Charlotte Perospero

Eldest Brother out to Finish the Job

The eldest son of the Charlotte Family and user of the Lick-Lick Fruit. He encounters Marco on Onigashima. Although he initially agreed to fight alongside Marco, this plan changed when he found out that Big Mom's alliance with Kaido was true. He doesn't hesitate to turn murderously against Marco.

Special

Fatal Arrow

Sets chain multiplier to 2.75x for 3 turns, and locks crew's slots for 3 turns. If Captain is a QCK type, deals 350x character's ATK in QCK damage to all enemies for 2 turns at end of turn

BaseLimit Break
Level 135 turns20 turns
Level 234 turns19 turns
Level 333 turns18 turns
Level 432 turns17 turns
Level 531 turns16 turns
Level 630 turns15 turns
Level 729 turns14 turns
Max28 turns13 turns

−1 turn at Limit Break 13

−2 turns at Limit Break 18

−3 turns at Limit Break 22

−4 turns at Limit Break 26

−5 turns at Limit Break 34

Captain Ability

Candy Bow

Boosts Striker and Cerebral characters' ATK by 1.5x, reduces damage taken by 4%. If character uses "Fatal Arrow", character's Captain Ability is the following for 3 turns: Boosts Striker and Cerebral characters' ATK by approximately 2.5x, reduces damage taken by approximately 8%

LB

Boosts Striker and Cerebral characters' ATK by 3x, reduces damage taken by 10%. If character uses "Fatal Arrow", character's Captain Ability is the following for 3 turns: Boosts Striker and Cerebral characters' ATK by approximately 4x, reduces damage taken by approximately 20%

Unlocks at Limit Break 39

Crewmate Ability

UNIQ

Character's QCK slot is carried over to the next turn if character lands a PERFECT strike

Unlocks at Limit Break 7

UNIQ

Reduces character's Special charge time by 1 turn every time another Striker or Cerebral character uses a Special

Unlocks at Limit Break 30

Support Ability

Supported Characters

Striker characters

Level 5 (Max)

Once per quest, if supported character uses a Special, locks Striker characters' slots for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, locks supported character's slot for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, locks supported character's slot for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, locks supported character's slot for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, locks supported character's slot for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, locks Striker characters' slots for 1 turn

Stats

HPATKRCV
Lv 11,665739101
Lv 993,3301,479202
Lv 1504,9952,218303
Limit Break3,730+4001,679+200322+120
Limit Break+4,080+7501,879+400422+220

Limit Break

01

Add 1 Power Slot

02

Boosts base ATK by 10

03

Boosts base RCV by 10

04

Boosts base RCV by 20

05

Potential Ability 1: STR Damage Reduction

Show all 50
06

Power Up Captain Ability

07

Add Crewmate Ability 1: Character's QCK slot is carried over to the next turn if character lands a PERFECT strike

08

Boosts base ATK by 10

09

Boosts base ATK by 10

10

Boosts base HP by 20

11

Power Up Captain Ability

12

Add 1 Power Slot

13

Reduces Special charge time by 1 turn

14

Boosts base ATK by 20

15

Boosts base HP by 20

16

Boosts base HP by 30

17

Power Up Captain Ability

18

Reduces Special charge time by 2 turns

19

Boosts base RCV by 40

20

Boosts base HP by 30

21

Boosts base HP by 40

22

Reduces Special charge time by 3 turns

23

Add 1 Power Slot

24

Boosts base ATK by 30

25

Boosts base ATK by 30

26

Reduces Special charge time by 4 turns

27

Power Up Captain Ability

28

Boosts base ATK by 40

29

Boosts base ATK by 50

30

Add Crewmate Ability 2: Reduces character's Special charge time by 1 turn every time another Striker or Cerebral character uses a Special

31

Boosts base HP by 50

32

Boosts base RCV by 50

33

Boosts base HP by 60

34

Reduces Special charge time by 5 turns

35

Add 1 Power Slot

36

Power Up Captain Ability

37

Boosts base HP by 70

38

Boosts base HP by 80

39

Power Up Captain Ability

40

Potential Ability 2: Slot Bind Resistance

41

Expand Limit Break (LB+)

42

Boosts base HP by 100

43

Boosts base ATK by 50

44

Boosts base ATK by 50

45

Boosts base RCV by 100

46

Boosts base ATK by 50

47

Boosts base HP by 100

48

Boosts base HP by 150

49

Boosts base ATK by 50

50

Potential Ability 3: Own Special Charge Time Reduced

Potential Abilities

STR Damage Reduction
Level 5 (Max)

Reduces damage taken from STR characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 1%

  2. Level 2

    Reduces damage taken from STR characters by 2%

  3. Level 3

    Reduces damage taken from STR characters by 3%

  4. Level 4

    Reduces damage taken from STR characters by 4%

  5. Level 5

    Reduces damage taken from STR characters by 5%

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Own Special Charge Time Reduced
Level 5 (Max)

Reduces character's Special charge time by 11 turns at start of quest

Show all 5 levels
  1. Level 1

    Reduces character's Special charge time by 1 turn at start of quest

  2. Level 2

    Reduces character's Special charge time by 3 turns at start of quest

  3. Level 3

    Reduces character's Special charge time by 5 turns at start of quest

  4. Level 4

    Reduces character's Special charge time by 7 turns at start of quest

  5. Level 5

    Reduces character's Special charge time by 11 turns at start of quest

Level Limit Break

HPATKRCV
Lv 1053,5251,565213
Lv 1103,6891,638223
Lv 1204,0151,783243
Lv 1304,3421,928263
Lv 1504,9952,218303

Pirate Rumble

Style
Obstructer
DEF
139
SPD
164
Cost
35
Action

Normal Attack → Power Attack → Heal Self Lv.2 → Normal Attack

Targets closest enemies

Fatal Arrow
Level 10 (Max)

Targets enemies within large range for 70% chance of Paralysis (10 s); targets STR-type enemies within large range for ATK Down Lv.6 (20 s)

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for 50% chance of Paralysis (5 s); targets STR-type enemies within large range for ATK Down Lv.1 (11 s)

    Charge time: 25 s

  2. Level 2

    Targets enemies within large range for 52% chance of Paralysis (5 s); targets STR-type enemies within large range for ATK Down Lv.1 (12 s)

    Charge time: 25 s

  3. Level 3

    Targets enemies within large range for 54% chance of Paralysis (6 s); targets STR-type enemies within large range for ATK Down Lv.2 (13 s)

    Charge time: 25 s

  4. Level 4

    Targets enemies within large range for 56% chance of Paralysis (6 s); targets STR-type enemies within large range for ATK Down Lv.2 (14 s)

    Charge time: 25 s

  5. Level 5

    Targets enemies within large range for 58% chance of Paralysis (7 s); targets STR-type enemies within large range for ATK Down Lv.3 (15 s)

    Charge time: 25 s

  6. Level 6

    Targets enemies within large range for 60% chance of Paralysis (7 s); targets STR-type enemies within large range for ATK Down Lv.3 (16 s)

    Charge time: 25 s

  7. Level 7

    Targets enemies within large range for 62% chance of Paralysis (8 s); targets STR-type enemies within large range for ATK Down Lv.4 (17 s)

    Charge time: 25 s

  8. Level 8

    Targets enemies within large range for 64% chance of Paralysis (8 s); targets STR-type enemies within large range for ATK Down Lv.4 (18 s)

    Charge time: 25 s

  9. Level 9

    Targets enemies within large range for 66% chance of Paralysis (9 s); targets STR-type enemies within large range for ATK Down Lv.5 (19 s)

    Charge time: 25 s

  10. Level 10

    Targets enemies within large range for 70% chance of Paralysis (10 s); targets STR-type enemies within large range for ATK Down Lv.6 (20 s)

    Charge time: 25 s

Ability
Level 5 (Max)

QCK-type teammates HP Up Lv.5; STR-type enemies SPD Down Lv.5

Show all 5 levels
  1. Level 1

    QCK-type teammates HP Up Lv.1; STR-type enemies SPD Down Lv.1

  2. Level 2

    QCK-type teammates HP Up Lv.2; STR-type enemies SPD Down Lv.2

  3. Level 3

    QCK-type teammates HP Up Lv.3; STR-type enemies SPD Down Lv.3

  4. Level 4

    QCK-type teammates HP Up Lv.4; STR-type enemies SPD Down Lv.4

  5. Level 5

    QCK-type teammates HP Up Lv.5; STR-type enemies SPD Down Lv.5

Resilience

80% chance to evade Action Bind

How to get

Vs. Perospero

Event · Treasure Map

Family

Charlotte Perospero
Charlotte PerosperoCharlotte PerosperoCharlotte PerosperoCharlotte PerosperoPerosperoPerosperoPerosperoCharlotte PerosperoCharlotte PerosperoCharlotte PerosperoPerosperoCharlotte Perospero