Scratchmen Apoo

Worst Generation's Alliance Talks

Captain of the On-Air Pirates. He's come to a certain island with Hawkins at Kid's behest. Being in unfamiliar enemy territory, he decided to fight first and ask questions later.

Special

Roar of the Sea's Concern

Heals crew by 10x character's RCV at end of turn for 3 turns, makes crew's type slots have matching slot effects for 3 turns, reduces crew's Bind duration by 5 turns, and reduces all enemies' damage reduction (except [Damage Cut]) duration for 5 turns. If the total HP healed beyond crew's maximum HP before Special is launched is 15,000 or more, extends crew's ATK boost duration for 1 turn

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Level 615 turns13 turns
Max14 turns12 turns

−1 turn at Limit Break 12

−1 turn at Limit Break 24 (LB+)

Captain Ability

I Am the Roar of the Sea

Boosts Shooter characters' ATK by 3x and RCV by 1.2x

Crewmate Ability

+STATS

Boosts crew's base ATK and base RCV by 30

UNIQ

Adds an additional 300 HP when obtaining a RCV slot

Unlocks at Limit Break 8

Support Ability

Supported Characters

Shooter characters

Level 5 (Max)

Reduces damage taken from QCK characters by 5% and adds 5% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Reduces damage taken from QCK characters by 1% and adds 1% of character's base stats to supported character's base stats

  2. Level 2

    Reduces damage taken from QCK characters by 2% and adds 2% of character's base stats to supported character's base stats

  3. Level 3

    Reduces damage taken from QCK characters by 3% and adds 3% of character's base stats to supported character's base stats

  4. Level 4

    Reduces damage taken from QCK characters by 4% and adds 4% of character's base stats to supported character's base stats

  5. Level 5

    Reduces damage taken from QCK characters by 5% and adds 5% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,18080695
Lv 992,6221,344315
Lv 1503,9332,016472
Limit Break2,822+2001,444+100365+50
Limit Break+3,022+4001,644+300465+150

Limit Break

01

Boosts base HP by 30

02

Boosts base ATK by 20

03

Boosts base RCV by 25

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base HP by 40

Show all 25
06

Boosts base ATK by 20

07

Boosts base ATK by 20

08

Add Crewmate Ability 2: Adds an additional 300 HP when obtaining a RCV slot

09

Boosts base HP by 60

10

Add 1 Power Slot

11

Boosts base RCV by 25

12

Reduces Special charge time by 1 turn

13

Boosts base ATK by 40

14

Boosts base HP by 70

15

Potential Ability 2: Barrier Pierce

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base RCV by 50

19

Boosts base RCV by 50

20

Boosts base HP by 100

21

Boosts base HP by 100

22

Boosts base ATK by 50

23

Boosts base ATK by 100

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: Recovery ATK Boost/Hunger Resistance

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

Show all 5 levels
  1. Level 1

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1

  2. Level 2

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1

  3. Level 3

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 2

  4. Level 4

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2

  5. Level 5

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

Level Limit Break

HPATKRCV
Lv 1052,7761,423333
Lv 1102,9041,488348
Lv 1203,1611,620379
Lv 1303,4181,752410
Lv 1503,9332,016472

Pirate Rumble

Style
Obstructer
DEF
133
SPD
128
Cost
30
Action

Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Roar of the Sea's Concern
Level 10 (Max)

Targets enemies within large range for ATK x 1.5 damage, SPD Down Lv.3

Charge time: 23 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for ATK x 0.6 damage, SPD Down Lv.1

    Charge time: 23 s

  2. Level 2

    Targets enemies within large range for ATK x 0.7 damage, SPD Down Lv.1

    Charge time: 23 s

  3. Level 3

    Targets enemies within large range for ATK x 0.8 damage, SPD Down Lv.1

    Charge time: 23 s

  4. Level 4

    Targets enemies within large range for ATK x 0.9 damage, SPD Down Lv.1

    Charge time: 23 s

  5. Level 5

    Targets enemies within large range for ATK x 1 damage, SPD Down Lv.1

    Charge time: 23 s

  6. Level 6

    Targets enemies within large range for ATK x 1.1 damage, SPD Down Lv.2

    Charge time: 23 s

  7. Level 7

    Targets enemies within large range for ATK x 1.2 damage, SPD Down Lv.2

    Charge time: 23 s

  8. Level 8

    Targets enemies within large range for ATK x 1.3 damage, SPD Down Lv.2

    Charge time: 23 s

  9. Level 9

    Targets enemies within large range for ATK x 1.4 damage, SPD Down Lv.2

    Charge time: 23 s

  10. Level 10

    Targets enemies within large range for ATK x 1.5 damage, SPD Down Lv.3

    Charge time: 23 s

Ability
Level 5 (Max)

DEX/PSY/INT-type teammates ATK Up Lv.5, HP Up Lv.3

Show all 5 levels
  1. Level 1

    DEX/PSY/INT-type teammates ATK Up Lv.1, HP Up Lv.1

  2. Level 2

    DEX/PSY/INT-type teammates ATK Up Lv.2, HP Up Lv.1

  3. Level 3

    DEX/PSY/INT-type teammates ATK Up Lv.3, HP Up Lv.2

  4. Level 4

    DEX/PSY/INT-type teammates ATK Up Lv.4, HP Up Lv.2

  5. Level 5

    DEX/PSY/INT-type teammates ATK Up Lv.5, HP Up Lv.3

Resilience

60% chance to evade Special Bind

Family

Scratchmen Apoo
Scratchmen ApooScratchmen ApooScratchmen Apoo"Roar of the Sea" Scratchmen ApooScratchmen Apoo"Roar of the Sea" Scratchmen ApooScratchmen ApooRoar of the Sea Scratchmen ApooScratchmen ApooRoar of the Sea Scratchmen ApooScratchmen Apoo
Linked families
Bege & ApooDrake & Apoo