
Kurozumi Kanjuro
Headless Samurai Warriors
A samurai from the land of Wano and a servant of the Kozuki clan. His real name is Kurozumi Kanjuro. He appears before Kikunojo's group with a band of headless samurai warriors he had drawn with his brush.
Special
Reduces all enemies' DEF by 80% for 2 turns, reduces all enemies' DEF Up, [Damage Cut] and Resilience duration by 4 turns. If Captain's slot is STR when Special is launched, boosts damage dealt to DEF Down enemies by 1.75x for 1 turn. If Captain is a Driven class, doubles the type effects of normal attacks for STR characters for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 34 turns | 19 turns |
| Level 2 | 33 turns | 18 turns |
| Level 3 | 32 turns | 17 turns |
| Level 4 | 31 turns | 16 turns |
| Level 5 | 30 turns | 15 turns |
| Level 6 | 29 turns | 14 turns |
| Level 7 | 28 turns | 13 turns |
| Max | 27 turns | 12 turns |
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
Captain Ability
Boosts Driven characters' ATK by 2.25x, HP by 1.2x, and reduces damage taken by 4%
Boosts Driven characters' ATK by 3.75x, HP by 1.2x, and reduces damage taken by 10%
Unlocks at Limit Break 39
Crewmate Ability
Boosts damage from normal attacks dealt by character to QCK enemies by 2.25x
Unlocks at Limit Break 7
Boosts Driven characters' base stats by 60
Unlocks at Limit Break 30
Support Ability
Driven characters
Adds 11% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 4% of character's base ATK to supported character's base ATK
- Level 2
Adds 5% of character's base ATK to supported character's base ATK
- Level 3
Adds 7% of character's base ATK to supported character's base ATK
- Level 4
Adds 9% of character's base ATK to supported character's base ATK
- Level 5
Adds 11% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,555 | 753 | 115 |
| Lv 99 | 3,110 | 1,506 | 230 |
| Lv 150 | 4,665 | 2,259 | 345 |
| Limit Break | 3,510+400 | 1,706+200 | 350+120 |
| Limit Break+ | 3,860+750 | 1,906+400 | 450+220 |
Limit Break
Add 1 Power Slot
Boosts base ATK by 10
Boosts base HP by 20
Boosts base ATK by 10
Potential Ability 1: Critical ATK
Show all 50
Power Up Captain Ability
Add Crewmate Ability 1: Boosts damage from normal attacks dealt by character to QCK enemies by 2.25x
Boosts base RCV by 30
Boosts base ATK by 10
Boosts base HP by 20
Power Up Captain Ability
Add 1 Power Slot
Reduces Special charge time by 1 turn
Boosts base ATK by 10
Boosts base HP by 30
Boosts base RCV by 40
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base ATK by 20
Boosts base HP by 30
Boosts base HP by 40
Reduces Special charge time by 3 turns
Add 1 Power Slot
Boosts base ATK by 30
Boosts base RCV by 50
Reduces Special charge time by 4 turns
Power Up Captain Ability
Boosts base ATK by 30
Boosts base HP by 50
Add Crewmate Ability 2: Boosts Driven characters' base stats by 60
Boosts base ATK by 30
Boosts base ATK by 50
Boosts base HP by 60
Reduces Special charge time by 5 turns
Add 1 Power Slot
Power Up Captain Ability
Boosts base HP by 70
Boosts base HP by 80
Power Up Captain Ability
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base HP by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 75
Boosts base RCV by 50
Boosts base HP by 200
Boosts base ATK by 75
Potential Ability 3: Slot Bind Resistance
Potential Abilities
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 50% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 25 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,292 | 1,594 | 243 |
| Lv 110 | 3,445 | 1,668 | 254 |
| Lv 120 | 3,750 | 1,816 | 277 |
| Lv 130 | 4,055 | 1,963 | 299 |
| Lv 150 | 4,665 | 2,259 | 345 |
Pirate Rumble
- Style
Attacker- DEF
- 117
- SPD
- 191
- Cost
- 35
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range (horizontal) for ATK x 2 damage, SPD Down Lv.5 (15 s), DEF Down Lv.5 (15 s)
Charge time: 26 s
Show all 10 levels
- Level 1
Targets enemies within medium range (horizontal) for ATK x 1 damage, SPD Down Lv.1 (6 s), DEF Down Lv.1 (6 s)
Charge time: 26 s
- Level 2
Targets enemies within medium range (horizontal) for ATK x 1.1 damage, SPD Down Lv.1 (7 s), DEF Down Lv.1 (7 s)
Charge time: 26 s
- Level 3
Targets enemies within medium range (horizontal) for ATK x 1.2 damage, SPD Down Lv.1 (8 s), DEF Down Lv.1 (8 s)
Charge time: 26 s
- Level 4
Targets enemies within medium range (horizontal) for ATK x 1.3 damage, SPD Down Lv.2 (9 s), DEF Down Lv.2 (9 s)
Charge time: 26 s
- Level 5
Targets enemies within medium range (horizontal) for ATK x 1.4 damage, SPD Down Lv.2 (10 s), DEF Down Lv.2 (10 s)
Charge time: 26 s
- Level 6
Targets enemies within medium range (horizontal) for ATK x 1.5 damage, SPD Down Lv.3 (11 s), DEF Down Lv.3 (11 s)
Charge time: 26 s
- Level 7
Targets enemies within medium range (horizontal) for ATK x 1.6 damage, SPD Down Lv.3 (12 s), DEF Down Lv.3 (12 s)
Charge time: 26 s
- Level 8
Targets enemies within medium range (horizontal) for ATK x 1.7 damage, SPD Down Lv.3 (13 s), DEF Down Lv.3 (13 s)
Charge time: 26 s
- Level 9
Targets enemies within medium range (horizontal) for ATK x 1.8 damage, SPD Down Lv.4 (14 s), DEF Down Lv.4 (14 s)
Charge time: 26 s
- Level 10
Targets enemies within medium range (horizontal) for ATK x 2 damage, SPD Down Lv.5 (15 s), DEF Down Lv.5 (15 s)
Charge time: 26 s
STR-type teammates ATK Up Lv.5, HP Up Lv.5; DEX-type enemies ATK Down Lv.3
Show all 5 levels
- Level 1
STR-type teammates ATK Up Lv.1, HP Up Lv.1; DEX-type enemies ATK Down Lv.1
- Level 2
STR-type teammates ATK Up Lv.2, HP Up Lv.2; DEX-type enemies ATK Down Lv.1
- Level 3
STR-type teammates ATK Up Lv.3, HP Up Lv.3; DEX-type enemies ATK Down Lv.1
- Level 4
STR-type teammates ATK Up Lv.4, HP Up Lv.4; DEX-type enemies ATK Down Lv.2
- Level 5
STR-type teammates ATK Up Lv.5, HP Up Lv.5; DEX-type enemies ATK Down Lv.3
80% chance to evade Special Bind
How to get
Event · Treasure Map








