Shanks & Buggy

Meeting at the Paramount War

Chief of the Red-Hair Pirates and captain of the Buggy Pirates. Former apprentices of the Roger Pirates. Since the day Shanks invited Buggy to attend Roger's execution and Buggy declined, they have not seen each other for a long time. At the Paramount War, they finally reunited.

Special

Remembering the Apprentice Days

Reduces crew's Paralysis/ATK Down duration by 7 turns, locks crew's slots for 1 turn, boosts the type effects of normal attacks for PSY and DEX characters by 2.5x for 2 turns, and becomes "Shanks & Buggy" for 3 turns. If crew has type effect boost for 2 turns or less when Special is launched, boosts type effect boost to 2.75x. If crew has type effect boost for 3 turns or more when Special is launched, reduces duration of type effect boost by 2 turns but further increases crew's type effect boost by +0.75

Level 120 turns
Level 219 turns
Level 318 turns
Level 417 turns
Level 516 turns
Max15 turns

Captain Ability

Shanks & BuggyDual
Reunited Apprentices

Reduces crew's Special charge time by 2 turns at start of quest, boosts PSY and DEX characters' ATK by 5.25x, HP by 1.2x, boosts the type effects of normal attacks for PSY and DEX characters by 1.1x, makes crew's PSYDEXTND slots have matching slot effects, and heals crew by 1x character's RCV for every PERFECT at end of turn. If crew uses a Special to boost type effects, extends the duration of that type effect boost by 1 turn

Shanks
Emperor Enjoying the Reunion

Reduces crew's Special charge time by 2 turns at start of quest, boosts PSY and DEX characters' ATK by 4.75x, HP by 1.2x, boosts the type effects of normal attacks for PSY and DEX characters by 1.1x, makes crew's PSYTND slots have matching slot effects, and heals crew by 0.5x character's RCV for every PERFECT at end of turn. If crew uses a Special to boost type effects, extends the duration of that type effect boost by 1 turn

Buggy
Clown Frustrated by the Reunion

Reduces crew's Special charge time by 2 turns at start of quest, boosts PSY and DEX characters' ATK by 4.75x, HP by 1.2x, boosts the type effects of normal attacks for PSY and DEX characters by 1.1x, makes crew's DEXTND slots have matching slot effects, and heals crew by 0.5x character's RCV for every PERFECT at end of turn. If crew uses a Special to boost type effects, extends the duration of that type effect boost by 1 turn

Crewmate Ability

Shanks & BuggyDual
UNIQ

Makes PSY and DEX characters' TND slots have matching slot effects

Shanks
UNIQ

Makes PSY and DEX characters' TND slots have matching slot effects

Buggy
UNIQ

Makes PSY and DEX characters' TND slots have matching slot effects

Switch Effect

Base

Changes character's slot (including BLOCK slot) to TND and applies -15% PSY and DEX Resistance to all enemies for 1 turn

Super SwitchSwitch times · 6

Changes character's slot and adjacent slots (including BLOCK slots) to TND and applies -30% PSY and DEX Resistance to all enemies for 1 turn

Stats

HPATKRCV
Lv 11,06045090
Lv 702,120900180

Evolution

Shanks & Buggy
Sea StallionRainbow Pirate PenguinYellow Pirate PenguinGreen Striped DragonRainbow Striped Dragon
75,000 Beli
Shanks & Buggy

Pirate Rumble

Style
Attacker
DEF
137
SPD
207
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Remembering the Apprentice Days
Level 10 (Max)

Targets enemies within large range for DEF Down Lv.5 (15 s), SPD Down Lv.5 (15 s), ATK Down Lv.5 (15 s); targets all enemies for ATK x 3.6 damage

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for DEF Down Lv.1 (15 s), SPD Down Lv.1 (15 s), ATK Down Lv.1 (15 s); targets all enemies for ATK x 2.6 damage

    Charge time: 32 s

  2. Level 2

    Targets enemies within large range for DEF Down Lv.1 (15 s), SPD Down Lv.1 (15 s), ATK Down Lv.1 (15 s); targets all enemies for ATK x 2.7 damage

    Charge time: 32 s

  3. Level 3

    Targets enemies within large range for DEF Down Lv.1 (15 s), SPD Down Lv.1 (15 s), ATK Down Lv.1 (15 s); targets all enemies for ATK x 2.8 damage

    Charge time: 32 s

  4. Level 4

    Targets enemies within large range for DEF Down Lv.2 (15 s), SPD Down Lv.2 (15 s), ATK Down Lv.2 (15 s); targets all enemies for ATK x 2.9 damage

    Charge time: 32 s

  5. Level 5

    Targets enemies within large range for DEF Down Lv.2 (15 s), SPD Down Lv.2 (15 s), ATK Down Lv.2 (15 s); targets all enemies for ATK x 3 damage

    Charge time: 32 s

  6. Level 6

    Targets enemies within large range for DEF Down Lv.3 (15 s), SPD Down Lv.3 (15 s), ATK Down Lv.3 (15 s); targets all enemies for ATK x 3.1 damage

    Charge time: 32 s

  7. Level 7

    Targets enemies within large range for DEF Down Lv.3 (15 s), SPD Down Lv.3 (15 s), ATK Down Lv.3 (15 s); targets all enemies for ATK x 3.2 damage

    Charge time: 32 s

  8. Level 8

    Targets enemies within large range for DEF Down Lv.3 (15 s), SPD Down Lv.3 (15 s), ATK Down Lv.3 (15 s); targets all enemies for ATK x 3.3 damage

    Charge time: 32 s

  9. Level 9

    Targets enemies within large range for DEF Down Lv.4 (15 s), SPD Down Lv.4 (15 s), ATK Down Lv.4 (15 s); targets all enemies for ATK x 3.4 damage

    Charge time: 32 s

  10. Level 10

    Targets enemies within large range for DEF Down Lv.5 (15 s), SPD Down Lv.5 (15 s), ATK Down Lv.5 (15 s); targets all enemies for ATK x 3.6 damage

    Charge time: 32 s

Ability
Level 5 (Max)

Slasher class teammates HP Up Lv.5, ATK Up Lv.5, Critical % Up Lv.6; when striking a Critical, up to 3 times self ATK Up Lv.2

Show all 5 levels
  1. Level 1

    Slasher class teammates HP Up Lv.1, ATK Up Lv.1, Critical % Up Lv.2; when striking a Critical, up to 3 times self ATK Up Lv.1

  2. Level 2

    Slasher class teammates HP Up Lv.2, ATK Up Lv.2, Critical % Up Lv.3; when striking a Critical, up to 3 times self ATK Up Lv.1

  3. Level 3

    Slasher class teammates HP Up Lv.3, ATK Up Lv.3, Critical % Up Lv.4; when striking a Critical, up to 3 times self ATK Up Lv.1

  4. Level 4

    Slasher class teammates HP Up Lv.4, ATK Up Lv.4, Critical % Up Lv.5; when striking a Critical, up to 3 times self ATK Up Lv.1

  5. Level 5

    Slasher class teammates HP Up Lv.5, ATK Up Lv.5, Critical % Up Lv.6; when striking a Critical, up to 3 times self ATK Up Lv.2

Resilience

Completely evades Paralysis, reduce damage taken from Fighter by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Slasher class teammates ATK, SPD Up Lv.4, Special CT Speed Up Lv.2; DEX/PSY-type teammates ATK, HP, Critical % Up Lv.4

Show all 5 levels
  1. Level 1

    Slasher class teammates ATK, SPD Up Lv.1, Special CT Speed Up Lv.1; DEX/PSY-type teammates ATK, HP, Critical % Up Lv.1

  2. Level 2

    Slasher class teammates ATK, SPD Up Lv.2, Special CT Speed Up Lv.1; DEX/PSY-type teammates ATK, HP, Critical % Up Lv.2

  3. Level 3

    Slasher class teammates ATK, SPD Up Lv.3, Special CT Speed Up Lv.2; DEX/PSY-type teammates ATK, HP, Critical % Up Lv.3

  4. Level 4

    Slasher class teammates ATK, SPD Up Lv.3, Special CT Speed Up Lv.2; DEX/PSY-type teammates ATK, HP, Critical % Up Lv.3

  5. Level 5

    Slasher class teammates ATK, SPD Up Lv.4, Special CT Speed Up Lv.2; DEX/PSY-type teammates ATK, HP, Critical % Up Lv.4

Remembering the Apprentice Days
Level 5 (Max)

Targets team for Halve Stats reduction (30 s); targets PSY/INT-type enemies for ATK Down Lv.10 (20 s), DEF Down Lv.10 (20 s); targets all enemies for 2000 damage

Condition

After dealing 55,000 damage

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets team for Halve Stats reduction (22 s); targets PSY/INT-type enemies for ATK Down Lv.6 (12 s), DEF Down Lv.6 (12 s); targets all enemies for 1200 damage

  2. Level 2

    Targets team for Halve Stats reduction (24 s); targets PSY/INT-type enemies for ATK Down Lv.7 (14 s), DEF Down Lv.7 (14 s); targets all enemies for 1400 damage

  3. Level 3

    Targets team for Halve Stats reduction (26 s); targets PSY/INT-type enemies for ATK Down Lv.8 (16 s), DEF Down Lv.8 (16 s); targets all enemies for 1600 damage

  4. Level 4

    Targets team for Halve Stats reduction (28 s); targets PSY/INT-type enemies for ATK Down Lv.9 (18 s), DEF Down Lv.9 (18 s); targets all enemies for 1800 damage

  5. Level 5

    Targets team for Halve Stats reduction (30 s); targets PSY/INT-type enemies for ATK Down Lv.10 (20 s), DEF Down Lv.10 (20 s); targets all enemies for 2000 damage

How to get

Family

Shanks & Buggy
Shanks & BuggyShanks & Buggy
Linked families
BuggyBuggy & Crocodile & MihawkBuggy & Galdino (Mr. 3)Buggy PiratesBuggy's Delivery (Buggy & Alvida & Mr. 3)Red-Hair PiratesShanksShanks & BeckmanShanks & MihawkShanks VS KidWhitebeard VS Shanks