Helmeppo

Stunning Swords Play

Lieutenant commander at Navy HQ. Helmeppo used to act arrogantly, using the name of his father, Captain Morgan. However, the hard training he received after joining the Navy along with Coby shaped him to become a better man. He is now serving the Navy as a lieutenant commander.

Special

Graceful Flash

Reduces one enemy's HP by 15% (ignoring all defensive effects), reduces the duration of all enemy barriers by 1 turn, reduces all enemies' Resilience duration by 4 turns, and boosts the type effects of normal attacks for Free Spirit and Slasher characters by 1.75x for 1 turn

BaseLimit Break
Max17 turns11 turns

−3 turns at Limit Break 5

−3 turns at Limit Break 9

Captain Ability

Might of the Navy HQ Lieutenant Commander

Boosts Free Spirit and Slasher characters' ATK by 3x

LB

Boosts Free Spirit and Slasher characters' ATK by 3x. Landing 4 PERFECT strikes in a row boosts crew's ATK by a further 1.2x

Unlocks at Limit Break 3

Crewmate Ability

+STATS

Boosts Free Spirit and Slasher characters' base ATK by 50

UNIQ

Makes character's DEX slots have matching slot effects

Unlocks at Limit Break 8

Support Ability

Supported Characters

Free Spirit characters

Level 5 (Max)

Adds 8% of character's base ATK to supported character's base ATK

Show all 5 levels
  1. Level 1

    Adds 4% of character's base ATK to supported character's base ATK

  2. Level 2

    Adds 5% of character's base ATK to supported character's base ATK

  3. Level 3

    Adds 6% of character's base ATK to supported character's base ATK

  4. Level 4

    Adds 7% of character's base ATK to supported character's base ATK

  5. Level 5

    Adds 8% of character's base ATK to supported character's base ATK

Stats

HPATKRCV
Lv 11,65968484
Lv 993,3171,367167
Lv 1504,9752,050250
Limit Break3,717+4001,567+200267+100

Limit Break

01

Boosts base RCV by 100

02

Boosts base HP by 200

03

Power Up Captain Ability

04

Potential Ability 1: STR Damage Reduction

05

Reduces Special charge time by 3 turns

Show all 10
06

Boosts base ATK by 200

07

Boosts base HP by 200

08

Add Crewmate Ability 2: Makes character's DEX slots have matching slot effects

09

Reduces Special charge time by 3 turns

10

Potential Ability 2: Critical ATK

Potential Abilities

STR Damage Reduction
Level 5 (Max)

Reduces damage taken from STR characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 1%

  2. Level 2

    Reduces damage taken from STR characters by 2%

  3. Level 3

    Reduces damage taken from STR characters by 3%

  4. Level 4

    Reduces damage taken from STR characters by 4%

  5. Level 5

    Reduces damage taken from STR characters by 5%

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

Level Limit Break

HPATKRCV
Lv 1053,5121,447176
Lv 1103,6741,514184
Lv 1203,9991,648201
Lv 1304,3241,782217
Lv 1504,9752,050250

Pirate Rumble

Style
Supporter
DEF
163
SPD
172
Cost
35
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Graceful Flash
Level 10 (Max)

Targets enemies within medium range for ATK x 1.5 damage; targets 1 QCK-type teammate for 100% chance of Haste; targets 2 STR-type enemies for 100% chance of Paralysis (15 s)

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range for ATK x 0.5 damage; targets 1 QCK-type teammate for 50% chance of Haste; targets 2 STR-type enemies for 50% chance of Paralysis (6 s)

    Charge time: 25 s

  2. Level 2

    Targets enemies within medium range for ATK x 0.6 damage; targets 1 QCK-type teammate for 55% chance of Haste; targets 2 STR-type enemies for 55% chance of Paralysis (7 s)

    Charge time: 25 s

  3. Level 3

    Targets enemies within medium range for ATK x 0.7 damage; targets 1 QCK-type teammate for 60% chance of Haste; targets 2 STR-type enemies for 60% chance of Paralysis (8 s)

    Charge time: 25 s

  4. Level 4

    Targets enemies within medium range for ATK x 0.8 damage; targets 1 QCK-type teammate for 65% chance of Haste; targets 2 STR-type enemies for 65% chance of Paralysis (9 s)

    Charge time: 25 s

  5. Level 5

    Targets enemies within medium range for ATK x 0.9 damage; targets 1 QCK-type teammate for 70% chance of Haste; targets 2 STR-type enemies for 70% chance of Paralysis (10 s)

    Charge time: 25 s

  6. Level 6

    Targets enemies within medium range for ATK x 1 damage; targets 1 QCK-type teammate for 75% chance of Haste; targets 2 STR-type enemies for 75% chance of Paralysis (11 s)

    Charge time: 25 s

  7. Level 7

    Targets enemies within medium range for ATK x 1.1 damage; targets 1 QCK-type teammate for 80% chance of Haste; targets 2 STR-type enemies for 80% chance of Paralysis (12 s)

    Charge time: 25 s

  8. Level 8

    Targets enemies within medium range for ATK x 1.2 damage; targets 1 QCK-type teammate for 85% chance of Haste; targets 2 STR-type enemies for 85% chance of Paralysis (13 s)

    Charge time: 25 s

  9. Level 9

    Targets enemies within medium range for ATK x 1.3 damage; targets 1 QCK-type teammate for 90% chance of Haste; targets 2 STR-type enemies for 90% chance of Paralysis (14 s)

    Charge time: 25 s

  10. Level 10

    Targets enemies within medium range for ATK x 1.5 damage; targets 1 QCK-type teammate for 100% chance of Haste; targets 2 STR-type enemies for 100% chance of Paralysis (15 s)

    Charge time: 25 s

Ability
Level 5 (Max)

QCK-type teammates SPD Up Lv.5, ATK Up Lv.5

Show all 5 levels
  1. Level 1

    QCK-type teammates SPD Up Lv.1, ATK Up Lv.1

  2. Level 2

    QCK-type teammates SPD Up Lv.2, ATK Up Lv.2

  3. Level 3

    QCK-type teammates SPD Up Lv.3, ATK Up Lv.3

  4. Level 4

    QCK-type teammates SPD Up Lv.4, ATK Up Lv.4

  5. Level 5

    QCK-type teammates SPD Up Lv.5, ATK Up Lv.5

Resilience

80% chance to evade Paralysis

Family

Helmeppo
Sergeant Helmeppo: ExtraHelmeppoHelmeppoHelmeppo, Friend to CourageHelmeppoSergeant HelmeppoTraining HelmeppoCabin Boy HelmeppoHelmeppo
Linked families
Coby & HelmeppoGarp & Tashigi & Helmeppo