | 18 turns |
| Level 5 | 26 turns | 17 turns |
| Level 6 | 25 turns | 16 turns |
| Level 7 | 24 turns | 15 turns |
| Max | 23 turns | 14 turns |
−1 turn at Limit Break 6
−1 turn at Limit Break 11
−2 turns at Limit Break 18
−2 turns at Limit Break 25
−3 turns at Limit Break 26
Deals 150x character's ATK in non-type damage to all enemies, reduces the duration of all enemy barriers by 2 turns, reduces crew's Target Lock status by 2 turns, becomes "Zoro & Sanji" for 3 turns, and if HP is full when Special is launched, boosts Slasher and Fighter characters' ATK by 2.75x for 2 turns (boosts their ATK by 2.25x for 2 turns otherwise), and heals 20% of crew's maximum HP
| Base | Limit Break | |
|---|---|---|
| Level 1 | 30 turns | 21 turns |
| Level 2 | 29 turns | 20 turns |
| Level 3 | 28 turns | 19 turns |
| Level 4 | 27 turns | 18 turns |
| Level 5 | 26 turns | 17 turns |
| Level 6 | 25 turns | 16 turns |
| Level 7 | 24 turns | 15 turns |
| Max | 23 turns | 14 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 6
−1 turn at Limit Break 11
−2 turns at Limit Break 18
−2 turns at Limit Break 25
−3 turns at Limit Break 26
Captain Ability
Boosts Slasher and Fighter characters' ATK by 3.75x and makes their DEXQCKRCVTND slots have matching slot effects
Boosts Slasher and Fighter characters' ATK by 4.5x, boosts their ATK a further 1.2x if any enemies were defeated in the previous turn, makes their DEXQCKRCVTND slots have matching slot effects, heals crew by 4x character's RCV at end of turn, and allows healing up to 2x crew's max HP ignoring max HP limit (effect cannot stack; if HP is above max limit, it is treated as being full HP)
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts Slasher and Fighter characters' ATK by 2.75x, makes their DEX slots have matching slot effects, and boosts their ATK a further 1.2x if any enemies were defeated in the previous turn
Boosts Slasher and Fighter characters' ATK by 3.75x, makes their DEXTND slots have matching slot effects, and boosts their ATK a further 1.2x if any enemies were defeated in the previous turn
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts Fighter and Slasher characters' ATK by 2.75x, makes their QCK slots have matching slot effects, and heals crew by 2x character's RCV at end of turn
Boosts Fighter and Slasher characters' ATK by 3.75x, makes their QCKRCV slots have matching slot effects, and heals crew by 2x character's RCV at end of turn
Unlocks at Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts Fighter and Slasher characters' base ATK by 100
Unlocks at Limit Break 10
Makes Fighter and Slasher characters' RCVTND slots have matching slot effects
Unlocks at Limit Break 15
Switch Effect
Changes character's slot to character's own type and completely removes character's Slot Bind
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 980 | 212 | 12 |
| Lv 99 | 1,980 | 840 | 55 |
| Lv 150 | 2,970 | 1,260 | 82 |
| Limit Break | 4,150+2,170 | 1,740+900 | 255+200 |
Limit Break
Add 1 Power Slot
Boosts base ATK by 100
Add 1 Power Slot
Boosts base HP by 100
Potential Ability 1: Critical ATK
Show all 30
Reduces Special charge time by 1 turn
Boosts base HP by 150
Boosts base ATK by 100
Boosts base RCV by 20
Add Crewmate Ability 1: Boosts Fighter and Slasher characters' base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 250
Boosts base HP by 350
Boosts base ATK by 100
Add Crewmate Ability 2: Makes Fighter and Slasher characters' RCVTND slots have matching slot effects
Add 1 Power Slot
Boosts base RCV by 30
Reduces Special charge time by 2 turns
Boosts base RCV by 50
Potential Ability 2: RCV Bind Resistance
Boosts base HP by 400
Boosts base RCV by 100
Boosts base ATK by 150
Boosts base ATK by 200
Reduces Special charge time by 2 turns
Reduces Special charge time by 3 turns
Boosts base HP by 420
Boosts base HP by 500
Boosts base ATK by 250
Potential Ability 3: Pinch Healing
Potential Abilities
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Reduces RCV Bind duration by 10 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 3 turns
- Level 3
Reduces RCV Bind duration by 5 turns
- Level 4
Reduces RCV Bind duration by 7 turns
- Level 5
Reduces RCV Bind duration by 10 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 15% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,096 | 889 | 58 |
| Lv 110 | 2,193 | 930 | 60 |
| Lv 120 | 2,387 | 1,012 | 66 |
| New Captain Ability | |||
| Lv 130 | 2,581 | 1,095 | 71 |
| Lv 150 | 2,970 | 1,260 | 82 |
| New Special | |||
Pirate Rumble
- Style
Supporter- DEF
- 179
- SPD
- 189
- Cost
- 35
Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack
Targets closest enemies
Targets enemies within large range (frontal) for ATK x 0.8 damage; targets Fighter/Slasher class teammate for ATK Up Lv.8 (34 s); if current HP is above 90%, ATK Up Lv.8 (34 s)
Charge time: 43 s
Show all 10 levels
- Level 1
Targets enemies within large range (frontal) for ATK x 0.6 damage; targets Fighter/Slasher class teammate for ATK Up Lv.4 (20 s); if current HP is above 90%, ATK Up Lv.4 (20 s)
Charge time: 43 s
- Level 2
Targets enemies within large range (frontal) for ATK x 0.62 damage; targets Fighter/Slasher class teammate for ATK Up Lv.4 (21 s); if current HP is above 90%, ATK Up Lv.4 (21 s)
Charge time: 43 s
- Level 3
Targets enemies within large range (frontal) for ATK x 0.63 damage; targets Fighter/Slasher class teammate for ATK Up Lv.4 (23 s); if current HP is above 90%, ATK Up Lv.4 (23 s)
Charge time: 43 s
- Level 4
Targets enemies within large range (frontal) for ATK x 0.65 damage; targets Fighter/Slasher class teammate for ATK Up Lv.5 (24 s); if current HP is above 90%, ATK Up Lv.5 (24 s)
Charge time: 43 s
- Level 5
Targets enemies within large range (frontal) for ATK x 0.67 damage; targets Fighter/Slasher class teammate for ATK Up Lv.5 (26 s); if current HP is above 90%, ATK Up Lv.5 (26 s)
Charge time: 43 s
- Level 6
Targets enemies within large range (frontal) for ATK x 0.69 damage; targets Fighter/Slasher class teammate for ATK Up Lv.6 (28 s); if current HP is above 90%, ATK Up Lv.6 (28 s)
Charge time: 43 s
- Level 7
Targets enemies within large range (frontal) for ATK x 0.7 damage; targets Fighter/Slasher class teammate for ATK Up Lv.6 (29 s); if current HP is above 90%, ATK Up Lv.6 (29 s)
Charge time: 43 s
- Level 8
Targets enemies within large range (frontal) for ATK x 0.72 damage; targets Fighter/Slasher class teammate for ATK Up Lv.6 (31 s); if current HP is above 90%, ATK Up Lv.6 (31 s)
Charge time: 43 s
- Level 9
Targets enemies within large range (frontal) for ATK x 0.74 damage; targets Fighter/Slasher class teammate for ATK Up Lv.7 (32 s); if current HP is above 90%, ATK Up Lv.7 (32 s)
Charge time: 43 s
- Level 10
Targets enemies within large range (frontal) for ATK x 0.8 damage; targets Fighter/Slasher class teammate for ATK Up Lv.8 (34 s); if current HP is above 90%, ATK Up Lv.8 (34 s)
Charge time: 43 s
When blowing away enemy, up to 2 times Fighter/Slasher class teammates ATK Up Lv.6
Show all 5 levels
- Level 1
When blowing away enemy, up to 2 times Fighter/Slasher class teammates ATK Up Lv.2
- Level 2
When blowing away enemy, up to 2 times Fighter/Slasher class teammates ATK Up Lv.3
- Level 3
When blowing away enemy, up to 2 times Fighter/Slasher class teammates ATK Up Lv.4
- Level 4
When blowing away enemy, up to 2 times Fighter/Slasher class teammates ATK Up Lv.5
- Level 5
When blowing away enemy, up to 2 times Fighter/Slasher class teammates ATK Up Lv.6
30% chance to evade Paralysis
How to get
Kizuna Clash · 2021-03-21 – 2021-03-25Reward
Kizuna Clash · 2021-02-09 – 2021-02-14Reward
Kizuna Clash · 2021-01-24 – 2021-01-30Reward
Kizuna Clash · 2021-01-08 – 2021-01-14Reward
Kizuna Clash · 2020-11-15 – 2020-11-19Reward
Show more (16)
Kizuna Clash · 2020-10-20 – 2020-10-26Reward
Kizuna Clash · 2020-10-02 – 2020-10-06Reward
Kizuna Clash · 2020-09-18 – 2020-09-24Reward
Kizuna Clash · 2020-08-16 – 2020-08-18Reward
Kizuna Clash · 2020-06-17 – 2020-06-23Reward
Kizuna Clash · 2020-05-11 – 2020-05-17Reward
Kizuna Clash · 2020-04-27 – 2020-05-03Reward
Kizuna Clash · 2020-04-06 – 2020-04-12Reward
Kizuna Clash · 2020-03-17 – 2020-03-23Reward
Kizuna Clash · 2020-02-26 – 2020-03-03Reward
Kizuna Clash · 2020-01-30 – 2020-02-09Reward
Kizuna Clash · 2019-12-22 – 2019-12-29Reward
Kizuna Clash · 2019-12-01 – 2019-12-10Reward
Kizuna Clash · 2019-10-25 – 2019-11-07Reward
Event · Kizuna Clash!!
Event · Kizuna Clash!!






