Vasco Shot

Unleashed Blaze on Pirate Island

Eighth Ship Captain of the Blackbeard Pirates. User of the Glug-Glug Fruit. He spits booze from his mouth and sets it aflame. On the Pirate Island of Fullalead, he mocks and unleashes a ball of fire upon Garp who is fending off the pirates.

Special

Navy-Seeking Drunken Spitfire

If 3 or more Blackbeard Pirates characters are on the crew and crew's HP is 50% or below when Special is launched, allows crew to stack up to 2 different damage boosting effects (cannot stack the damage boost of the same type) for 1 turn. If enemy has Ignited, Poison, Venom, or progressive Poison when Special is launched, doubles damage dealt to enemies with Ignited, Poison, Venom, or progressive Poison for 1 turn, then after that, cuts crew's HP by 25%, reduces crew's Bind duration by 3 turns, reduces all enemies' damage reduction (except [Damage Cut]) duration by 3 turns, boosts the type effects of normal attacks for INT, Powerhouse, and Driven characters by 2.75x for 1 turns, and applies Ignited status to all enemies (ignoring immunity to all status effects or immunity excluding certain status effect) for 1 turn (deals 100x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action)

BaseLimit Break
Level 122 turns20 turns
Level 221 turns19 turns
Level 320 turns18 turns
Level 419 turns17 turns
Level 518 turns16 turns
Max17 turns15 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

User of the Glug-Glug Fruit

Boosts INT, Powerhouse, and Driven characters' ATK by 5.5x when slots match (5x otherwise), HP by 1.3x, and makes crew's STRINTRCV slots have matching slot effects. If crew is afflicted with Burn, Poison, or progressive Poison by an enemy action, converts that effect to "boosts INT, Powerhouse, and Driven characters' slot effects by 2.75x for 2 turns" regardless of the effective turns of the converted effect (depending on if the enemy action was a preemptive action or end of turn action, the effect duration will be 1 turn at start of crew's next turn) [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Blackbeard Pirates characters are on the crew, reduces the duration of Pain received from the enemy by 6 turns and boosts Powerhouse and Driven characters' ATK by a further 1.1x

Crewmate Ability

UNIQ

Makes Powerhouse and Driven characters' STRINT slots have matching slot effects

+STATS

Boosts crew's base HP by 200

Unlocks at Limit Break 25

Support Ability

Supported Characters

Characters with the following Character Tag

Level 5 (Max)

Once per quest, if inflicted with Bind or Burn status from the enemy, reduces crew's Bind/Burn duration by 2 turns at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with Bind or Burn status from the enemy, reduces crew's Bind/Burn duration by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with Bind or Burn status from the enemy, reduces crew's Bind/Burn duration by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with Bind or Burn status from the enemy, reduces crew's Bind/Burn duration by 1 turn at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with Bind or Burn status from the enemy, reduces crew's Bind/Burn duration by 1 turn at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with Bind or Burn status from the enemy, reduces crew's Bind/Burn duration by 2 turns at start of crew's next turn

Super Special

Super Class
Condition

When crew's HP is 25% or below or any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Van Ogre, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Doc Q, Kuzan (Aokiji)

Reduces crew's Bind duration by 2 turns, reduces all enemies' damage reduction (except [Damage Cut]) duration by 2 turns, allows crew's ATK boost to be further increased up to 2 times, and further increases crew's ATK boost by 1.1x (up to a maximum of 6x), and changes Driven characters to Super Driven

Stats

HPATKRCV
Lv 12,075889133
Lv 994,1501,778266
Lv 1506,2252,667399
Limit Break4,450+3002,078+300466+200
Limit Break+4,950+8002,278+500516+250

Limit Break

01

Boosts base ATK by 20

02

Boosts base HP by 20

03

Boosts base ATK by 20

04

Potential Ability 1: Damage Limit Break: Class

05

Boosts base HP by 20

Show all 40
06

Boosts base RCV by 20

07

Boosts base HP by 20

08

Boosts base ATK by 20

09

Boosts base HP by 20

10

Boosts base RCV by 20

11

Boosts base HP by 20

12

Boosts base RCV by 20

13

Boosts base ATK by 30

14

Boosts base ATK by 40

15

Potential Ability 2: Limit Special Uses Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 20

18

Boosts base RCV by 20

19

Boosts base ATK by 50

20

Boosts base HP by 30

21

Boosts base RCV by 20

22

Boosts base HP by 40

23

Boosts base RCV by 50

24

Boosts base ATK by 60

25

Add Crewmate Ability 2: Boosts crew's base HP by 200

26

Boosts base HP by 50

27

Boosts base RCV by 50

28

Boosts base HP by 60

29

Boosts base ATK by 60

30

Potential Ability 3: Special Double Launch

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base RCV by 50

34

Boosts base HP by 150

35

Boosts base ATK by 50

36

Boosts base ATK by 50

37

Boosts base HP by 150

38

Boosts base HP by 200

39

Boosts base ATK by 50

40

Reduces Special charge time by 1 turn

Potential Abilities

Damage Limit Break: Class
Level 5 (Max)

Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6

Show all 5 levels
  1. Level 1

    Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6

  2. Level 2

    Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6

  3. Level 3

    Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6

  4. Level 4

    Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6

  5. Level 5

    Boosts Damage Limit Break effect based on number of Powerhouse characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6

Limit Special Uses Resistance
Level 5 (Max)

Reduces Limit Special Uses duration by 3 turns

Show all 5 levels
  1. Level 1

    Reduces Limit Special Uses duration by 1 turn

  2. Level 2

    Reduces Limit Special Uses duration by 1 turn

  3. Level 3

    Reduces Limit Special Uses duration by 2 turns

  4. Level 4

    Reduces Limit Special Uses duration by 2 turns

  5. Level 5

    Reduces Limit Special Uses duration by 3 turns

Special Double Launch
Level 5 (Max)

Once per quest, sets character's Special charge to MAX after character uses Special

Show all 5 levels
  1. Level 1

    Once per quest, reduces character's Special charge time by 1 turn after character uses Special

  2. Level 2

    Once per quest, reduces character's Special charge time by 3 turns after character uses Special

  3. Level 3

    Once per quest, reduces character's Special charge time by 5 turns after character uses Special

  4. Level 4

    Once per quest, reduces character's Special charge time by 7 turns after character uses Special

  5. Level 5

    Once per quest, sets character's Special charge to MAX after character uses Special

Level Limit Break

HPATKRCV
Lv 1054,3941,882281
Lv 1104,5971,969294
Lv 1205,0042,144320
Lv 1305,4112,318346
Lv 1506,2252,667399

Pirate Rumble

Style
Attacker
DEF
131
SPD
162
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Navy-Seeking Drunken Spitfire
Level 10 (Max)

Targets enemies within large range (horizontal) for ATK x 3 damage; targets Blackbeard Pirates teammates for ATK Up Lv.5 (15 s), SPD Up Lv.5 (15 s), DEF Up Lv.5 (15 s); if 4 or more Blackbeard Pirates characters are on the team, targets all enemies for ATK x 4 damage, Special CT 20% delay

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range (horizontal) for ATK x 2.1 damage; targets Blackbeard Pirates teammates for ATK Up Lv.1 (11 s), SPD Up Lv.1 (11 s), DEF Up Lv.1 (11 s); if 4 or more Blackbeard Pirates characters are on the team, targets all enemies for ATK x 3.1 damage, Special CT 11% delay

    Charge time: 32 s

  2. Level 2

    Targets enemies within large range (horizontal) for ATK x 2.2 damage; targets Blackbeard Pirates teammates for ATK Up Lv.1 (11 s), SPD Up Lv.1 (11 s), DEF Up Lv.1 (11 s); if 4 or more Blackbeard Pirates characters are on the team, targets all enemies for ATK x 3.2 damage, Special CT 12% delay

    Charge time: 32 s

  3. Level 3

    Targets enemies within large range (horizontal) for ATK x 2.3 damage; targets Blackbeard Pirates teammates for ATK Up Lv.1 (12 s), SPD Up Lv.1 (12 s), DEF Up Lv.1 (12 s); if 4 or more Blackbeard Pirates characters are on the team, targets all enemies for ATK x 3.3 damage, Special CT 13% delay

    Charge time: 32 s

  4. Level 4

    Targets enemies within large range (horizontal) for ATK x 2.4 damage; targets Blackbeard Pirates teammates for ATK Up Lv.2 (12 s), SPD Up Lv.2 (12 s), DEF Up Lv.2 (12 s); if 4 or more Blackbeard Pirates characters are on the team, targets all enemies for ATK x 3.4 damage, Special CT 14% delay

    Charge time: 32 s

  5. Level 5

    Targets enemies within large range (horizontal) for ATK x 2.5 damage; targets Blackbeard Pirates teammates for ATK Up Lv.2 (13 s), SPD Up Lv.2 (13 s), DEF Up Lv.2 (13 s); if 4 or more Blackbeard Pirates characters are on the team, targets all enemies for ATK x 3.5 damage, Special CT 15% delay

    Charge time: 32 s

  6. Level 6

    Targets enemies within large range (horizontal) for ATK x 2.6 damage; targets Blackbeard Pirates teammates for ATK Up Lv.3 (13 s), SPD Up Lv.3 (13 s), DEF Up Lv.3 (13 s); if 4 or more Blackbeard Pirates characters are on the team, targets all enemies for ATK x 3.6 damage, Special CT 16% delay

    Charge time: 32 s

  7. Level 7

    Targets enemies within large range (horizontal) for ATK x 2.7 damage; targets Blackbeard Pirates teammates for ATK Up Lv.3 (14 s), SPD Up Lv.3 (14 s), DEF Up Lv.3 (14 s); if 4 or more Blackbeard Pirates characters are on the team, targets all enemies for ATK x 3.7 damage, Special CT 17% delay

    Charge time: 32 s

  8. Level 8

    Targets enemies within large range (horizontal) for ATK x 2.8 damage; targets Blackbeard Pirates teammates for ATK Up Lv.3 (14 s), SPD Up Lv.3 (14 s), DEF Up Lv.3 (14 s); if 4 or more Blackbeard Pirates characters are on the team, targets all enemies for ATK x 3.8 damage, Special CT 18% delay

    Charge time: 32 s

  9. Level 9

    Targets enemies within large range (horizontal) for ATK x 2.9 damage; targets Blackbeard Pirates teammates for ATK Up Lv.4 (15 s), SPD Up Lv.4 (15 s), DEF Up Lv.4 (15 s); if 4 or more Blackbeard Pirates characters are on the team, targets all enemies for ATK x 3.9 damage, Special CT 19% delay

    Charge time: 32 s

  10. Level 10

    Targets enemies within large range (horizontal) for ATK x 3 damage; targets Blackbeard Pirates teammates for ATK Up Lv.5 (15 s), SPD Up Lv.5 (15 s), DEF Up Lv.5 (15 s); if 4 or more Blackbeard Pirates characters are on the team, targets all enemies for ATK x 4 damage, Special CT 20% delay

    Charge time: 32 s

Ability
Level 5 (Max)

Powerhouse/Driven class teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6; Blackbeard Pirates teammates HP Up Lv.6, RCV Up Lv.4; if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.4

Show all 5 levels
  1. Level 1

    Powerhouse/Driven class teammates HP Up Lv.2, ATK Up Lv.2, SPD Up Lv.2; Blackbeard Pirates teammates HP Up Lv.2, RCV Up Lv.1; if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.1

  2. Level 2

    Powerhouse/Driven class teammates HP Up Lv.3, ATK Up Lv.3, SPD Up Lv.3; Blackbeard Pirates teammates HP Up Lv.3, RCV Up Lv.1; if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.1

  3. Level 3

    Powerhouse/Driven class teammates HP Up Lv.4, ATK Up Lv.4, SPD Up Lv.4; Blackbeard Pirates teammates HP Up Lv.4, RCV Up Lv.2; if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.2

  4. Level 4

    Powerhouse/Driven class teammates HP Up Lv.5, ATK Up Lv.5, SPD Up Lv.5; Blackbeard Pirates teammates HP Up Lv.5, RCV Up Lv.3; if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.3

  5. Level 5

    Powerhouse/Driven class teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6; Blackbeard Pirates teammates HP Up Lv.6, RCV Up Lv.4; if 4 or more Blackbeard Pirates characters are on the team, self ATK Up Lv.4

Resilience

Completely evades Halve Stats, reduce damage taken from PSY by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

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Family

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Linked families
Avalo Pizarro & Vasco Shot & San Juan Wolf