
Nami & Usopp
Preparation for a Grand Battle
Straw Hat Pirates navigator and sniper. Kitted out in their combat gear, they put their weapons to the best possible use in battle.
Special
Paralyzes all enemies for 5 turns (75% chance to not reduce action turns), delays all enemies by 2 turns, reduces crew's Paralysis/Special Bind duration by 6 turns, boosts the type effects of normal attacks for Cerebral and Shooter characters by 2.25x for 1 turn, and becomes "Nami & Usopp" for 3 turns. If crew has damage against delayed enemy boosts when Special is launched, further increases the damage against delayed enemy boost by +0.3
| Level 1 | 20 turns |
| Level 2 | 19 turns |
| Level 3 | 18 turns |
| Level 4 | 17 turns |
| Level 5 | 16 turns |
| Max | 15 turns |
Captain Ability
Boosts Cerebral, Shooter, and Free Spirit characters' ATK by 4.25x, HP by 1.3x, and boosts their damage dealt to delayed enemies by 1.2x. Delays all enemies for 1 turn at a fixed chance based on the total damage dealt from normal attacks in 1 turn; 20% chance with over 100,000, 50% chance with over 1,000,000, 100% chance with over 3,000,000, 100% chance unaffected by Delay Block/Immunity with over 5,000,000, and adds 1 turn to all enemies for each battle (after preemptive actions)
Boosts Cerebral, Shooter, and Free Spirit characters' ATK by 4.25x and HP by 1.3x. Delays all enemies for 1 turn at a fixed chance based on the total damage dealt from normal attacks in 1 turn; 20% chance with over 100,000, 50% chance with over 1,000,000, 100% chance with over 3,000,000, 100% chance unaffected by Delay Block/Immunity with over 5,000,000
Boosts Cerebral, Shooter, and Free Spirit characters' ATK by 3.75x, HP by 1.3x, and boosts their damage dealt to delayed enemies by 1.2x. Delays all enemies for 1 turn at a fixed chance based on the total damage dealt from normal attacks in 1 turn; 20% chance with over 100,000, 50% chance with over 1,000,000, 100% chance with over 3,000,000, 100% chance unaffected by Delay Block/Immunity with over 5,000,000
Crewmate Ability
Boosts crew's base ATK and HP by 75
Boosts crew's base ATK and HP by 50
Boosts crew's base ATK and HP by 50
Switch Effect
Changes character's slot to character's own type, completely removes Special Bind from character, reduces crew's Bind/Despair duration by 1 turn, and boosts damage dealt to delayed enemies by 1.5x for 1 turn
Changes character's and adjacent slots to character's own type, completely removes Special Bind from character, reduces crew's Bind/Despair duration by 2 turns, and doubles damage dealt to delayed enemies for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 965 | 520 | 96 |
| Lv 70 | 1,930 | 1,040 | 192 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 160
- SPD
- 181
- Cost
- 55
Normal Attack → Heal Self Lv.2 → Power Attack → Power Attack
Targets closest enemies
Targets enemies within large range (horizontal) for ATK x 2.5 damage, 80% chance of Paralysis (20 s); targets Cerebral class teammates for Critical % Up Lv.7 (30 s)
Charge time: 32 s
Show all 10 levels
- Level 1
Targets enemies within large range (horizontal) for ATK x 1.6 damage, 60% chance of Paralysis (11 s); targets Cerebral class teammates for Critical % Up Lv.1 (21 s)
Charge time: 32 s
- Level 2
Targets enemies within large range (horizontal) for ATK x 1.7 damage, 62% chance of Paralysis (12 s); targets Cerebral class teammates for Critical % Up Lv.1 (22 s)
Charge time: 32 s
- Level 3
Targets enemies within large range (horizontal) for ATK x 1.8 damage, 64% chance of Paralysis (13 s); targets Cerebral class teammates for Critical % Up Lv.2 (23 s)
Charge time: 32 s
- Level 4
Targets enemies within large range (horizontal) for ATK x 1.9 damage, 66% chance of Paralysis (14 s); targets Cerebral class teammates for Critical % Up Lv.3 (24 s)
Charge time: 32 s
- Level 5
Targets enemies within large range (horizontal) for ATK x 2 damage, 68% chance of Paralysis (15 s); targets Cerebral class teammates for Critical % Up Lv.3 (25 s)
Charge time: 32 s
- Level 6
Targets enemies within large range (horizontal) for ATK x 2.1 damage, 71% chance of Paralysis (16 s); targets Cerebral class teammates for Critical % Up Lv.4 (26 s)
Charge time: 32 s
- Level 7
Targets enemies within large range (horizontal) for ATK x 2.2 damage, 73% chance of Paralysis (17 s); targets Cerebral class teammates for Critical % Up Lv.5 (27 s)
Charge time: 32 s
- Level 8
Targets enemies within large range (horizontal) for ATK x 2.3 damage, 75% chance of Paralysis (18 s); targets Cerebral class teammates for Critical % Up Lv.5 (28 s)
Charge time: 32 s
- Level 9
Targets enemies within large range (horizontal) for ATK x 2.4 damage, 77% chance of Paralysis (19 s); targets Cerebral class teammates for Critical % Up Lv.6 (29 s)
Charge time: 32 s
- Level 10
Targets enemies within large range (horizontal) for ATK x 2.5 damage, 80% chance of Paralysis (20 s); targets Cerebral class teammates for Critical % Up Lv.7 (30 s)
Charge time: 32 s
Cerebral class teammates HP Up Lv.5, Critical % Up Lv.6; STR/PSY-type teammates DEF Up Lv.3
Show all 5 levels
- Level 1
Cerebral class teammates HP Up Lv.1, Critical % Up Lv.2; STR/PSY-type teammates DEF Up Lv.1
- Level 2
Cerebral class teammates HP Up Lv.2, Critical % Up Lv.3; STR/PSY-type teammates DEF Up Lv.1
- Level 3
Cerebral class teammates HP Up Lv.3, Critical % Up Lv.4; STR/PSY-type teammates DEF Up Lv.2
- Level 4
Cerebral class teammates HP Up Lv.4, Critical % Up Lv.5; STR/PSY-type teammates DEF Up Lv.2
- Level 5
Cerebral class teammates HP Up Lv.5, Critical % Up Lv.6; STR/PSY-type teammates DEF Up Lv.3
Completely evades Paralysis, reduce damage taken from Free Spirit by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
400 medals · Ongoing
Kizuna Clash · 2026-02-18 – 2026-02-22Reward


