
Shanks & Buggy
Apprentices of the Roger Pirates. They confront the Whitebeard Pirates on an island. Although still apprentices, the two have an attitude of an adult. They fight through a fierce battle that took three days and nights to settle.
Special
Reduces all enemies' HP by 10%, reduces crew's Bind/Paralysis duration by 4 turns, doubles Slasher and Striker characters' ATK for 1 turn, and makes Slasher and Striker characters' STRDEXQCK slots have matching slot effects for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Level 6 | 14 turns | 12 turns |
| Max | 13 turns | 11 turns |
−1 turn at Limit Break 14
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Slasher and Striker characters' ATK by 2.5x, HP by 1.3x, and gives a chance of earning an extra piece of treasure from the quest (unless character became Captain in the middle of the quest)
Crewmate Ability
Boosts crew's base stats by 40
Reduces crew's Paralysis duration by 1 turn
Unlocks at Limit Break 12
Support Ability
Slasher characters
Adds 8% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 8% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,669 | 644 | 106 |
| Lv 99 | 3,339 | 1,288 | 213 |
| Lv 150 | 5,008 | 1,932 | 319 |
| Limit Break | 3,539+200 | 1,388+100 | 263+50 |
| Limit Break+ | 3,739+400 | 1,588+300 | 363+150 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base HP by 20
Potential Ability 1: Slot Bind Resistance
Boosts base HP by 30
Show all 25
Boosts base HP by 40
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base HP by 50
Add Crewmate Ability 2: Reduces crew's Paralysis duration by 1 turn
Boosts base HP by 60
Reduces Special charge time by 1 turn
Potential Ability 2: Pinch Healing
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Critical ATK
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,535 | 1,363 | 225 |
| Lv 110 | 3,698 | 1,426 | 235 |
| Lv 120 | 4,026 | 1,553 | 256 |
| Lv 130 | 4,353 | 1,679 | 277 |
| Lv 150 | 5,008 | 1,932 | 319 |
Pirate Rumble
- Style
Obstructer- DEF
- 178
- SPD
- 124
- Cost
- 30
Normal Attack → Power Attack → Heal Self Lv.2 → Normal Attack
Targets closest enemies
Targets enemies within medium range (horizontal) for 1700 damage; targets all enemies for ATK Down Lv.5 (15 s), SPD Down Lv.5 (15 s)
Charge time: 25 s
Show all 10 levels
- Level 1
Targets enemies within medium range (horizontal) for 800 damage; targets all enemies for ATK Down Lv.1 (6 s), SPD Down Lv.1 (6 s)
Charge time: 25 s
- Level 2
Targets enemies within medium range (horizontal) for 900 damage; targets all enemies for ATK Down Lv.1 (7 s), SPD Down Lv.1 (7 s)
Charge time: 25 s
- Level 3
Targets enemies within medium range (horizontal) for 1000 damage; targets all enemies for ATK Down Lv.1 (8 s), SPD Down Lv.1 (8 s)
Charge time: 25 s
- Level 4
Targets enemies within medium range (horizontal) for 1100 damage; targets all enemies for ATK Down Lv.2 (9 s), SPD Down Lv.2 (9 s)
Charge time: 25 s
- Level 5
Targets enemies within medium range (horizontal) for 1200 damage; targets all enemies for ATK Down Lv.2 (10 s), SPD Down Lv.2 (10 s)
Charge time: 25 s
- Level 6
Targets enemies within medium range (horizontal) for 1300 damage; targets all enemies for ATK Down Lv.3 (11 s), SPD Down Lv.3 (11 s)
Charge time: 25 s
- Level 7
Targets enemies within medium range (horizontal) for 1400 damage; targets all enemies for ATK Down Lv.3 (12 s), SPD Down Lv.3 (12 s)
Charge time: 25 s
- Level 8
Targets enemies within medium range (horizontal) for 1500 damage; targets all enemies for ATK Down Lv.4 (13 s), SPD Down Lv.4 (13 s)
Charge time: 25 s
- Level 9
Targets enemies within medium range (horizontal) for 1600 damage; targets all enemies for ATK Down Lv.4 (14 s), SPD Down Lv.4 (14 s)
Charge time: 25 s
- Level 10
Targets enemies within medium range (horizontal) for 1700 damage; targets all enemies for ATK Down Lv.5 (15 s), SPD Down Lv.5 (15 s)
Charge time: 25 s
Slasher class teammates ATK Up Lv.5; Fighter class enemies DEF Down Lv.2
Show all 5 levels
- Level 1
Slasher class teammates ATK Up Lv.1; Fighter class enemies DEF Down Lv.1
- Level 2
Slasher class teammates ATK Up Lv.2; Fighter class enemies DEF Down Lv.1
- Level 3
Slasher class teammates ATK Up Lv.3; Fighter class enemies DEF Down Lv.1
- Level 4
Slasher class teammates ATK Up Lv.4; Fighter class enemies DEF Down Lv.1
- Level 5
Slasher class teammates ATK Up Lv.5; Fighter class enemies DEF Down Lv.2
60% chance to evade Paralysis
How to get
Featured · Jan 1, 2022 – Jan 29, 2022
Featured · Jan 1, 2022 – Feb 12, 2022
Featured · Dec 30, 2021 – Feb 12, 2022
Featured · Dec 28, 2021 – Feb 12, 2022

