Zeus & Prometheus & Big Mom

The Leaders of the Land of Souls

Captain of the Big Mom Pirates and one of the Four Emperors, along with her thundercloud and sun Homies. Accompanied by a thundercloud and a sun, Big Mom looks like a true Emperor in all her rage.

Special

Blaze & Thunder: Mama-Mash

Boosts crew's base ATK for 1 turn based on crew's HP when Special is launched (max base ATK +1000 for 100,000 HP), becomes "Zeus & Prometheus & Big Mom" for 3 turns, and if HP is 50% or above, sets chain multiplier to 3.5x for 1 turn

Level 116 turns
Level 215 turns
Level 314 turns
Level 413 turns
Level 512 turns
Level 611 turns
Max10 turns

Captain Ability

Zeus & Prometheus & Big MomDual
The Woman Who Controls the Weather

If every type is on the crew, increases damage taken by 1.75x, but boosts crew's HP by 2x, ATK by 4x, and heals crew by number of enemies defeated by normal attacks multiplied by the crew's total RCV at end of enemy's turn

Zeus & Big Mom
The Woman Who Controls Thunderclouds

If every type is on the crew, increases damage taken by 1.75x, but boosts crew's HP by 2x, ATK by 3.25x, and heals crew by number of enemies defeated by normal attacks multiplied by the crew's total RCV at end of enemy's turn

Prometheus & Big Mom
The Woman Who Controls the Sun

If every type is on the crew, increases damage taken by 1.75x, but boosts crew's HP by 2x, ATK by 3.25x, and heals crew by number of enemies defeated by normal attacks multiplied by the crew's total RCV at end of enemy's turn

Crewmate Ability

Zeus & Prometheus & Big MomDual
UNIQ

Makes character's RCVTND and type slots have matching slot effects

+STATS

Boosts crew's base HP by 150

Unlocks at Limit Break 24

Zeus & Big Mom
UNIQ

Makes character's STRPSYRCV slots have matching slot effects

Prometheus & Big Mom
UNIQ

Makes character's DEXQCKTND slots have matching slot effects

Switch Effect

Base

Completely removes character's Paralysis, changes character's slot to character's own type, and boosts character's ATK and slot effects for 1 turn

Stats

HPATKRCV
Lv 11,71366747
Lv 994,2821,668118
Lv 1506,4232,502177
Limit Break4,832+5501,898+230188+70
Limit Break+5,182+9002,098+430263+145

Limit Break

01

Boosts base HP by 30

02

Boosts base HP by 30

03

Boosts base HP by 30

04

Potential Ability 1: PSY Damage Reduction

05

Boosts base RCV by 5

Show all 40
06

Boosts base RCV by 5

07

Boosts base RCV by 10

08

Boosts base ATK by 10

09

Boosts base ATK by 10

10

Boosts base ATK by 10

11

Boosts base HP by 30

12

Boosts base HP by 35

13

Boosts base HP by 40

14

Boosts base HP by 45

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Boosts base RCV by 15

17

Boosts base RCV by 15

18

Boosts base RCV by 20

19

Boosts base ATK by 15

20

Boosts base ATK by 15

21

Boosts base ATK by 20

22

Boosts base HP by 60

23

Boosts base HP by 100

24

Add Crewmate Ability 2: Boosts crew's base HP by 150

25

Boosts base HP by 150

26

Boosts base ATK by 30

27

Boosts base ATK by 30

28

Boosts base ATK by 40

29

Boosts base ATK by 50

30

Potential Ability 3: RCV Bind Resistance

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base ATK by 50

34

Boosts base RCV by 25

35

Boosts base RCV by 25

36

Boosts base HP by 100

37

Boosts base HP by 100

38

Boosts base RCV by 25

39

Boosts base HP by 150

40

Boosts base ATK by 100

Potential Abilities

PSY Damage Reduction
Level 5 (Max)

Reduces damage taken from PSY characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 2%

  2. Level 2

    Reduces damage taken from PSY characters by 3%

  3. Level 3

    Reduces damage taken from PSY characters by 4%

  4. Level 4

    Reduces damage taken from PSY characters by 5%

  5. Level 5

    Reduces damage taken from PSY characters by 7%

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 2 turns

  2. Level 2

    Reduces RCV Bind duration by 3 turns

  3. Level 3

    Reduces RCV Bind duration by 5 turns

  4. Level 4

    Reduces RCV Bind duration by 7 turns

  5. Level 5

    Reduces RCV Bind duration by 10 turns

Level Limit Break

HPATKRCV
Lv 1054,5331,766124
Lv 1104,7431,847130
Lv 1205,1632,011142
Lv 1305,5832,174153
Lv 1506,4232,502177

Evolution

Zeus & Prometheus & Big Mom
Sea StallionBlack Striped DragonBlack Armored CrabBlack Plated LobsterRainbow Striped Dragon
75,000 Beli
Zeus & Prometheus & Big Mom
Zeus & Prometheus & Big Mom
Super Evolution · 200,000 Beli
Zeus & Prometheus & Big Mom

Pirate Rumble

Style
Attacker
DEF
188
SPD
178
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Blaze & Thunder: Mama-Mash
Level 10 (Max)

Targets enemies within large range (frontal) for ATK x 1.25 damage; if current HP is above 50%, targets team for ATK Up Lv.3 (15 s)

Charge time: 33 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range (frontal) for ATK x 0.9 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)

    Charge time: 33 s

  2. Level 2

    Targets enemies within large range (frontal) for ATK x 0.93 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)

    Charge time: 33 s

  3. Level 3

    Targets enemies within large range (frontal) for ATK x 0.95 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)

    Charge time: 33 s

  4. Level 4

    Targets enemies within large range (frontal) for ATK x 0.98 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)

    Charge time: 33 s

  5. Level 5

    Targets enemies within large range (frontal) for ATK x 1.01 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)

    Charge time: 33 s

  6. Level 6

    Targets enemies within large range (frontal) for ATK x 1.04 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)

    Charge time: 33 s

  7. Level 7

    Targets enemies within large range (frontal) for ATK x 1.06 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)

    Charge time: 33 s

  8. Level 8

    Targets enemies within large range (frontal) for ATK x 1.09 damage; if current HP is above 50%, targets team for ATK Up Lv.2 (15 s)

    Charge time: 33 s

  9. Level 9

    Targets enemies within large range (frontal) for ATK x 1.12 damage; if current HP is above 50%, targets team for ATK Up Lv.2 (15 s)

    Charge time: 33 s

  10. Level 10

    Targets enemies within large range (frontal) for ATK x 1.25 damage; if current HP is above 50%, targets team for ATK Up Lv.3 (15 s)

    Charge time: 33 s

Ability
Level 5 (Max)

Team ATK Up Lv.7; team HP Up Lv.2; team DEF Down Lv.2

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.3; team HP Up Lv.2; team DEF Down Lv.2

  2. Level 2

    Team ATK Up Lv.4; team HP Up Lv.2; team DEF Down Lv.2

  3. Level 3

    Team ATK Up Lv.5; team HP Up Lv.2; team DEF Down Lv.2

  4. Level 4

    Team ATK Up Lv.6; team HP Up Lv.2; team DEF Down Lv.2

  5. Level 5

    Team ATK Up Lv.7; team HP Up Lv.2; team DEF Down Lv.2

Resilience

50% chance to evade Paralysis

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Zeus & Prometheus & Big Mom
Zeus & Prometheus & Big MomZeus & Prometheus & Big Mom
Linked families
Big Mom & KatakuriCharlotte Linlin (Big Mom)Kaido & Big MomKaido VS Big MomNewgate & Shiki & LinlinPrometheus & Big MomZeus & Big Mom