
Devil Oars
Moria's Servant
A special Zombie created by Hogback. By changing the shape of his shadow, Moria allowed him to alter the shape of his body as well. This allowed him use skills that would usually only be possible with the Gum-Gum Fruit.
Special
Deals 200x character's ATK in QCK damage to one enemy, reduces crew's ATK Down duration by 4 turns, reduces all enemies' DEF Up and [Damage Cut] duration by 4 turns, and if 6 Fighters are on the crew when Special is launched, extends the crew's ATK boost duration by 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 30 turns | 29 turns |
| Level 2 | 29 turns | 28 turns |
| Level 3 | 28 turns | 27 turns |
| Level 4 | 27 turns | 26 turns |
| Level 5 | 26 turns | 25 turns |
| Level 6 | 25 turns | 24 turns |
| Level 7 | 24 turns | 23 turns |
| Level 8 | 23 turns | 22 turns |
| Level 9 | 22 turns | 21 turns |
| Level 10 | 21 turns | 20 turns |
| Level 11 | 20 turns | 19 turns |
| Level 12 | 19 turns | 18 turns |
| Level 13 | 18 turns | 17 turns |
| Level 14 | 17 turns | 16 turns |
| Level 15 | 16 turns | 15 turns |
| Max | 15 turns | 14 turns |
−1 turn at Limit Break 10
Captain Ability
Boosts Fighter and Powerhouse characters' ATK by 2.75x and HP by 1.35x
Crewmate Ability
Character cannot be blown away by attack
Boosts character's base ATK by 150 when attacking last out of all available characters
Unlocks at Limit Break 11
Support Ability
Doctor Hogback, Perona, Absalom, Gecko Moria
Adds 7% of character's base ATK and HP to supported character's base ATK and HP
Show all 5 levels
- Level 1
Adds 1% of character's base ATK and HP to supported character's base ATK and HP
- Level 2
Adds 2% of character's base ATK and HP to supported character's base ATK and HP
- Level 3
Adds 3% of character's base ATK and HP to supported character's base ATK and HP
- Level 4
Adds 5% of character's base ATK and HP to supported character's base ATK and HP
- Level 5
Adds 7% of character's base ATK and HP to supported character's base ATK and HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,250 | 723 | -75 |
| Lv 99 | 4,050 | 1,575 | -20 |
| Lv 150 | 6,075 | 2,362 | 75 |
| Limit Break | 4,250+200 | 1,675+100 | 0+20 |
Limit Break
Boosts base HP by 25
Boosts base ATK by 25
Boosts base RCV by 20
Potential Ability 1: Critical ATK
Boosts base HP by 35
Show all 15
Boosts base ATK by 25
Add 1 Power Slot
Boosts base ATK by 25
Boosts base HP by 40
Reduces Special charge time by 1 turn
Add Crewmate Ability 2: Boosts character's base ATK by 150 when attacking last out of all available characters
Boosts base HP by 40
Boosts base ATK by 25
Boosts base HP by 60
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 10% chance of a 1% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 30% chance of a 2% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 3% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 5% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,288 | 1,667 | -8 |
| Lv 110 | 4,486 | 1,744 | 0 |
| Lv 120 | 4,883 | 1,899 | 19 |
| Lv 130 | 5,280 | 2,053 | 37 |
| Lv 150 | 6,075 | 2,362 | 75 |








