Scratchmen Apoo

Music to Energize the Floor

Captain of the On-Air Pirates. He possesses the power of the Tone-Tone Fruit, which allows him to alter parts of his body into musical instruments and attack with the music they make. Although he is the captain of the On-Air Pirates, he is also the informant for the Animal Kingdom Pirates.

Special

Live Performance on the Dance Floor

Makes it easier to land PERFECT strikes for 5 turns, changes top-row and bottom-row slots to SUPERBOMB, locks crew's slots for 1 turn, and boosts chain multiplier by +1.4 for 1 turn. If crew lands 2 PERFECT strikes in this turn, boosts chain multiplier by +1.6 the next turn. If crew lands 3 PERFECT strikes in the next turn, boosts chain multiplier by +2.0 the following turn

Level 117 turns
Level 216 turns
Level 315 turns
Level 414 turns
Level 513 turns
Max12 turns

Captain Ability

Presented by Onigashima

Boosts Shooter and Driven characters' ATK by 5x, boosts their ATK further if any enemies were defeated in previous turns (up to 5.5x in 5 straight turns), makes their INTBOMBSUPERBOMB slots have matching slot effects, and makes crew immune to limit number of taps and Remove SFX status for 10 turns after start of quest

Stats

HPATKRCV
Lv 198745065
Lv 701,974900130

Evolution

Scratchmen Apoo
Sea StallionRainbow Armored CrabBlack Plated LobsterBlack Striped DragonRainbow Plated Lobster
75,000 Beli
Scratchmen Apoo

Pirate Rumble

Style
Supporter
DEF
160
SPD
168
Cost
20
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Live Performance on the Dance Floor
Level 10 (Max)

Targets enemies within large range for ATK x 4 damage; targets INT-type/Shooter class and Animal Kingdom Pirates teammates for ATK Up Lv.7 (25 s), SPD Up Lv.7 (25 s); targets PSY-type enemies ignoring DEF for ATK x 1.5 damage; targets Animal Kingdom Pirates teammates for 100% chance to evade CT delay (20 s)

Charge time: 29 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for ATK x 1.75 damage; targets INT-type/Shooter class and Animal Kingdom Pirates teammates for ATK Up Lv.4 (16 s), SPD Up Lv.4 (16 s); targets PSY-type enemies ignoring DEF for ATK x 0.2 damage; targets Animal Kingdom Pirates teammates for 73% chance to evade CT delay (11 s)

    Charge time: 29 s

  2. Level 2

    Targets enemies within large range for ATK x 2 damage; targets INT-type/Shooter class and Animal Kingdom Pirates teammates for ATK Up Lv.4 (17 s), SPD Up Lv.4 (17 s); targets PSY-type enemies ignoring DEF for ATK x 0.35 damage; targets Animal Kingdom Pirates teammates for 76% chance to evade CT delay (12 s)

    Charge time: 29 s

  3. Level 3

    Targets enemies within large range for ATK x 2.25 damage; targets INT-type/Shooter class and Animal Kingdom Pirates teammates for ATK Up Lv.4 (18 s), SPD Up Lv.4 (18 s); targets PSY-type enemies ignoring DEF for ATK x 0.5 damage; targets Animal Kingdom Pirates teammates for 79% chance to evade CT delay (13 s)

    Charge time: 29 s

  4. Level 4

    Targets enemies within large range for ATK x 2.5 damage; targets INT-type/Shooter class and Animal Kingdom Pirates teammates for ATK Up Lv.4 (19 s), SPD Up Lv.4 (19 s); targets PSY-type enemies ignoring DEF for ATK x 0.65 damage; targets Animal Kingdom Pirates teammates for 82% chance to evade CT delay (14 s)

    Charge time: 29 s

  5. Level 5

    Targets enemies within large range for ATK x 2.75 damage; targets INT-type/Shooter class and Animal Kingdom Pirates teammates for ATK Up Lv.5 (20 s), SPD Up Lv.5 (20 s); targets PSY-type enemies ignoring DEF for ATK x 0.8 damage; targets Animal Kingdom Pirates teammates for 85% chance to evade CT delay (15 s)

    Charge time: 29 s

  6. Level 6

    Targets enemies within large range for ATK x 3 damage; targets INT-type/Shooter class and Animal Kingdom Pirates teammates for ATK Up Lv.5 (21 s), SPD Up Lv.5 (21 s); targets PSY-type enemies ignoring DEF for ATK x 0.9 damage; targets Animal Kingdom Pirates teammates for 88% chance to evade CT delay (16 s)

    Charge time: 29 s

  7. Level 7

    Targets enemies within large range for ATK x 3.25 damage; targets INT-type/Shooter class and Animal Kingdom Pirates teammates for ATK Up Lv.5 (22 s), SPD Up Lv.5 (22 s); targets PSY-type enemies ignoring DEF for ATK x 1.05 damage; targets Animal Kingdom Pirates teammates for 91% chance to evade CT delay (17 s)

    Charge time: 29 s

  8. Level 8

    Targets enemies within large range for ATK x 3.5 damage; targets INT-type/Shooter class and Animal Kingdom Pirates teammates for ATK Up Lv.6 (23 s), SPD Up Lv.6 (23 s); targets PSY-type enemies ignoring DEF for ATK x 1.2 damage; targets Animal Kingdom Pirates teammates for 94% chance to evade CT delay (18 s)

    Charge time: 29 s

  9. Level 9

    Targets enemies within large range for ATK x 3.75 damage; targets INT-type/Shooter class and Animal Kingdom Pirates teammates for ATK Up Lv.6 (24 s), SPD Up Lv.6 (24 s); targets PSY-type enemies ignoring DEF for ATK x 1.35 damage; targets Animal Kingdom Pirates teammates for 97% chance to evade CT delay (19 s)

    Charge time: 29 s

  10. Level 10

    Targets enemies within large range for ATK x 4 damage; targets INT-type/Shooter class and Animal Kingdom Pirates teammates for ATK Up Lv.7 (25 s), SPD Up Lv.7 (25 s); targets PSY-type enemies ignoring DEF for ATK x 1.5 damage; targets Animal Kingdom Pirates teammates for 100% chance to evade CT delay (20 s)

    Charge time: 29 s

Ability
Level 5 (Max)

INT-type/Shooter class and Animal Kingdom Pirates teammates SPD Up Lv.6, DEF Up Lv.6, Special CT Speed Up Lv.3; PSY-type enemies DEF Down Lv.6; when remaining time becomes 70 s or less, or when appearing on the field when remaining time is 70 s or less, targets Animal Kingdom Pirates teammates for 100% chance of Haste

Show all 5 levels
  1. Level 1

    INT-type/Shooter class and Animal Kingdom Pirates teammates SPD Up Lv.2, DEF Up Lv.1, Special CT Speed Up Lv.1; PSY-type enemies DEF Down Lv.2; when remaining time becomes 70 s or less, or when appearing on the field when remaining time is 70 s or less, targets Animal Kingdom Pirates teammates for 60% chance of Haste

  2. Level 2

    INT-type/Shooter class and Animal Kingdom Pirates teammates SPD Up Lv.3, DEF Up Lv.2, Special CT Speed Up Lv.1; PSY-type enemies DEF Down Lv.3; when remaining time becomes 70 s or less, or when appearing on the field when remaining time is 70 s or less, targets Animal Kingdom Pirates teammates for 70% chance of Haste

  3. Level 3

    INT-type/Shooter class and Animal Kingdom Pirates teammates SPD Up Lv.4, DEF Up Lv.3, Special CT Speed Up Lv.2; PSY-type enemies DEF Down Lv.4; when remaining time becomes 70 s or less, or when appearing on the field when remaining time is 70 s or less, targets Animal Kingdom Pirates teammates for 80% chance of Haste

  4. Level 4

    INT-type/Shooter class and Animal Kingdom Pirates teammates SPD Up Lv.5, DEF Up Lv.4, Special CT Speed Up Lv.2; PSY-type enemies DEF Down Lv.5; when remaining time becomes 70 s or less, or when appearing on the field when remaining time is 70 s or less, targets Animal Kingdom Pirates teammates for 90% chance of Haste

  5. Level 5

    INT-type/Shooter class and Animal Kingdom Pirates teammates SPD Up Lv.6, DEF Up Lv.6, Special CT Speed Up Lv.3; PSY-type enemies DEF Down Lv.6; when remaining time becomes 70 s or less, or when appearing on the field when remaining time is 70 s or less, targets Animal Kingdom Pirates teammates for 100% chance of Haste

Resilience

Completely evades Action Bind, reduce damage taken from PSY by 30%, increase damage dealt to PSY by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Scratchmen Apoo
Scratchmen ApooScratchmen ApooScratchmen Apoo"Roar of the Sea" Scratchmen ApooScratchmen Apoo"Roar of the Sea" Scratchmen ApooScratchmen ApooRoar of the Sea Scratchmen ApooScratchmen ApooRoar of the Sea Scratchmen ApooScratchmen Apoo
Linked families
Bege & ApooDrake & Apoo