St. Jaygarcia Saturn

Summoning Highest Authority

Godhead of Science and Defense of the Five Elders, the highest authority of the World Government. To prevent Vegapunk's broadcast, he has the Five Elders, the highest authorities of the World Government, gather at Egghead.

Special

Insect-Crushing Claws of the World Government's Highest Authority

Reduces crew's Paralysis/ATK Down duration by 10 turns, applies "Territory: STR-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 3 turns, boosts the minimum chain multiplier value by up to 4.5 for up to 5 turns based on outcome of Action Special (3.25 and 3 turns for MISS, 3.5 and 4 turns for GOOD, 3.75 and 5 turns for GREAT, 4.0 and 5 turns for PERFECT, 4.5 and 5 turns for EXCELLENT), and sets the chain multiplier's maximum value to 30.0. If 5 or more Egghead Arc Scientist Navy World Government Five Elders characters are on the crew, increases all enemies' damage taken by 2.5x for 2 turns ignoring immunity to status effects. If 5 or more Scientist Five Elders characters are on the crew, further increases all enemies' increase damage taken effect by +1.0 (effect applies to increase damage taken effect from this Special)

BaseLimit Break
Level 127 turns25 turns
Level 226 turns24 turns
Level 325 turns23 turns
Level 424 turns22 turns
Level 523 turns21 turns
Max22 turns20 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Gathered Five Elders

Reduces STR, Driven, and Cerebral characters' Special charge time by 2 turns and VS Effect gauge and Switch Effect by 2 at start of quest, boosts STR, Driven, and Cerebral characters' ATK by 6x, and makes their STRRCV have matching slot effects. If character is a Captain (Friend/Helper Captain does not count) and performs EXCELLENT for the Action Special, for 3 turns, "Boosts Egghead Arc Scientist Navy World Government Five Elders characters' ATK by 1.1x" becomes "Boosts Egghead Arc Scientist Navy World Government Five Elders characters' ATK by 1.4x" [Applies following effect based on number of applicable Character Tags on crew] Boosts Egghead Arc Scientist Navy World Government Five Elders characters' ATK by 1.1x. If 4 or more Egghead Arc Scientist Navy World Government Five Elders characters are on the crew, and crew is inflicted with [Slot Relations] status (does not apply to statuses inflicted by Captain Ability or Crewmate Ability), allows crew's type effect boost to be further increased up to 2 times, and further increases boost by 1.4x (maximum value is 10x, cannot be further increased). Reduces Five Elders Celestial Dragon characters' Special charge time by 8 turns at start of quest

Crewmate Ability

UNIQ

Makes Driven and Cerebral characters' STRRCV slots have matching slot effects, and boosts their base stats by 150

UNIQ

If field has "Territory: Driven class" or "Territory: Cerebral class", adds +0.2 to the minimum chain multiplier value (this effect can stack; boosts Driven and Cerebral characters' base ATK by 50 otherwise)

Unlocks at Limit Break 25

Support Ability

Supported Characters

Characters with a Cost of 99 or more

Level 5 (Max)

Once per quest, if inflicted with Paralysis or ATK Down status from the enemy, reduces crew's Paralysis/ATK Down duration by 2 turns at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with Paralysis or ATK Down status from the enemy, reduces crew's Paralysis/ATK Down duration by 1 turn at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with Paralysis or ATK Down status from the enemy, reduces crew's Paralysis/ATK Down duration by 1 turn at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with Paralysis or ATK Down status from the enemy, reduces crew's Paralysis/ATK Down duration by 2 turns at start of crew's next turn

Super Special

EX Super
Condition

When crew has [Slot Relations] at 7x or more or receives [Over Heal] status (can be launched when character is a crewmate)

Reduces character's Special charge time by 5 turns, boosts Driven and Cerebral characters' advantageous class effect by 1.5x for 1 turn (effect can be overwritten with other advantageous class effect boosts), changes STR characters to Super STR, and changes Driven characters to Super Driven

Stats

HPATKRCV
Lv 12,7601,238128
Lv 995,5202,475255
Lv 1508,2803,712382
Limit Break6,020+5002,675+200355+100
Limit Break+6,520+1,0002,875+400405+150

Limit Break

01

Boosts base RCV by 10

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: Limit Special Uses Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 20

08

Boosts base ATK by 10

09

Boosts base HP by 20

10

Boosts base HP by 30

11

Boosts base RCV by 20

12

Boosts base HP by 30

13

Boosts base ATK by 10

14

Boosts base ATK by 20

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 50

18

Boosts base ATK by 30

19

Boosts base RCV by 30

20

Boosts base HP by 50

21

Boosts base HP by 60

22

Boosts base ATK by 30

23

Boosts base HP by 60

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: If field has "Territory: Driven class" or "Territory: Cerebral class", adds +0.2 to the minimum chain multiplier value (this effect can stack; boosts Driven and Cerebral characters' base ATK by 50 otherwise)

26

Boosts base RCV by 40

27

Boosts base HP by 80

28

Boosts base ATK by 40

29

Boosts base HP by 80

30

Potential Ability 3: Final Tap Sugo Special

31

Expand Limit Break (LB+)

32

Boosts base RCV by 20

33

Boosts base ATK by 50

34

Boosts base HP by 150

35

Boosts base HP by 150

36

Boosts base ATK by 50

37

Boosts base HP by 200

38

Boosts base RCV by 30

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

Limit Special Uses Resistance
Level 5 (Max)

Reduces Limit Special Uses duration by 3 turns

Show all 5 levels
  1. Level 1

    Reduces Limit Special Uses duration by 1 turn

  2. Level 2

    Reduces Limit Special Uses duration by 1 turn

  3. Level 3

    Reduces Limit Special Uses duration by 2 turns

  4. Level 4

    Reduces Limit Special Uses duration by 2 turns

  5. Level 5

    Reduces Limit Special Uses duration by 3 turns

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 500 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  3. Level 3

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

  4. Level 4

    Boosts character's base ATK by 400 the next turn after taking damage and reduces crew's [Damage Increase] duration by 4 turns

  5. Level 5

    Boosts character's base ATK by 500 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns

Final Tap Sugo Special
Level 5 (Max)

Changes character's slot to character's own type, further increases crew's slot effect boost by +0.3, and further boosts the chain multiplier of the final tap by 2.25x

Condition

On the turn Special is launched during final Battle

Show all 5 levels
  1. Level 1

    Changes character's slot to character's own type, and further boosts the chain multiplier of the final tap by 1.25x

    Condition

    On the turn Special is launched during final Battle

  2. Level 2

    Changes character's slot to character's own type, and further boosts the chain multiplier of the final tap by 1.5x

    Condition

    On the turn Special is launched during final Battle

  3. Level 3

    Changes character's slot to character's own type, and further boosts the chain multiplier of the final tap by 1.75x

    Condition

    On the turn Special is launched during final Battle

  4. Level 4

    Changes character's slot to character's own type, and further boosts the chain multiplier of the final tap by 2x

    Condition

    On the turn Special is launched during final Battle

  5. Level 5

    Changes character's slot to character's own type, further increases crew's slot effect boost by +0.3, and further boosts the chain multiplier of the final tap by 2.25x

    Condition

    On the turn Special is launched during final Battle

Level Limit Break

HPATKRCV
Lv 1055,8442,620269
Lv 1106,1152,741282
Lv 1206,6562,984307
Lv 1307,1973,226332
Lv 1508,2803,712382

Pirate Rumble

Style
Attacker
DEF
155
SPD
179
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Insect-Crushing Claws of the World Government's Highest Authority
Level 10 (Max)

Targets STR-type/Driven class teammates for DEF Up Lv.6 (20 s), Halve Stats reduction (15 s); targets (not including self) 2 Navy World Government Zoan-type teammates for 100% chance of Haste; targets enemies within medium range for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies); if 5 or more Navy World Government Zoan-type characters are on the team, targets enemies within large range for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies)

Charge time: 30 s

Show all 10 levels
  1. Level 1

    Targets STR-type/Driven class teammates for DEF Up Lv.1 (11 s), Halve Stats reduction (6 s); targets (not including self) 2 Navy World Government Zoan-type teammates for 82% chance of Haste; targets enemies within medium range for ATK x 3 spread damage (damage on each enemy reduced based on number of total enemies); if 5 or more Navy World Government Zoan-type characters are on the team, targets enemies within large range for ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 30 s

  2. Level 2

    Targets STR-type/Driven class teammates for DEF Up Lv.1 (12 s), Halve Stats reduction (7 s); targets (not including self) 2 Navy World Government Zoan-type teammates for 84% chance of Haste; targets enemies within medium range for ATK x 4 spread damage (damage on each enemy reduced based on number of total enemies); if 5 or more Navy World Government Zoan-type characters are on the team, targets enemies within large range for ATK x 7 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 30 s

  3. Level 3

    Targets STR-type/Driven class teammates for DEF Up Lv.2 (13 s), Halve Stats reduction (8 s); targets (not including self) 2 Navy World Government Zoan-type teammates for 86% chance of Haste; targets enemies within medium range for ATK x 5 spread damage (damage on each enemy reduced based on number of total enemies); if 5 or more Navy World Government Zoan-type characters are on the team, targets enemies within large range for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 30 s

  4. Level 4

    Targets STR-type/Driven class teammates for DEF Up Lv.2 (14 s), Halve Stats reduction (9 s); targets (not including self) 2 Navy World Government Zoan-type teammates for 88% chance of Haste; targets enemies within medium range for ATK x 6 spread damage (damage on each enemy reduced based on number of total enemies); if 5 or more Navy World Government Zoan-type characters are on the team, targets enemies within large range for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 30 s

  5. Level 5

    Targets STR-type/Driven class teammates for DEF Up Lv.3 (15 s), Halve Stats reduction (10 s); targets (not including self) 2 Navy World Government Zoan-type teammates for 90% chance of Haste; targets enemies within medium range for ATK x 7 spread damage (damage on each enemy reduced based on number of total enemies); if 5 or more Navy World Government Zoan-type characters are on the team, targets enemies within large range for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 30 s

  6. Level 6

    Targets STR-type/Driven class teammates for DEF Up Lv.3 (16 s), Halve Stats reduction (11 s); targets (not including self) 2 Navy World Government Zoan-type teammates for 92% chance of Haste; targets enemies within medium range for ATK x 8 spread damage (damage on each enemy reduced based on number of total enemies); if 5 or more Navy World Government Zoan-type characters are on the team, targets enemies within large range for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 30 s

  7. Level 7

    Targets STR-type/Driven class teammates for DEF Up Lv.4 (17 s), Halve Stats reduction (12 s); targets (not including self) 2 Navy World Government Zoan-type teammates for 94% chance of Haste; targets enemies within medium range for ATK x 9 spread damage (damage on each enemy reduced based on number of total enemies); if 5 or more Navy World Government Zoan-type characters are on the team, targets enemies within large range for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 30 s

  8. Level 8

    Targets STR-type/Driven class teammates for DEF Up Lv.4 (18 s), Halve Stats reduction (13 s); targets (not including self) 2 Navy World Government Zoan-type teammates for 96% chance of Haste; targets enemies within medium range for ATK x 10 spread damage (damage on each enemy reduced based on number of total enemies); if 5 or more Navy World Government Zoan-type characters are on the team, targets enemies within large range for ATK x 13 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 30 s

  9. Level 9

    Targets STR-type/Driven class teammates for DEF Up Lv.5 (19 s), Halve Stats reduction (14 s); targets (not including self) 2 Navy World Government Zoan-type teammates for 98% chance of Haste; targets enemies within medium range for ATK x 11 spread damage (damage on each enemy reduced based on number of total enemies); if 5 or more Navy World Government Zoan-type characters are on the team, targets enemies within large range for ATK x 14 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 30 s

  10. Level 10

    Targets STR-type/Driven class teammates for DEF Up Lv.6 (20 s), Halve Stats reduction (15 s); targets (not including self) 2 Navy World Government Zoan-type teammates for 100% chance of Haste; targets enemies within medium range for ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies); if 5 or more Navy World Government Zoan-type characters are on the team, targets enemies within large range for ATK x 15 spread damage (damage on each enemy reduced based on number of total enemies)

    Charge time: 30 s

Ability
Level 5 (Max)

STR-type/Driven class and Five Elders teammates HP Up Lv.7, RCV Up Lv.7, SPD Up Lv.7; Navy World Government Zoan-type teammates ATK Up Lv.5, DEF Up Lv.3; when character receives Halve Stats, up to 2 times self ATK Up Lv.6; all enemies DEF Down Lv.4

Show all 5 levels
  1. Level 1

    STR-type/Driven class and Five Elders teammates HP Up Lv.3, RCV Up Lv.3, SPD Up Lv.3; Navy World Government Zoan-type teammates ATK Up Lv.1, DEF Up Lv.1; when character receives Halve Stats, up to 2 times self ATK Up Lv.2; all enemies DEF Down Lv.1

  2. Level 2

    STR-type/Driven class and Five Elders teammates HP Up Lv.4, RCV Up Lv.4, SPD Up Lv.4; Navy World Government Zoan-type teammates ATK Up Lv.2, DEF Up Lv.1; when character receives Halve Stats, up to 2 times self ATK Up Lv.3; all enemies DEF Down Lv.2

  3. Level 3

    STR-type/Driven class and Five Elders teammates HP Up Lv.5, RCV Up Lv.5, SPD Up Lv.5; Navy World Government Zoan-type teammates ATK Up Lv.3, DEF Up Lv.2; when character receives Halve Stats, up to 2 times self ATK Up Lv.4; all enemies DEF Down Lv.3

  4. Level 4

    STR-type/Driven class and Five Elders teammates HP Up Lv.6, RCV Up Lv.6, SPD Up Lv.6; Navy World Government Zoan-type teammates ATK Up Lv.4, DEF Up Lv.2; when character receives Halve Stats, up to 2 times self ATK Up Lv.5; all enemies DEF Down Lv.4

  5. Level 5

    STR-type/Driven class and Five Elders teammates HP Up Lv.7, RCV Up Lv.7, SPD Up Lv.7; Navy World Government Zoan-type teammates ATK Up Lv.5, DEF Up Lv.3; when character receives Halve Stats, up to 2 times self ATK Up Lv.6; all enemies DEF Down Lv.4

Resilience

Completely evades Forced Out/Special Bind, reduce damage taken from DEX by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

STR-type teammates SPD, RCV Up Lv.6, Special CT Speed Up Lv.3; Driven/Cerebral class teammates HP, ATK Up Lv.6, DEF Up Lv.4; when remaining time is 50 s or less, all enemies DEF Down Lv.5

Show all 5 levels
  1. Level 1

    STR-type teammates SPD, RCV Up Lv.2, Special CT Speed Up Lv.1; Driven/Cerebral class teammates HP, ATK Up Lv.2, DEF Up Lv.1; when remaining time is 50 s or less, all enemies DEF Down Lv.1

  2. Level 2

    STR-type teammates SPD, RCV Up Lv.3, Special CT Speed Up Lv.1; Driven/Cerebral class teammates HP, ATK Up Lv.3, DEF Up Lv.2; when remaining time is 50 s or less, all enemies DEF Down Lv.2

  3. Level 3

    STR-type teammates SPD, RCV Up Lv.4, Special CT Speed Up Lv.2; Driven/Cerebral class teammates HP, ATK Up Lv.4, DEF Up Lv.3; when remaining time is 50 s or less, all enemies DEF Down Lv.3

  4. Level 4

    STR-type teammates SPD, RCV Up Lv.5, Special CT Speed Up Lv.2; Driven/Cerebral class teammates HP, ATK Up Lv.5, DEF Up Lv.3; when remaining time is 50 s or less, all enemies DEF Down Lv.4

  5. Level 5

    STR-type teammates SPD, RCV Up Lv.6, Special CT Speed Up Lv.3; Driven/Cerebral class teammates HP, ATK Up Lv.6, DEF Up Lv.4; when remaining time is 50 s or less, all enemies DEF Down Lv.5

Insect-Crushing Claws of the World Government's Highest Authority
Level 5 (Max)

Targets STR-type/Driven/Cerebral class teammates for Halve Stats reduction (15 s); targets Powerhouse/Free Spirit class enemies for 100% chance of Halve Stats (15 s); targets all enemies for Leader base ATK x 4 damage, Leader base ATK x 20 spread damage (damage on each enemy reduced based on number of total enemies)

Condition

After receiving damage 12 times

Can be used 3 times

Show all 5 levels
  1. Level 1

    Targets STR-type/Driven/Cerebral class teammates for Halve Stats reduction (11 s); targets Powerhouse/Free Spirit class enemies for 100% chance of Halve Stats (11 s); targets all enemies for Leader base ATK x 2 damage, Leader base ATK x 12 spread damage (damage on each enemy reduced based on number of total enemies)

  2. Level 2

    Targets STR-type/Driven/Cerebral class teammates for Halve Stats reduction (12 s); targets Powerhouse/Free Spirit class enemies for 100% chance of Halve Stats (12 s); targets all enemies for Leader base ATK x 2.5 damage, Leader base ATK x 14 spread damage (damage on each enemy reduced based on number of total enemies)

  3. Level 3

    Targets STR-type/Driven/Cerebral class teammates for Halve Stats reduction (13 s); targets Powerhouse/Free Spirit class enemies for 100% chance of Halve Stats (13 s); targets all enemies for Leader base ATK x 3 damage, Leader base ATK x 16 spread damage (damage on each enemy reduced based on number of total enemies)

  4. Level 4

    Targets STR-type/Driven/Cerebral class teammates for Halve Stats reduction (14 s); targets Powerhouse/Free Spirit class enemies for 100% chance of Halve Stats (14 s); targets all enemies for Leader base ATK x 3.5 damage, Leader base ATK x 18 spread damage (damage on each enemy reduced based on number of total enemies)

  5. Level 5

    Targets STR-type/Driven/Cerebral class teammates for Halve Stats reduction (15 s); targets Powerhouse/Free Spirit class enemies for 100% chance of Halve Stats (15 s); targets all enemies for Leader base ATK x 4 damage, Leader base ATK x 20 spread damage (damage on each enemy reduced based on number of total enemies)

How to get

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Featured · Dec 29, 2025 – Feb 22, 2026

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Featured · Dec 27, 2025 – Feb 22, 2026

Sugo-Fest

Featured · Dec 27, 2025 – Feb 22, 2026

Family

St. Jaygarcia Saturn
St. Jaygarcia SaturnSt. Jaygarcia Saturn
Linked families
St. Mars & St. Saturn