Van Ogre

Supersonic Appearing Before the Five Elders

Third Ship Captain of the Blackbeard Pirates. User of the Warp-Warp Fruit. He appears before the Five Elders at Egghead and reveals Blackbeard's intent to them.

Special

Sniping Down the Commodore's Enemies

Reduces Powerhouse and Shooter characters' Special charge time by 2 turns, reduces crew's lock chain multiplier duration by 7 turns, and sets the chain multiplier's minimum value at 3.0 and maximum value at 40.0 for 3 turns. If crew's HP is 50% or below when Special is launched or 3 or more Blackbeard Pirates characters are on the crew, boosts Powerhouse and Shooter characters' advantageous class effect by 1.75x for 3 turns. If 3 or more Blackbeard Pirates characters are on the crew, swaps bottom-left character with the Captain for 3 turns (certain effects prevent Swap Captains). If 2 or fewer Blackbeard Pirates characters are on the crew and character is a crewmate, swaps character with the Captain for 1 turn

BaseLimit Break
Level 122 turns20 turns
Level 221 turns19 turns
Level 320 turns18 turns
Level 419 turns17 turns
Level 518 turns16 turns
Max17 turns15 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Finishing Bullet

Reduces INT, Powerhouse, and Shooter characters' Special charge time by 2 turns and VS Effect gauge by 2 at start of quest, boosts their ATK by 5.25x, HP by 1.3x, makes crew's INTTND slots have matching slot effects, and reduces crew's Special Reverse by 10 turns. If "Marshall D. Teach (Blackbeard)", "Jesus Burgess (Mr. Store)", "Shiryu", "Avalo Pizarro", "Lafitte", "Catarina Devon", "San Juan Wolf", "Vasco Shot", "Doc Q", or "Kuzan (Aokiji)" is a crewmate and uses a Special, boosts the chain multiplier by 1.5x for 2 turns (up to 2 times per quest; will not launch more than once in the same turn even if meeting the requirement) [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Blackbeard Pirates characters are on the crew, boosts Blackbeard Pirates characters' ATK by 1.1x, and if crew uses a Special to boost type effects, further increases the effect by +0.3 (stackable with other further raising effects)

Crewmate Ability

RES

Reduces character's Special Reverse by 3 turns

RES

Makes crew immune to Remove SFX

Unlocks at Limit Break 25

Support Ability

Supported Characters

Characters with the following Character Tag

Level 5 (Max)

Once per quest, if supported character uses a Special, applies -10% Powerhouse Resistance to all enemies for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, applies -5% Powerhouse Resistance to all enemies for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, applies -6% Powerhouse Resistance to all enemies for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, applies -7% Powerhouse Resistance to all enemies for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, applies -8% Powerhouse Resistance to all enemies for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, applies -10% Powerhouse Resistance to all enemies for 1 turn

Super Special

Super Class
Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Doc Q, Kuzan (Aokiji)

Can choose to completely remove crew's Swap Captains effect, changes character's slot (including BLOCK slot) to TND, applies -25% Powerhouse and Shooter Resistance to all enemies for 1 turn, adds +0.3 to the effect of ATK boosts that are launched after this Special by Powerhouse and Shooter characters for 1 turn (applies to boosts applied by Support Effect if supported character is a Powerhouse or Shooter character), reduces the duration of all enemy barriers by 2 turns, sets all enemies' DEF to 0 for 2 turns (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effect), and changes Powerhouse class to Super Powerhouse

Stats

HPATKRCV
Lv 12,055922126
Lv 994,1101,843251
Lv 1506,1652,764376
Limit Break4,610+5002,043+200351+100
Limit Break+5,110+1,0002,243+400401+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 20

03

Boosts base ATK by 10

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base HP by 20

07

Boosts base ATK by 10

08

Boosts base HP by 20

09

Boosts base RCV by 10

10

Boosts base HP by 30

11

Boosts base RCV by 20

12

Boosts base ATK by 10

13

Boosts base HP by 30

14

Boosts base ATK by 20

15

Potential Ability 2: Barrier Pierce

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 50

18

Boosts base ATK by 30

19

Boosts base HP by 50

20

Boosts base RCV by 30

21

Boosts base ATK by 30

22

Boosts base HP by 60

23

Boosts base ATK by 30

24

Boosts base HP by 60

25

Add Crewmate Ability 2: Makes crew immune to Remove SFX

26

Boosts base HP by 80

27

Boosts base RCV by 40

28

Boosts base HP by 80

29

Boosts base ATK by 40

30

Potential Ability 3: Super Tandem

31

Expand Limit Break (LB+)

32

Boosts base HP by 150

33

Boosts base ATK by 50

34

Boosts base RCV by 20

35

Boosts base HP by 150

36

Boosts base ATK by 50

37

Boosts base RCV by 30

38

Boosts base HP by 200

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 80% or higher, or 20% or below at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full, or 5% or below at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 95% or higher, or 5% or below at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 90% or higher, or 10% or below at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 85% or higher, or 15% or below at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 80% or higher, or 20% or below at start of attack

Level Limit Break

HPATKRCV
Lv 1054,3511,951265
Lv 1104,5532,041277
Lv 1204,9562,222302
Lv 1305,3592,402326
Lv 1506,1652,764376
New Pirate Rumble skills

Pirate Rumble

Style
Supporter
DEF
169
SPD
144
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack

Targets closest enemies

Sniping Down the Commodore's Enemies
Level 10 (Max)

Targets Blackbeard Pirates teammates for ATK Up Lv.5 (20 s); targets 1 high ATK enemy for ATK x 6 damage; targets 1 low DEF enemy for ATK x 6 damage; targets Blackbeard Pirates teammates for 100% chance to evade fixed damage (20 s); targets 1 enemy with remaining HP 50% or less ignoring DEF for ATK x 1.5 damage

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets Blackbeard Pirates teammates for ATK Up Lv.1 (11 s); targets 1 high ATK enemy for ATK x 2 damage; targets 1 low DEF enemy for ATK x 2 damage; targets Blackbeard Pirates teammates for 73% chance to evade fixed damage (11 s); targets 1 enemy with remaining HP 50% or less ignoring DEF for ATK x 1.1 damage

    Charge time: 27 s

  2. Level 2

    Targets Blackbeard Pirates teammates for ATK Up Lv.1 (12 s); targets 1 high ATK enemy for ATK x 2.5 damage; targets 1 low DEF enemy for ATK x 2.5 damage; targets Blackbeard Pirates teammates for 76% chance to evade fixed damage (12 s); targets 1 enemy with remaining HP 50% or less ignoring DEF for ATK x 1.15 damage

    Charge time: 27 s

  3. Level 3

    Targets Blackbeard Pirates teammates for ATK Up Lv.2 (13 s); targets 1 high ATK enemy for ATK x 3 damage; targets 1 low DEF enemy for ATK x 3 damage; targets Blackbeard Pirates teammates for 79% chance to evade fixed damage (13 s); targets 1 enemy with remaining HP 50% or less ignoring DEF for ATK x 1.2 damage

    Charge time: 27 s

  4. Level 4

    Targets Blackbeard Pirates teammates for ATK Up Lv.2 (14 s); targets 1 high ATK enemy for ATK x 3.5 damage; targets 1 low DEF enemy for ATK x 3.5 damage; targets Blackbeard Pirates teammates for 82% chance to evade fixed damage (14 s); targets 1 enemy with remaining HP 50% or less ignoring DEF for ATK x 1.25 damage

    Charge time: 27 s

  5. Level 5

    Targets Blackbeard Pirates teammates for ATK Up Lv.3 (15 s); targets 1 high ATK enemy for ATK x 4 damage; targets 1 low DEF enemy for ATK x 4 damage; targets Blackbeard Pirates teammates for 85% chance to evade fixed damage (15 s); targets 1 enemy with remaining HP 50% or less ignoring DEF for ATK x 1.3 damage

    Charge time: 27 s

  6. Level 6

    Targets Blackbeard Pirates teammates for ATK Up Lv.3 (16 s); targets 1 high ATK enemy for ATK x 4.5 damage; targets 1 low DEF enemy for ATK x 4.5 damage; targets Blackbeard Pirates teammates for 88% chance to evade fixed damage (16 s); targets 1 enemy with remaining HP 50% or less ignoring DEF for ATK x 1.35 damage

    Charge time: 27 s

  7. Level 7

    Targets Blackbeard Pirates teammates for ATK Up Lv.4 (17 s); targets 1 high ATK enemy for ATK x 5 damage; targets 1 low DEF enemy for ATK x 5 damage; targets Blackbeard Pirates teammates for 91% chance to evade fixed damage (17 s); targets 1 enemy with remaining HP 50% or less ignoring DEF for ATK x 1.4 damage

    Charge time: 27 s

  8. Level 8

    Targets Blackbeard Pirates teammates for ATK Up Lv.4 (18 s); targets 1 high ATK enemy for ATK x 5.5 damage; targets 1 low DEF enemy for ATK x 5.5 damage; targets Blackbeard Pirates teammates for 94% chance to evade fixed damage (18 s); targets 1 enemy with remaining HP 50% or less ignoring DEF for ATK x 1.45 damage

    Charge time: 27 s

  9. Level 9

    Targets Blackbeard Pirates teammates for ATK Up Lv.5 (19 s); targets 1 high ATK enemy for ATK x 6 damage; targets 1 low DEF enemy for ATK x 6 damage; targets Blackbeard Pirates teammates for 97% chance to evade fixed damage (19 s); targets 1 enemy with remaining HP 50% or less ignoring DEF for ATK x 1.5 damage

    Charge time: 27 s

  10. Level 10

    Targets Blackbeard Pirates teammates for ATK Up Lv.5 (20 s); targets 1 high ATK enemy for ATK x 6 damage; targets 1 low DEF enemy for ATK x 6 damage; targets Blackbeard Pirates teammates for 100% chance to evade fixed damage (20 s); targets 1 enemy with remaining HP 50% or less ignoring DEF for ATK x 1.5 damage

    Charge time: 27 s

Ability
Level 5 (Max)

INT-type/Powerhouse class teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6; Blackbeard Pirates teammates Critical % Up Lv.6; if 4 or more Blackbeard Pirates characters are on the team, all enemies DEF Down Lv.3

Show all 5 levels
  1. Level 1

    INT-type/Powerhouse class teammates HP Up Lv.2, ATK Up Lv.2, SPD Up Lv.2; Blackbeard Pirates teammates Critical % Up Lv.2; if 4 or more Blackbeard Pirates characters are on the team, all enemies DEF Down Lv.1

  2. Level 2

    INT-type/Powerhouse class teammates HP Up Lv.3, ATK Up Lv.3, SPD Up Lv.3; Blackbeard Pirates teammates Critical % Up Lv.3; if 4 or more Blackbeard Pirates characters are on the team, all enemies DEF Down Lv.1

  3. Level 3

    INT-type/Powerhouse class teammates HP Up Lv.4, ATK Up Lv.4, SPD Up Lv.4; Blackbeard Pirates teammates Critical % Up Lv.4; if 4 or more Blackbeard Pirates characters are on the team, all enemies DEF Down Lv.2

  4. Level 4

    INT-type/Powerhouse class teammates HP Up Lv.5, ATK Up Lv.5, SPD Up Lv.5; Blackbeard Pirates teammates Critical % Up Lv.5; if 4 or more Blackbeard Pirates characters are on the team, all enemies DEF Down Lv.2

  5. Level 5

    INT-type/Powerhouse class teammates HP Up Lv.6, ATK Up Lv.6, SPD Up Lv.6; Blackbeard Pirates teammates Critical % Up Lv.6; if 4 or more Blackbeard Pirates characters are on the team, all enemies DEF Down Lv.3

Resilience

Completely evades Halve Stats, reduce damage taken from PSY by 30%

Super Special

Targets Blackbeard Pirates teammates for ATK Up Lv.7 (25 s); targets 1 high ATK enemy for ATK x 6.5 damage; targets 1 low DEF enemy for ATK x 6.5 damage; targets Blackbeard Pirates teammates for 100% chance to evade fixed damage (30 s); targets 1 enemy with low current HP ignoring DEF for ATK x 1.8 damage

Condition

When remaining time is 50s or less

Super Tandem

Super Tandem
Level 5 (Max)

Applies ATK Boost (Tandem) of 2.5x to INT, Powerhouse, and Shooter characters for 1 turn, and increases crew's slot effect boost to 3x

Condition

At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Doc Q, Kuzan (Aokiji)

Show all 5 levels
  1. Level 1

    Applies ATK Boost (Tandem) of 1.5x to INT, Powerhouse, and Shooter characters for 1 turn, and increases crew's slot effect boost to 2x

    Condition

    At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Doc Q, Kuzan (Aokiji)

  2. Level 2

    Applies ATK Boost (Tandem) of 1.75x to INT, Powerhouse, and Shooter characters for 1 turn, and increases crew's slot effect boost to 2.25x

    Condition

    At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Doc Q, Kuzan (Aokiji)

  3. Level 3

    Applies ATK Boost (Tandem) of 2x to INT, Powerhouse, and Shooter characters for 1 turn, and increases crew's slot effect boost to 2.5x

    Condition

    At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Doc Q, Kuzan (Aokiji)

  4. Level 4

    Applies ATK Boost (Tandem) of 2.25x to INT, Powerhouse, and Shooter characters for 1 turn, and increases crew's slot effect boost to 2.75x

    Condition

    At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Doc Q, Kuzan (Aokiji)

  5. Level 5

    Applies ATK Boost (Tandem) of 2.5x to INT, Powerhouse, and Shooter characters for 1 turn, and increases crew's slot effect boost to 3x

    Condition

    At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Marshall D. Teach (Blackbeard), Jesus Burgess (Mr. Store), Shiryu, Avalo Pizarro, Lafitte, Catarina Devon, San Juan Wolf, Vasco Shot, Doc Q, Kuzan (Aokiji)

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Family

Van Ogre
Van OgreVan OgreVan OgreVan OgreVan OgreSupersonic Van OgreVan Ogre
Linked families
Van Ogre & Catarina Devon