Zeus & Prometheus & Big Mom

Emperor Cornering the New Generation

Captain of the Big Mom Pirates and one of the Four Emperors, along with her thundercloud and sun Homies. The flame and lightning aids Big Mom in pulverizing any enemy she faces.

Special

Smashing Flame and Thunder

[This Special can charge Special charge over its MAX (including Special charge time reduction effects)] Boosts crew's base ATK for 1 turn based on crew's HP when Special is launched (max base ATK +2000 for 200,000 HP, min +1000 for 100,000 HP or below), becomes "Zeus & Prometheus & Big Mom" for 3 turns, and sets chain multiplier to 3.5x for 1 turn (+0.25 for every 5 Special charge over the MAX; up to 4.0)

Level 116 turns
Level 215 turns
Level 314 turns
Level 413 turns
Level 512 turns
Level 611 turns
Max10 turns
Smashing Flame and ThunderLLB

[This Special can charge Special charge over its MAX (including Special charge time reduction effects)] Boosts crew's base ATK for 3 turns based on crew's HP when Special is launched (max base ATK +2000 for 200,000 HP, min +1000 for 100,000 HP or below), becomes "Zeus & Prometheus & Big Mom" for 3 turns, sets chain multiplier to 3.5x for 2 turns (+0.25 for every 5 Special charge over the MAX; up to 4.5), and extends chain lock duration by 1 turn if 30 or more Special charge over the MAX; this effect also applies to chain lock from this Special)

Level 116 turns
Level 215 turns
Level 314 turns
Level 413 turns
Level 512 turns
Level 611 turns
Max10 turns

Unlocks at Level Limit Break step 5 (Lv 150)

Captain Ability

Zeus & Prometheus & Big MomDual
Storming Thunder and Flames

Increases damage taken by 1.75x, but boosts crew's HP by 2x, ATK by 4.75x, and heals crew by number of enemies defeated by normal attacks multiplied by the crew's total RCV at end of enemy's turn. If every type is on the crew and crew is inflicted with Paralysis, halves Paralysis duration (ignoring the decimal) and reduces character's Special charge time by number of turns halved

LLB

Reduces character's Special charge time by 2 turns and crew's Special charge time by 1 turn at start of quest, Increases damage taken by 1.75x, but boosts crew's HP by 2x, ATK by 5x, and heals crew by number of enemies defeated by normal attacks multiplied by the crew's total RCV at end of enemy's turn. If every type is on the crew and crew is inflicted with Paralysis, halves Paralysis duration (ignoring the decimal) and reduces character's Special charge time by number of turns halved

Unlocks at Level Limit Break step 3 (Lv 120)

Zeus & Big Mom
Raging Thunder

Increases damage taken by 1.75x, but boosts crew's HP by 2x, ATK by 4.25x, and heals crew by number of enemies defeated by normal attacks multiplied by the crew's total RCV at end of enemy's turn. If every type is on the crew and crew is inflicted with Paralysis, halves Paralysis duration (ignoring the decimal) and reduces character's Special charge time by number of turns halved

LLB

Reduces character's Special charge time by 2 turns and crew's Special charge time by 1 turn at start of quest, Increases damage taken by 1.75x, but boosts crew's HP by 2x, ATK by 4.5x, and heals crew by number of enemies defeated by normal attacks multiplied by the crew's total RCV at end of enemy's turn. If every type is on the crew and crew is inflicted with Paralysis, halves Paralysis duration (ignoring the decimal) and reduces character's Special charge time by number of turns halved

Unlocks at Level Limit Break step 3 (Lv 120)

Prometheus & Big Mom
Blazing Flames

Increases damage taken by 1.75x, but boosts crew's HP by 2x, ATK by 4.25x, and heals crew by number of enemies defeated by normal attacks multiplied by the crew's total RCV at end of enemy's turn. If every type is on the crew and crew is inflicted with Paralysis, halves Paralysis duration (ignoring the decimal) and reduces character's Special charge time by number of turns halved

LLB

Reduces character's Special charge time by 2 turns and crew's Special charge time by 1 turn at start of quest, Increases damage taken by 1.75x, but boosts crew's HP by 2x, ATK by 4.5x, and heals crew by number of enemies defeated by normal attacks multiplied by the crew's total RCV at end of enemy's turn. If every type is on the crew and crew is inflicted with Paralysis, halves Paralysis duration (ignoring the decimal) and reduces character's Special charge time by number of turns halved

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

Zeus & Prometheus & Big MomDual
UNIQ

Makes character's RCVTND and type slots have matching slot effects

+STATS

Boosts crew's base HP by 150

Unlocks at Limit Break 24

Zeus & Big Mom
UNIQ

Makes character's STRPSYRCV slots have matching slot effects

Prometheus & Big Mom
UNIQ

Makes character's DEXQCKTND slots have matching slot effects

Switch Effect

Base

Completely removes character's Paralysis, changes character's slot to character's own type, and boosts character's ATK and slot effects by 1.5x for 1 turn

Super SwitchSwitch times · 6

Completely removes character's Paralysis, reduces crew's Paralysis duration by 5 turns, changes character's slot to WANO (boosts ATK by 2.5x; cannot be changed by crew or enemies), and doubles crew's ATK and slot effects for 1 turn

Stats

HPATKRCV
Lv 12,4241,237112
Lv 994,8481,856224
Lv 1507,2722,784336
Limit Break5,398+5502,086+230294+70
Limit Break+5,748+9002,286+430369+145

Limit Break

01

Boosts base HP by 30

02

Boosts base HP by 30

03

Boosts base HP by 30

04

Potential Ability 1: PSY Damage Reduction

05

Boosts base RCV by 5

Show all 40
06

Boosts base RCV by 5

07

Boosts base RCV by 10

08

Boosts base ATK by 10

09

Boosts base ATK by 10

10

Boosts base ATK by 10

11

Boosts base HP by 30

12

Boosts base HP by 35

13

Boosts base HP by 40

14

Boosts base HP by 45

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Boosts base RCV by 15

17

Boosts base RCV by 15

18

Boosts base RCV by 20

19

Boosts base ATK by 15

20

Boosts base ATK by 15

21

Boosts base ATK by 20

22

Boosts base HP by 60

23

Boosts base HP by 100

24

Add Crewmate Ability 2: Boosts crew's base HP by 150

25

Boosts base HP by 150

26

Boosts base ATK by 30

27

Boosts base ATK by 30

28

Boosts base ATK by 40

29

Boosts base ATK by 50

30

Potential Ability 3: RCV Bind Resistance

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base ATK by 50

34

Boosts base RCV by 25

35

Boosts base RCV by 25

36

Boosts base HP by 100

37

Boosts base HP by 100

38

Boosts base RCV by 25

39

Boosts base HP by 150

40

Boosts base ATK by 100

Potential Abilities

PSY Damage Reduction
Level 5 (Max)

Reduces damage taken from PSY characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 2%

  2. Level 2

    Reduces damage taken from PSY characters by 3%

  3. Level 3

    Reduces damage taken from PSY characters by 4%

  4. Level 4

    Reduces damage taken from PSY characters by 5%

  5. Level 5

    Reduces damage taken from PSY characters by 7%

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 2 turns

  2. Level 2

    Reduces RCV Bind duration by 3 turns

  3. Level 3

    Reduces RCV Bind duration by 5 turns

  4. Level 4

    Reduces RCV Bind duration by 7 turns

  5. Level 5

    Reduces RCV Bind duration by 10 turns

Level Limit Break

HPATKRCV
Lv 1055,1331,965237
Lv 1105,3702,056248
New Pirate Rumble skills
Lv 1205,8462,238270
New Captain Ability
Lv 1306,3212,420292
New Pirate Rumble skills
Lv 1507,2722,784336
New Special · New Pirate Rumble skills

Evolution

Zeus & Prometheus & Big Mom
Sea StallionBlack Striped DragonBlack Armored CrabBlack Plated LobsterRainbow Striped Dragon
75,000 Beli
Zeus & Prometheus & Big Mom
Zeus & Prometheus & Big Mom
Super Evolution · 200,000 Beli
Zeus & Prometheus & Big Mom

Pirate Rumble

Style
Attacker
DEF
213
SPD
183
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Smashing Flame and Thunder
Level 10 (Max)

Targets enemies within large range (frontal) for ATK x 1.75 damage; when remaining HP is 50% or above, targets team for ATK Up Lv.3 (20 s)

Charge time: 33 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range (frontal) for ATK x 1.3 damage; when remaining HP is 50% or above, targets team for ATK Up Lv.1 (11 s)

    Charge time: 33 s

  2. Level 2

    Targets enemies within large range (frontal) for ATK x 1.35 damage; when remaining HP is 50% or above, targets team for ATK Up Lv.1 (12 s)

    Charge time: 33 s

  3. Level 3

    Targets enemies within large range (frontal) for ATK x 1.4 damage; when remaining HP is 50% or above, targets team for ATK Up Lv.1 (13 s)

    Charge time: 33 s

  4. Level 4

    Targets enemies within large range (frontal) for ATK x 1.45 damage; when remaining HP is 50% or above, targets team for ATK Up Lv.1 (14 s)

    Charge time: 33 s

  5. Level 5

    Targets enemies within large range (frontal) for ATK x 1.5 damage; when remaining HP is 50% or above, targets team for ATK Up Lv.1 (15 s)

    Charge time: 33 s

  6. Level 6

    Targets enemies within large range (frontal) for ATK x 1.55 damage; when remaining HP is 50% or above, targets team for ATK Up Lv.2 (16 s)

    Charge time: 33 s

  7. Level 7

    Targets enemies within large range (frontal) for ATK x 1.6 damage; when remaining HP is 50% or above, targets team for ATK Up Lv.2 (17 s)

    Charge time: 33 s

  8. Level 8

    Targets enemies within large range (frontal) for ATK x 1.65 damage; when remaining HP is 50% or above, targets team for ATK Up Lv.2 (18 s)

    Charge time: 33 s

  9. Level 9

    Targets enemies within large range (frontal) for ATK x 1.7 damage; when remaining HP is 50% or above, targets team for ATK Up Lv.2 (19 s)

    Charge time: 33 s

  10. Level 10

    Targets enemies within large range (frontal) for ATK x 1.75 damage; when remaining HP is 50% or above, targets team for ATK Up Lv.3 (20 s)

    Charge time: 33 s

Ability
Level 5 (Max)

Team ATK Up Lv.7, HP Up Lv.2, DEF Down Lv.2; Free Spirit class enemies ATK Down Lv.5

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.3, HP Up Lv.2, DEF Down Lv.2; Free Spirit class enemies ATK Down Lv.1

  2. Level 2

    Team ATK Up Lv.4, HP Up Lv.2, DEF Down Lv.2; Free Spirit class enemies ATK Down Lv.2

  3. Level 3

    Team ATK Up Lv.5, HP Up Lv.2, DEF Down Lv.2; Free Spirit class enemies ATK Down Lv.3

  4. Level 4

    Team ATK Up Lv.6, HP Up Lv.2, DEF Down Lv.2; Free Spirit class enemies ATK Down Lv.4

  5. Level 5

    Team ATK Up Lv.7, HP Up Lv.2, DEF Down Lv.2; Free Spirit class enemies ATK Down Lv.5

Resilience

Completely evades Paralysis, reduce damage taken from PSY by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Zeus & Prometheus & Big Mom
Zeus & Prometheus & Big MomZeus & Prometheus & Big Mom
Linked families
Big Mom & KatakuriCharlotte Linlin (Big Mom)Kaido & Big MomKaido VS Big MomNewgate & Shiki & LinlinPrometheus & Big MomZeus & Big Mom