
Raizo
Dragon Felling Ninja
One of the Akazaya Nine. He confronts Kaido at the roof of Onigashima and repels his attack with Ninpo: Scrolling Jutsu.
Special
Reduces crew's Special Bind duration by 5 turns, reduces all enemies' DEF Up duration by 5 turns, delays all enemies by 1 turn, applies Ignited status (deals 40x enemy ATK in non-type damage at end of enemy turn) to all enemies for 2 turns, and locks crew's slots for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 17 turns |
| Level 2 | 17 turns | 16 turns |
| Level 3 | 16 turns | 15 turns |
| Level 4 | 15 turns | 14 turns |
| Level 5 | 14 turns | 13 turns |
| Level 6 | 13 turns | 12 turns |
| Max | 12 turns | 11 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts STR, Shooter and Slasher characters' ATK by 3x and HP by 1.2x
Crewmate Ability
Boosts Shooter and Slasher characters' base RCV by 75
Reduces character's Special Bind duration by 5 turns
Unlocks at Limit Break 12
Support Ability
Izo, Kin'emon, Dogstorm, Momonosuke, Cat Viper, Okiku, Kozuki Oden, Denjiro, Kawamatsu, Kozuki Hiyori, Ashura Doji
Once per quest, if inflicted with Special Bind status from the enemy, reduces supported character's Special Bind duration by 3 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Special Bind status from the enemy, reduces supported character's Special Bind duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Special Bind status from the enemy, reduces supported character's Special Bind duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Special Bind status from the enemy, reduces supported character's Special Bind duration by 2 turns at start of crew's next turn
- Level 4
Once per quest, if inflicted with Special Bind status from the enemy, reduces supported character's Special Bind duration by 2 turns at start of crew's next turn
- Level 5
Once per quest, if inflicted with Special Bind status from the enemy, reduces supported character's Special Bind duration by 3 turns at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,684 | 727 | 102 |
| Lv 99 | 3,368 | 1,454 | 204 |
| Lv 150 | 5,052 | 2,181 | 306 |
| Limit Break | 3,568+200 | 1,554+100 | 254+50 |
Limit Break
Boosts base ATK by 30
Boosts base HP by 40
Boosts base HP by 50
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 50
Show all 15
Boosts base RCV by 10
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 20
Boosts base RCV by 20
Boosts base ATK by 40
Add Crewmate Ability 2: Reduces character's Special Bind duration by 5 turns
Boosts base HP by 60
Reduces Special charge time by 1 turn
Potential Ability 2: Barrier Pierce
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,566 | 1,539 | 216 |
| Lv 110 | 3,731 | 1,610 | 226 |
| Lv 120 | 4,061 | 1,753 | 246 |
| Lv 130 | 4,391 | 1,895 | 266 |
| Lv 150 | 5,052 | 2,181 | 306 |
How to get
Featured · Nov 1, 2022 – Dec 10, 2022
Featured · Oct 30, 2022 – Nov 12, 2022
Featured · Oct 30, 2022 – Dec 10, 2022







