
Zeus & Prometheus & Big Mom
Those With Souls on Another Level
Captain of the Big Mom Pirates and one of the Four Emperors, along with her thundercloud and sun Homies. It is said that when Mom is mad, Zeus and Prometheus go on a rampage, creating a storm that covers the whole area.
Special
Boosts crew's base ATK for 1 turn based on crew's HP when Special is launched (max base ATK +1000 for 100,000 HP), becomes "Zeus & Prometheus & Big Mom" for 3 turns, and if HP is 50% or above, sets chain multiplier to 3.5x for 1 turn
| Level 1 | 16 turns |
| Level 2 | 15 turns |
| Level 3 | 14 turns |
| Level 4 | 13 turns |
| Level 5 | 12 turns |
| Level 6 | 11 turns |
| Max | 10 turns |
Captain Ability
If every type is on the crew, increases damage taken by 1.75x, but boosts crew's HP by 2x, ATK by 4x, and heals crew by number of enemies defeated by normal attacks multiplied by the crew's total RCV at end of enemy's turn
If every type is on the crew, increases damage taken by 1.75x, but boosts crew's HP by 2x, ATK by 3.25x, and heals crew by number of enemies defeated by normal attacks multiplied by the crew's total RCV at end of enemy's turn
If every type is on the crew, increases damage taken by 1.75x, but boosts crew's HP by 2x, ATK by 3.25x, and heals crew by number of enemies defeated by normal attacks multiplied by the crew's total RCV at end of enemy's turn
Crewmate Ability
Makes character's RCVTND and type slots have matching slot effects
Makes character's STRPSYRCV slots have matching slot effects
Makes character's DEXQCKTND slots have matching slot effects
Switch Effect
Completely removes character's Paralysis, changes character's slot to character's own type, and boosts character's ATK and slot effects for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 771 | 300 | 21 |
| Lv 70 | 1,927 | 751 | 53 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 188
- SPD
- 178
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range (frontal) for ATK x 1.25 damage; if current HP is above 50%, targets team for ATK Up Lv.3 (15 s)
Charge time: 33 s
Show all 10 levels
- Level 1
Targets enemies within large range (frontal) for ATK x 0.9 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)
Charge time: 33 s
- Level 2
Targets enemies within large range (frontal) for ATK x 0.93 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)
Charge time: 33 s
- Level 3
Targets enemies within large range (frontal) for ATK x 0.95 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)
Charge time: 33 s
- Level 4
Targets enemies within large range (frontal) for ATK x 0.98 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)
Charge time: 33 s
- Level 5
Targets enemies within large range (frontal) for ATK x 1.01 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)
Charge time: 33 s
- Level 6
Targets enemies within large range (frontal) for ATK x 1.04 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)
Charge time: 33 s
- Level 7
Targets enemies within large range (frontal) for ATK x 1.06 damage; if current HP is above 50%, targets team for ATK Up Lv.1 (15 s)
Charge time: 33 s
- Level 8
Targets enemies within large range (frontal) for ATK x 1.09 damage; if current HP is above 50%, targets team for ATK Up Lv.2 (15 s)
Charge time: 33 s
- Level 9
Targets enemies within large range (frontal) for ATK x 1.12 damage; if current HP is above 50%, targets team for ATK Up Lv.2 (15 s)
Charge time: 33 s
- Level 10
Targets enemies within large range (frontal) for ATK x 1.25 damage; if current HP is above 50%, targets team for ATK Up Lv.3 (15 s)
Charge time: 33 s
Team ATK Up Lv.7; team HP Up Lv.2; team DEF Down Lv.2
Show all 5 levels
- Level 1
Team ATK Up Lv.3; team HP Up Lv.2; team DEF Down Lv.2
- Level 2
Team ATK Up Lv.4; team HP Up Lv.2; team DEF Down Lv.2
- Level 3
Team ATK Up Lv.5; team HP Up Lv.2; team DEF Down Lv.2
- Level 4
Team ATK Up Lv.6; team HP Up Lv.2; team DEF Down Lv.2
- Level 5
Team ATK Up Lv.7; team HP Up Lv.2; team DEF Down Lv.2
50% chance to evade Paralysis
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
400 medals · Oct 27, 2024 – Nov 27, 2024
Kizuna Clash · 2024-10-23 – 2024-10-27Reward

