
Vasco Shot
Drunken Immolating Flame
Eighth Ship Captain of the Blackbeard Pirates. He spits booze from his mouth and sets it aflame. While attacking Garp, he mockingly calls him a legendary hero.
Special
Reduces Powerhouse characters' Special charge time by 2 turns, applies Ignited status to all enemies for 3 turns (deals 50x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action), reduces all enemies' [Damage Cut] duration by 6 turns, changes crew's BLOCK and unfavorable slots to character's own type, and adds +0.5 to additive chain multiplier boosts (except multiplicative boosts) that are launched after this Special by Powerhouse characters for 3 turns (applies to boosts applied by Support Effect if supported character is a Powerhouse character). If Captain is a Powerhouse class, boosts damage dealt to enemies affected by Ignited/DEF Down by 2.25x for 3 turns, then after that, cuts crew's HP by 90%
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Shooter and Powerhouse characters' HP by 1.5x, ATK by 4x, and boosts their ATK by 4.25x when HP is 20% or below before attacking
Crewmate Ability
Reduces character's Special Reverse by 2 turns
Makes character immune to Stun
Unlocks at Limit Break 12
Support Ability
Marshall D. Teach (Blackbeard), Kuzan (Aokiji), Lafitte, Van Ogre, Jesus Burgess (Mr. Store), Shiryu, Doc Q, Avalo Pizarro, Catarina Devon, San Juan Wolf
Once per quest, if supported character uses a Special, further increases crew's lock chain multiplier effect by +0.25
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, further increases crew's lock chain multiplier effect by +0.1
- Level 2
Once per quest, if supported character uses a Special, further increases crew's lock chain multiplier effect by +0.12
- Level 3
Once per quest, if supported character uses a Special, further increases crew's lock chain multiplier effect by +0.15
- Level 4
Once per quest, if supported character uses a Special, further increases crew's lock chain multiplier effect by +0.2
- Level 5
Once per quest, if supported character uses a Special, further increases crew's lock chain multiplier effect by +0.25
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,882 | 763 | 83 |
| Lv 99 | 3,764 | 1,525 | 165 |
| Lv 150 | 5,646 | 2,287 | 247 |
| Limit Break | 3,964+200 | 1,625+100 | 215+50 |
Limit Break
Boosts base HP by 60
Boosts base RCV by 10
Boosts base ATK by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 70
Show all 15
Boosts base ATK by 20
Boosts base RCV by 20
Add 1 Power Slot
Boosts base HP by 70
Boosts base RCV by 20
Boosts base ATK by 30
Add Crewmate Ability 2: Makes character immune to Stun
Boosts base ATK by 30
Reduces Special charge time by 1 turn
Potential Ability 2: Barrier Pierce
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Character's normal attack is unaffected by all barriers if HP is full, or 30% or below at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is 15% or below at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 20% or below at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 25% or below at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 30% or below at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is full, or 30% or below at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,985 | 1,614 | 174 |
| Lv 110 | 4,169 | 1,689 | 182 |
| Lv 120 | 4,538 | 1,838 | 198 |
| Lv 130 | 4,907 | 1,988 | 214 |
| Lv 150 | 5,646 | 2,287 | 247 |
How to get
Featured · Mar 21, 2026 – Mar 29, 2026
Featured · Sep 20, 2025 – Sep 28, 2025
Featured · Jan 18, 2025 – Jan 26, 2025
Featured · Nov 16, 2024 – Nov 24, 2024
Featured · Oct 19, 2024 – Oct 27, 2024


