
Van Ogre
Unmatched Sniper
Sniper for the Blackbeard Pirates. His extraordinary sniping abilities allow him to pick off his prey from such a great distance that the victim won't even hear the shot.
Special
Reduces crew's Paralysis duration by 5 turns, locks crew's slots for 1 turn, halves damage taken for 1 turn, and boosts damage dealt to enemies affected by DEF Down by 1.75x for 1 turn. When there are 5 or more Driven characters on the crew, sets all enemies' DEF to 0 for 1 turn
| Base | Limit Break | |
|---|---|---|
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Driven characters' ATK by 1.5x
Crewmate Ability
Boosts crew's base ATK by 50
Makes Shooter characters' PSY slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Marshall D. Teach (Blackbeard), Shiryu, Avalo Pizarro, Catarina Devon
Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 2 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn
- Level 4
Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn at start of crew's next turn
- Level 5
Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 2 turns at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,167 | 654 | 109 |
| Lv 99 | 2,717 | 1,483 | 253 |
| Lv 150 | 4,075 | 2,224 | 379 |
| Limit Break | 2,817+100 | 1,633+150 | 303+50 |
Limit Break
Boosts base HP by 10
Boosts base HP by 10
Boosts base ATK by 20
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 20
Show all 15
Boosts base ATK by 30
Boosts base RCV by 30
Add 1 Power Slot
Boosts base HP by 30
Boosts base ATK by 50
Boosts base HP by 50
Add Crewmate Ability 2: Makes Shooter characters' PSY slots have matching slot effects
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Critical ATK
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,876 | 1,570 | 267 |
| Lv 110 | 3,009 | 1,642 | 280 |
| Lv 120 | 3,276 | 1,788 | 304 |
| Lv 130 | 3,542 | 1,933 | 329 |
| Lv 150 | 4,075 | 2,224 | 379 |






