
Page One
Tobi Roppo on Reconnaissance
Animal Kingdom Pirates, Tobi Roppo. Along with Ulti, he cornered Nami and Usopp but lost his grip at the last moment. In order to search for the escapee, he scouts through Onigashima's dome.
Special
Reduces crew's Despair duration by 5 turns, and reduces all enemies damage reduction (except [Damage Cut]) duration by 5 turns. If Captain is a DEX or QCK type, boosts damage dealt to DEF Down enemies by 2.25x fo 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 17 turns |
| Level 2 | 17 turns | 16 turns |
| Level 3 | 16 turns | 15 turns |
| Level 4 | 15 turns | 14 turns |
| Level 5 | 14 turns | 13 turns |
| Level 6 | 13 turns | 12 turns |
| Max | 12 turns | 11 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Powerhouse and Striker characters' ATK by 3x and HP by 1.5x, makes crew's RCV slots have matching slot effects, and allows crew to obtain RCV slots with PERFECT taps
Crewmate Ability
If Captain is a DEX or QCK type, boosts damage from normal attacks dealt by character to QCK enemies by 2.25x
If Captain is a DEX or QCK type, boosts damage from normal attacks dealt by character to STR enemies by 1.5x
Unlocks at Limit Break 12
Support Ability
Jack, Kaido, King, Queen, Sasaki, Ulti, Black Maria, Who's-Who
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, boosts STR, DEX and QCK characters' ATK by 1.5x for 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, boosts STR, DEX and QCK characters' ATK by 1.1x for 1 turn
- Level 2
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, boosts STR, DEX and QCK characters' ATK by 1.2x for 1 turn
- Level 3
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, boosts STR, DEX and QCK characters' ATK by 1.3x for 1 turn
- Level 4
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, boosts STR, DEX and QCK characters' ATK by 1.4x for 1 turn
- Level 5
Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, boosts STR, DEX and QCK characters' ATK by 1.5x for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,655 | 795 | 85 |
| Lv 99 | 3,309 | 1,590 | 169 |
| Lv 150 | 4,963 | 2,385 | 253 |
| Limit Break | 3,509+200 | 1,690+100 | 219+50 |
| Limit Break+ | 3,709+400 | 1,890+300 | 319+150 |
Limit Break
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base ATK by 30
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base HP by 20
Show all 25
Boosts base HP by 30
Boosts base ATK by 30
Add 1 Power Slot
Boosts base HP by 40
Boosts base HP by 50
Boosts base HP by 60
Add Crewmate Ability 2: If Captain is a DEX or QCK type, boosts damage from normal attacks dealt by character to STR enemies by 1.5x
Boosts base ATK by 40
Reduces Special charge time by 1 turn
Potential Ability 2: Slot Bind Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Potential Ability 3: Limit Special Uses Resistance
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Reduces Limit Special Uses duration by 2 turns
Show all 5 levels
- Level 1
Reduces Limit Special Uses duration by 1 turn
- Level 2
Reduces Limit Special Uses duration by 1 turn
- Level 3
Reduces Limit Special Uses duration by 1 turn
- Level 4
Reduces Limit Special Uses duration by 1 turn
- Level 5
Reduces Limit Special Uses duration by 2 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,503 | 1,683 | 178 |
| Lv 110 | 3,665 | 1,761 | 187 |
| Lv 120 | 3,990 | 1,917 | 203 |
| Lv 130 | 4,314 | 2,073 | 220 |
| Lv 150 | 4,963 | 2,385 | 253 |
Pirate Rumble
- Style
Attacker- DEF
- 112
- SPD
- 164
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range (frontal) for ATK x 1.2 damage
Charge time: 27 s
Show all 10 levels
- Level 1
Targets enemies within large range (frontal) for ATK x 0.2 damage
Charge time: 27 s
- Level 2
Targets enemies within large range (frontal) for ATK x 0.3 damage
Charge time: 27 s
- Level 3
Targets enemies within large range (frontal) for ATK x 0.4 damage
Charge time: 27 s
- Level 4
Targets enemies within large range (frontal) for ATK x 0.5 damage
Charge time: 27 s
- Level 5
Targets enemies within large range (frontal) for ATK x 0.6 damage
Charge time: 27 s
- Level 6
Targets enemies within large range (frontal) for ATK x 0.7 damage
Charge time: 27 s
- Level 7
Targets enemies within large range (frontal) for ATK x 0.8 damage
Charge time: 27 s
- Level 8
Targets enemies within large range (frontal) for ATK x 0.9 damage
Charge time: 27 s
- Level 9
Targets enemies within large range (frontal) for ATK x 1 damage
Charge time: 27 s
- Level 10
Targets enemies within large range (frontal) for ATK x 1.2 damage
Charge time: 27 s
STR-type teammates Critical % Up Lv.5, HP Up Lv.3
Show all 5 levels
- Level 1
STR-type teammates Critical % Up Lv.1, HP Up Lv.1
- Level 2
STR-type teammates Critical % Up Lv.2, HP Up Lv.1
- Level 3
STR-type teammates Critical % Up Lv.3, HP Up Lv.2
- Level 4
STR-type teammates Critical % Up Lv.4, HP Up Lv.2
- Level 5
STR-type teammates Critical % Up Lv.5, HP Up Lv.3
60% chance to evade Special Bind
How to get
Featured · Jul 1, 2022 – Jul 28, 2022
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