Auric Echo Eleanor

ThunderOmni

Skills

LS
Bold Defense

100% boost to Def, 50% boost to max HP, probable considerable foe BB gauge reduction, 15% reduction to Fire, Water, Earth, Thunder elemental damage & considerably boosts ABP and CBP gain

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ES
Ancient Mysteries

Negates all status ailments & damage taken boosts BB gauge

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BB
Elebariel Grimoire
1 DC37BC

14 combo Thunder attack on all foes, slight Fire, Water, Earth, Thunder elemental damage reduction for 1 turn & 50% damage reduction for 1 turn

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SBB
Lad-Falna Rune
1 DC33BC

17 combo powerful Thunder attack on all foes, considerably boosts BC, HC drop rates for 3 turns, slight Fire, Water, Earth, Thunder elemental damage reduction for 1 turn & 50% damage reduction for 1 turn

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UBB
Zone of Reflection
1 DC30BC

23 combo massive Thunder attack on all foes, enormously boosts Thunder elemental damage for 3 turns, 75% damage reduction for 3 turns & damage taken enormously boosts BB gauge and restores HP for 3 turns

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Stats

HPATKDEFREC
Base6,1772,3102,3202,169
Lord8,0672,8942,9062,733
Anima9,1922,8942,9062,433
Breaker8,0673,1942,6062,733
Guardian8,0672,8943,2062,583
Oracle8,0672,8942,7563,183
Rex10,0173,1193,1312,958

Bonuses

Max ImpHPx25ATKx20DEFx40RECx25
Omni+1HPx28ATKx23DEFx43RECx28
Omni+2HPx34ATKx29DEFx49RECx34
Omni+3HPx43ATKx38DEFx58RECx43

Evolution

Golden Magic Eleanor
Thunder Mecha GodThunder Mecha GodMiracle TotemThunder TotemThunder PotThunder PotThunder IdolMetal Mimic
Zel3,000,000Karma1,000,000
Auric Echo Eleanor

SP Enhancements

20% boost to Atk, Rec
10 SP
20% boost to Def, max HP
10 SP
Boosts BB gauge each turn
20 SP
Negates elemental damage
20 SP
Adds slight damage reduction from Light, Dark types effect to SBB
40 SP
Allows BB/SBB's 50% damage reductions to last for 2 turns
40 SP
Enhances LS's success rate of foe's BB gauge reduction effect
50 SP
Adds status ailment counter effect to BB/SBB
40 SP

Suggested SP build

Gladiator Class110 SP
20% boost to Atk, Rec
10 SP
20% boost to Def, max HP
10 SP
Allows BB/SBB's 50% damage reductions to last for 2 turns
40 SP
Enhances LS's success rate of foe's BB gauge reduction effect
50 SP

Omni+ picks

OE+3 with two Omni Emperors

Negates elemental damage
20 SP
Notes

At OE+3 with two Omni Emperors fused, Eleanor can take the following option: * Negates elemental damage (20 SP) While Mark of Spire exists to negate elemental damage via Leader Skill, the SP option is used in case the No Sphere Effects random rule is active.

by Ceciliya#0026, on the Brave Frontier Wiki (CC BY-SA)

General Build100 SP
20% boost to Atk, Rec
10 SP
20% boost to Def, max HP
10 SP
Boosts BB gauge each turn
20 SP
Negates elemental damage
20 SP
Allows BB/SBB's 50% damage reductions to last for 2 turns
40 SP

by Underknight#7112, on the Brave Frontier Wiki (CC BY-SA)

Mitigator Build100 SP
20% boost to Atk, Rec
10 SP
20% boost to Def, max HP
10 SP
Adds slight damage reduction from Light, Dark types effect to SBB
40 SP
Allows BB/SBB's 50% damage reductions to last for 2 turns
40 SP
Notes

Eleanor is one of the very few Thunder mitigators. She is not used as much as the others but if you do have to use her then this build is focus on her damage mitigation aspects. Alternatively, you can take out the damage reduction from light and dark types and use that SP on her 2 passives, boost BB gauge every turn and Negate Elemental damage. This will allow Eleanor to have more momentum and survive better.

by Shiranui#0442, on the Brave Frontier Wiki (CC BY-SA)

Suggested spheres

Divine Master GateVetrukkaalAbsolute SilenceErisian EffigyHeaven's EdgeRagnarok EdictElaina's TimepiecePurgatory Verse

Similar units

Prime Minister ParisRadiating Grandeur ParisWhitefang KisraiOrebi Fulgur GeodeTouka KirishimaDusk Star KhepratumFurious Thunder CleriaLambent Flicker CleriaBoltstriker LlevaVash the Stampede

Voice Lines

Summon

I'm a bit relieved that the Arena is restored. I want more people to see us... No...to see him fight.

Evolution

The cheering crowds! The ground soaked in blood and sweat! Hehe... It seems like this place really is the only home for me.

Fusion

Rest assured that this power is now in good hands. I keep getting new ideas for spells to use, after all!

Lore

Eleanor vanished when the Arena inexplicably collapsed during the Zektasa's rematch with the mystery swordsman. The Arena was never rebuilt afterwards, and the Zektasa disbanded. Nothing is known of her fate afterwards. Although she developed numerous spells suited to the small-group combat of the Arena, those spells have not been passed down to the present era. Had the Arena been rebuilt, she might have returned and developed even more spells which could have been passed down to the current generation.