
Devil Oars
Legend Revived After 500 Years
A special zombie created by Hogback. He was reanimated with Luffy's shadow and so has inherited both Luffy's personality as well as his agility. Not only that, thanks to Moria's power, he is able to utilize techniques that require the powers of the Gum-Gum Fruit. With this might, he stands in the way of the Straw Hat Pirates.
Special
Reduces one enemy's HP by 10% (ignoring all defensive effects), and boosts INT, Powerhouse, and Striker characters' base ATK by +1500 for 3 turns. If enemy has [Damage Cut] status and an INT-type is set as Support for character when Special is launched, boosts INT, Powerhouse, and Striker characters' ATK by 3.25x for 8 turns. If enemy has [Damage Cut] status and a PSY-type is set as Support for character when Special is launched, reduces crew's ATK boost by 5 turns, but allows crew's ATK boost to be further increased up to 2 times, and further increases boost by 1.5x (up to a maximum 8x). If 2 or more Thriller Bark Pirates characters are on the crew, further increases crew's slot effect boost by 2x (up to a maximum 5x). If 3 or more Giant characters are on the crew, applies "Territory: Powerhouse class" to the field for 2 turns, and massively reduces a portion of each enemies' dealt damage that exceeds 3,000 for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 23 turns | 21 turns |
| Level 2 | 22 turns | 20 turns |
| Level 3 | 21 turns | 19 turns |
| Level 4 | 20 turns | 18 turns |
| Level 5 | 19 turns | 17 turns |
| Max | 18 turns | 16 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts Powerhouse and Striker characters' ATK by approximately 6.25x when slots match (3x otherwise), HP by 1.4x, and halves their RCV. If crew uses a Special to boost slot effects, extends the duration of that effect by 2 turns. Heals crew by number of enemies defeated by normal attacks multiplied by 50% of crew's total RCV at end of enemy's turn (halved RCV does not apply to this effect)
Crewmate Ability
Character cannot be blown away by attack
Adds 10x character's ATK on top of tap-timing bonuses
Unlocks at Limit Break 25
Support Ability
Characters with the following Character Tag
Adds 20% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Adds 12% of character's base HP to supported character's base HP
- Level 2
Adds 14% of character's base HP to supported character's base HP
- Level 3
Adds 16% of character's base HP to supported character's base HP
- Level 4
Adds 18% of character's base HP to supported character's base HP
- Level 5
Adds 20% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,088 | 912 | 123 |
| Lv 99 | 4,176 | 1,824 | 246 |
| Lv 150 | 6,264 | 2,736 | 369 |
| Limit Break | 4,676+500 | 2,024+200 | 346+100 |
| Limit Break+ | 5,176+1,000 | 2,224+400 | 446+200 |
Limit Break
Boosts base HP by 20
Boosts base ATK by 10
Boosts base HP by 20
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 10
Show all 40
Boosts base ATK by 10
Boosts base HP by 30
Boosts base RCV by 10
Boosts base ATK by 10
Boosts base HP by 30
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base HP by 40
Boosts base ATK by 20
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 20
Boosts base RCV by 30
Boosts base HP by 60
Boosts base ATK by 20
Boosts base RCV by 30
Boosts base ATK by 30
Boosts base HP by 70
Add Crewmate Ability 2: Adds 10x character's ATK on top of tap-timing bonuses
Boosts base ATK by 30
Boosts base HP by 80
Boosts base ATK by 30
Boosts base HP by 100
Potential Ability 3: Super Tandem Boost
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 20
Boosts base ATK by 100
Boosts base HP by 200
Boosts base RCV by 30
Boosts base ATK by 100
Boosts base HP by 200
Reduces Special charge time by 1 turn
Boosts base RCV by 50
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,421 | 1,931 | 260 |
| Lv 110 | 4,626 | 2,020 | 272 |
| Lv 120 | 5,035 | 2,199 | 296 |
| Lv 130 | 5,445 | 2,378 | 320 |
| Lv 150 | 6,264 | 2,736 | 369 |
Pirate Rumble
- Style
Attacker- DEF
- 172
- SPD
- 160
- Cost
- 20
Normal Attack → Heal Self Lv.2 → Power Attack → Power Attack
Targets closest enemies
Targets INT-type/Powerhouse class and Giant teammates for ATK Up Lv.5 (20 s); targets 2 enemies ignoring DEF for ATK x 1.2 damage 3 times; if "Monkey D. Luffy" is on the team, targets enemies within large range for ATK x 18 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.5 (100 s), DEF Down Lv.3 (100 s)
Charge time: 32 s
Show all 10 levels
- Level 1
Targets INT-type/Powerhouse class and Giant teammates for ATK Up Lv.1 (20 s); targets 2 enemies ignoring DEF for ATK x 0.3 damage 3 times; if "Monkey D. Luffy" is on the team, targets enemies within large range for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.5 (100 s), DEF Down Lv.3 (100 s)
Charge time: 32 s
- Level 2
Targets INT-type/Powerhouse class and Giant teammates for ATK Up Lv.1 (20 s); targets 2 enemies ignoring DEF for ATK x 0.4 damage 3 times; if "Monkey D. Luffy" is on the team, targets enemies within large range for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.5 (100 s), DEF Down Lv.3 (100 s)
Charge time: 32 s
- Level 3
Targets INT-type/Powerhouse class and Giant teammates for ATK Up Lv.1 (20 s); targets 2 enemies ignoring DEF for ATK x 0.5 damage 3 times; if "Monkey D. Luffy" is on the team, targets enemies within large range for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.5 (100 s), DEF Down Lv.3 (100 s)
Charge time: 32 s
- Level 4
Targets INT-type/Powerhouse class and Giant teammates for ATK Up Lv.2 (20 s); targets 2 enemies ignoring DEF for ATK x 0.6 damage 3 times; if "Monkey D. Luffy" is on the team, targets enemies within large range for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.5 (100 s), DEF Down Lv.3 (100 s)
Charge time: 32 s
- Level 5
Targets INT-type/Powerhouse class and Giant teammates for ATK Up Lv.2 (20 s); targets 2 enemies ignoring DEF for ATK x 0.7 damage 3 times; if "Monkey D. Luffy" is on the team, targets enemies within large range for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.5 (100 s), DEF Down Lv.3 (100 s)
Charge time: 32 s
- Level 6
Targets INT-type/Powerhouse class and Giant teammates for ATK Up Lv.3 (20 s); targets 2 enemies ignoring DEF for ATK x 0.8 damage 3 times; if "Monkey D. Luffy" is on the team, targets enemies within large range for ATK x 13 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.5 (100 s), DEF Down Lv.3 (100 s)
Charge time: 32 s
- Level 7
Targets INT-type/Powerhouse class and Giant teammates for ATK Up Lv.3 (20 s); targets 2 enemies ignoring DEF for ATK x 0.9 damage 3 times; if "Monkey D. Luffy" is on the team, targets enemies within large range for ATK x 14 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.5 (100 s), DEF Down Lv.3 (100 s)
Charge time: 32 s
- Level 8
Targets INT-type/Powerhouse class and Giant teammates for ATK Up Lv.3 (20 s); targets 2 enemies ignoring DEF for ATK x 1 damage 3 times; if "Monkey D. Luffy" is on the team, targets enemies within large range for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.5 (100 s), DEF Down Lv.3 (100 s)
Charge time: 32 s
- Level 9
Targets INT-type/Powerhouse class and Giant teammates for ATK Up Lv.4 (20 s); targets 2 enemies ignoring DEF for ATK x 1.1 damage 3 times; if "Monkey D. Luffy" is on the team, targets enemies within large range for ATK x 16 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.5 (100 s), DEF Down Lv.3 (100 s)
Charge time: 32 s
- Level 10
Targets INT-type/Powerhouse class and Giant teammates for ATK Up Lv.5 (20 s); targets 2 enemies ignoring DEF for ATK x 1.2 damage 3 times; if "Monkey D. Luffy" is on the team, targets enemies within large range for ATK x 18 spread damage (damage on each enemy reduced based on number of total enemies); targets self for ATK Down Lv.5 (100 s), DEF Down Lv.3 (100 s)
Charge time: 32 s
INT-type/Powerhouse class and Giant teammates HP Up Lv.6, DEF Up Lv.6; if "Monkey D. Luffy" is on the team, self ATK Up Lv.12, SPD Up Lv.12; "Monkey D. Luffy" teammate ATK Down Lv.18; first 50 s of battle, INT-type/Powerhouse class and Giant teammates ATK Up Lv.6, Special CT Speed Up Lv.3
Show all 5 levels
- Level 1
INT-type/Powerhouse class and Giant teammates HP Up Lv.1, DEF Up Lv.1; if "Monkey D. Luffy" is on the team, self ATK Up Lv.7, SPD Up Lv.7; "Monkey D. Luffy" teammate ATK Down Lv.18; first 50 s of battle, INT-type/Powerhouse class and Giant teammates ATK Up Lv.1, Special CT Speed Up Lv.1
- Level 2
INT-type/Powerhouse class and Giant teammates HP Up Lv.2, DEF Up Lv.2; if "Monkey D. Luffy" is on the team, self ATK Up Lv.8, SPD Up Lv.8; "Monkey D. Luffy" teammate ATK Down Lv.18; first 50 s of battle, INT-type/Powerhouse class and Giant teammates ATK Up Lv.2, Special CT Speed Up Lv.1
- Level 3
INT-type/Powerhouse class and Giant teammates HP Up Lv.3, DEF Up Lv.3; if "Monkey D. Luffy" is on the team, self ATK Up Lv.9, SPD Up Lv.9; "Monkey D. Luffy" teammate ATK Down Lv.18; first 50 s of battle, INT-type/Powerhouse class and Giant teammates ATK Up Lv.3, Special CT Speed Up Lv.1
- Level 4
INT-type/Powerhouse class and Giant teammates HP Up Lv.4, DEF Up Lv.4; if "Monkey D. Luffy" is on the team, self ATK Up Lv.10, SPD Up Lv.10; "Monkey D. Luffy" teammate ATK Down Lv.18; first 50 s of battle, INT-type/Powerhouse class and Giant teammates ATK Up Lv.4, Special CT Speed Up Lv.2
- Level 5
INT-type/Powerhouse class and Giant teammates HP Up Lv.6, DEF Up Lv.6; if "Monkey D. Luffy" is on the team, self ATK Up Lv.12, SPD Up Lv.12; "Monkey D. Luffy" teammate ATK Down Lv.18; first 50 s of battle, INT-type/Powerhouse class and Giant teammates ATK Up Lv.6, Special CT Speed Up Lv.3
Completely evades Special Bind/Halve Stats, reduce damage taken from PSY by 30%
Super Tandem
Raises Boost Level of Thriller Bark Pirates Seven Warlords of the Sea Giant characters by 5 for 1 turn
When a Thriller Bark Pirates Seven Warlords of the Sea Giant character performs Super Tandem
Show all 5 levels
- Level 1
Raises Boost Level of Thriller Bark Pirates Seven Warlords of the Sea Giant characters by 1 for 1 turn
ConditionWhen a Thriller Bark Pirates Seven Warlords of the Sea Giant character performs Super Tandem
- Level 2
Raises Boost Level of Thriller Bark Pirates Seven Warlords of the Sea Giant characters by 2 for 1 turn
ConditionWhen a Thriller Bark Pirates Seven Warlords of the Sea Giant character performs Super Tandem
- Level 3
Raises Boost Level of Thriller Bark Pirates Seven Warlords of the Sea Giant characters by 3 for 1 turn
ConditionWhen a Thriller Bark Pirates Seven Warlords of the Sea Giant character performs Super Tandem
- Level 4
Raises Boost Level of Thriller Bark Pirates Seven Warlords of the Sea Giant characters by 4 for 1 turn
ConditionWhen a Thriller Bark Pirates Seven Warlords of the Sea Giant character performs Super Tandem
- Level 5
Raises Boost Level of Thriller Bark Pirates Seven Warlords of the Sea Giant characters by 5 for 1 turn
ConditionWhen a Thriller Bark Pirates Seven Warlords of the Sea Giant character performs Super Tandem
How to get
Featured · Sep 5, 2026 – Oct 3, 2026








