
S-Shark
Impeding Weapon
Special
Delays all enemies by 1 turn, changes bottom-row characters' slots (including BLOCK slots) to SUPERBOMB, reduces crew's Bind duration by 4 turns and Burn duration by 6 turns, locks crew's slots for 1 turn, boosts STR, DEX, QCK characters' slot effects by 2.25x for 4 turns, and can choose to swap character with the Captain for 2 turns
| Base | Limit Break | |
|---|---|---|
| Lv 1 | 21 turns | 20 turns |
| Lv 2 | 20 turns | 19 turns |
| Lv 3 | 19 turns | 18 turns |
| Lv 4 | 18 turns | 17 turns |
| Lv 5 | 17 turns | 16 turns |
| Lv 6 | 16 turns | 15 turns |
| Lv 7 (Max) | 15 turns | 14 turns |
Show 5 more levelsShow less
−1 turn at Limit Break 15
Captain Ability
Boosts crew's HP by 1.35x, ATK by 3.5x, makes crew's DEXTNDBOMBSUPERBOMB slots have matching slot effects, reduces BOMBSUPERBOMB damage by 80%, reduces damage taken by 10%, completely removes character's Bind, and boosts STR, DEX, QCK characters' ATK by a further 1.3x if character became Captain during the quest
Crewmate Ability
Makes crew's BOMBSUPERBOMB slots have matching slot effects
Reduces crew's Burn duration by 1 turn, and boosts crew's base ATK by 60
Unlocks at Limit Break 25
Support Ability
DEX characters
Adds 10% of character's base HP to supported character's base HP
- Lv 4
Adds 8% of character's base HP to supported character's base HP
- Lv 3
Adds 6% of character's base HP to supported character's base HP
- Lv 2
Adds 4% of character's base HP to supported character's base HP
- Lv 1
Adds 2% of character's base HP to supported character's base HP
Show 4 more levelsShow less
Super Special

When any of the following characters are on the crew (except as Support Characters): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Sentomaru, S-Snake, S-Hawk, S-Bear
Boosts crew's ATK by 1.75x for 1 turn (effect can be overwritten with other ATK boost effects), can choose to completely remove crew's Swap Captains effect, and changes DEX characters to Super DEX
How to get
No summon, event or quest gives this character yet.
Stats by level
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,611 | 809 | 112 |
| Lv 99 | 3,222 | 1,618 | 224 |
| Lv 99 + Limit Break | 3,422+200 | 1,718+100 | 274+50 |
| Lv 99 + Limit Break+ | 3,922+700 | 1,918+300 | 324+100 |
| Lv 105 | 4,111+700 | 2,013+300 | 337+100 |
| Lv 110 | 4,269+700 | 2,092+300 | 348+100 |
| Lv 120 | 4,585+700 | 2,251+300 | 370+100 |
| Lv 130 | 4,901+700 | 2,409+300 | 392+100 |
| Lv 150 | 5,533+700 | 2,727+300 | 436+100 |
Limit Break
Boosts base HP by 20
Boosts base ATK by 10
Boosts base HP by 30
Potential Ability 1: Pinch Healing
Boosts base ATK by 20
Boosts base HP by 40
Boosts base ATK by 30
Boosts base HP by 50
Potential Ability 2: Critical ATK
Add 1 Power Slot
Boosts base ATK by 40
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base HP by 60
Reduces Special charge time by 1 turn
Expand Limit Break (LB+)
Boosts base HP by 200
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base ATK by 50
Potential Ability 3: Super Tandem
Boosts base HP by 300
Boosts base ATK by 50
Add Crewmate Ability 2: Reduces crew's Burn duration by 1 turn, and boosts crew's base ATK by 60
Show 20 moreShow less
Potential Abilities
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
- Lv 4
Heals 0.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Lv 3
Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Lv 2
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Lv 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
Show 4 more levelsShow less
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
- Lv 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Lv 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Lv 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Lv 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
Show 4 more levelsShow less
Rumble Stats
- Style
SPT Style- DEF
- 178
- SPD
- 172
- Rumble cost
- 20
- Behavior Pattern
- Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
- Target Priority
- Targets closest enemies
Targets teammates within large range for ATK Up Lv.5 (30 s); targets DEX-type teammates for DEF Up Lv.5 (30 s); targets QCK-type enemies for ATK Down Lv.6 (30 s), ATK x 2 damage
- Lv 9CT 29
Targets teammates within large range for ATK Up Lv.4 (29 s); targets DEX-type teammates for DEF Up Lv.4 (29 s); targets QCK-type enemies for ATK Down Lv.5 (29 s), ATK x 1.9 damage
- Lv 8CT 29
Targets teammates within large range for ATK Up Lv.3 (28 s); targets DEX-type teammates for DEF Up Lv.3 (28 s); targets QCK-type enemies for ATK Down Lv.4 (28 s), ATK x 1.8 damage
- Lv 7CT 29
Targets teammates within large range for ATK Up Lv.3 (27 s); targets DEX-type teammates for DEF Up Lv.3 (27 s); targets QCK-type enemies for ATK Down Lv.4 (27 s), ATK x 1.7 damage
- Lv 6CT 29
Targets teammates within large range for ATK Up Lv.3 (26 s); targets DEX-type teammates for DEF Up Lv.3 (26 s); targets QCK-type enemies for ATK Down Lv.3 (26 s), ATK x 1.6 damage
- Lv 5CT 29
Targets teammates within large range for ATK Up Lv.2 (25 s); targets DEX-type teammates for DEF Up Lv.2 (25 s); targets QCK-type enemies for ATK Down Lv.3 (25 s), ATK x 1.5 damage
- Lv 4CT 29
Targets teammates within large range for ATK Up Lv.2 (24 s); targets DEX-type teammates for DEF Up Lv.2 (24 s); targets QCK-type enemies for ATK Down Lv.2 (24 s), ATK x 1.4 damage
- Lv 3CT 29
Targets teammates within large range for ATK Up Lv.1 (23 s); targets DEX-type teammates for DEF Up Lv.1 (23 s); targets QCK-type enemies for ATK Down Lv.2 (23 s), ATK x 1.3 damage
- Lv 2CT 29
Targets teammates within large range for ATK Up Lv.1 (22 s); targets DEX-type teammates for DEF Up Lv.1 (22 s); targets QCK-type enemies for ATK Down Lv.1 (22 s), ATK x 1.2 damage
- Lv 1CT 29
Targets teammates within large range for ATK Up Lv.1 (21 s); targets DEX-type teammates for DEF Up Lv.1 (21 s); targets QCK-type enemies for ATK Down Lv.1 (21 s), ATK x 1.1 damage
Show 9 more levelsShow less
DEX-type teammates DEF Up Lv.5, HP Up Lv.5; QCK-type enemies ATK Down Lv.5
- Lv 4
DEX-type teammates DEF Up Lv.4, HP Up Lv.4; QCK-type enemies ATK Down Lv.4
- Lv 3
DEX-type teammates DEF Up Lv.3, HP Up Lv.3; QCK-type enemies ATK Down Lv.3
- Lv 2
DEX-type teammates DEF Up Lv.2, HP Up Lv.2; QCK-type enemies ATK Down Lv.2
- Lv 1
DEX-type teammates DEF Up Lv.1, HP Up Lv.1; QCK-type enemies ATK Down Lv.1
Show 4 more levelsShow less
80% chance to evade Special Bind, reduce damage taken from QCK by 20%
Reduce damage taken from QCK by 5%
Unlocks at Lv 99
Super Tandem
Boosts base ATK by +1500 for user of Final Tap Sugo Special for 1 turn (stacks with effects from Special)
When any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Sentomaru, S-Snake, S-Hawk, S-Bear
- Lv 4
Boosts base ATK by +1000 for user of Final Tap Sugo Special for 1 turn (stacks with effects from Special)
ConditionWhen any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Sentomaru, S-Snake, S-Hawk, S-Bear
- Lv 3
Boosts base ATK by +750 for user of Final Tap Sugo Special for 1 turn (stacks with effects from Special)
ConditionWhen any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Sentomaru, S-Snake, S-Hawk, S-Bear
- Lv 2
Boosts base ATK by +500 for user of Final Tap Sugo Special for 1 turn (stacks with effects from Special)
ConditionWhen any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Sentomaru, S-Snake, S-Hawk, S-Bear
- Lv 1
Boosts base ATK by +250 for user of Final Tap Sugo Special for 1 turn (stacks with effects from Special)
ConditionWhen any of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Dr. Vegapunk "York the Greedy", Sentomaru, S-Snake, S-Hawk, S-Bear
Show 4 more levelsShow less
Lore
One of the Navy's new weapons, the Seraphim. Using the Swim-Swim Fruit powers of Senor Pink, S-Shark dives into the ground and wall, swimming into the opponent's blind spot and attacking from there with his Fish-Man Karate.


