Belo Betty

Summer Night Vacation

Captain of the Revolutionary Army Eastern Forces. She enjoys a night at the pool, relaxing with a drink in hand. "Nights like these are nice, every once in a while."

Special

Beauty by the Water

Changes all slots to INTSTR, locks crew's slots for 1 turn, reduces crew's Despair and lock chain multiplier duration by 5 turns, and boosts chain multiplier by +0.8 for 3 turns

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Level 613 turns12 turns
Max12 turns11 turns

−1 turn at Limit Break 24 (LB+)

Captain Ability

Ephemeral Night

Boosts Cerebral and Free Spirit characters' ATK by 3x and HP by 1.2x

Crewmate Ability

+STATS

Boosts Cerebral and Free Spirit characters' base ATK by 50

UNIQ

Makes Cerebral and Free Spirit characters' INT slots have matching slot effects

Unlocks at Limit Break 12

Support Ability

Supported Characters

Sabo, Koala

Level 5 (Max)

Once per quest, if the crew is inflicted with decrease chain muliplier growth rate status from the enemy, reduces crew's decrease chain multipler growth rate duration by 2 turns, and boosts chain multiplier by +0.3 for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if the crew is inflicted with decrease chain muliplier growth rate status from the enemy, reduces crew's decrease chain multipler growth rate duration by 1 turn, and boosts chain multiplier by +0.1 for 1 turn

  2. Level 2

    Once per quest, if the crew is inflicted with decrease chain muliplier growth rate status from the enemy, reduces crew's decrease chain multipler growth rate duration by 1 turn, and boosts chain multiplier by +0.1 for 1 turn

  3. Level 3

    Once per quest, if the crew is inflicted with decrease chain muliplier growth rate status from the enemy, reduces crew's decrease chain multipler growth rate duration by 1 turn, and boosts chain multiplier by +0.2 for 1 turn

  4. Level 4

    Once per quest, if the crew is inflicted with decrease chain muliplier growth rate status from the enemy, reduces crew's decrease chain multipler growth rate duration by 1 turn, and boosts chain multiplier by +0.2 for 1 turn

  5. Level 5

    Once per quest, if the crew is inflicted with decrease chain muliplier growth rate status from the enemy, reduces crew's decrease chain multipler growth rate duration by 2 turns, and boosts chain multiplier by +0.3 for 1 turn

Stats

HPATKRCV
Lv 11,32782276
Lv 992,9481,370252
Lv 1504,4222,055378
Limit Break3,148+2001,470+100302+50
Limit Break+3,348+4001,670+300402+150

Limit Break

01

Boosts base ATK by 15

02

Boosts base ATK by 15

03

Boosts base HP by 30

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base RCV by 10

Show all 25
06

Boosts base HP by 40

07

Boosts base HP by 50

08

Add 1 Power Slot

09

Boosts base RCV by 15

10

Boosts base ATK by 30

11

Boosts base HP by 80

12

Add Crewmate Ability 2: Makes Cerebral and Free Spirit characters' INT slots have matching slot effects

13

Boosts base ATK by 40

14

Boosts base RCV by 25

15

Potential Ability 2: Pinch Healing

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base ATK by 50

19

Boosts base RCV by 50

20

Boosts base RCV by 50

21

Boosts base HP by 100

22

Boosts base HP by 100

23

Boosts base ATK by 100

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: RCV Bind Resistance

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,1211,450266
Lv 1103,2651,517279
Lv 1203,5541,652303
Lv 1303,8431,786328
Lv 1504,4222,055378

Pirate Rumble

Style
Supporter
DEF
146
SPD
131
Cost
30
Action

Normal Attack → Heal Lv.1 (Medium Range) → Heal Lv.2 (Large Range) → Normal Attack

Targets closest enemies

Beauty by the Water
Level 10 (Max)

Targets enemies within small range (frontal) for ATK x 1 damage; targets INT-type teammates for Critical % Up Lv.7 (20 s)

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets enemies within small range (frontal) for ATK x 0.1 damage; targets INT-type teammates for Critical % Up Lv.1 (11 s)

    Charge time: 25 s

  2. Level 2

    Targets enemies within small range (frontal) for ATK x 0.2 damage; targets INT-type teammates for Critical % Up Lv.1 (12 s)

    Charge time: 25 s

  3. Level 3

    Targets enemies within small range (frontal) for ATK x 0.3 damage; targets INT-type teammates for Critical % Up Lv.2 (13 s)

    Charge time: 25 s

  4. Level 4

    Targets enemies within small range (frontal) for ATK x 0.4 damage; targets INT-type teammates for Critical % Up Lv.2 (14 s)

    Charge time: 25 s

  5. Level 5

    Targets enemies within small range (frontal) for ATK x 0.5 damage; targets INT-type teammates for Critical % Up Lv.3 (15 s)

    Charge time: 25 s

  6. Level 6

    Targets enemies within small range (frontal) for ATK x 0.6 damage; targets INT-type teammates for Critical % Up Lv.4 (16 s)

    Charge time: 25 s

  7. Level 7

    Targets enemies within small range (frontal) for ATK x 0.7 damage; targets INT-type teammates for Critical % Up Lv.4 (17 s)

    Charge time: 25 s

  8. Level 8

    Targets enemies within small range (frontal) for ATK x 0.8 damage; targets INT-type teammates for Critical % Up Lv.5 (18 s)

    Charge time: 25 s

  9. Level 9

    Targets enemies within small range (frontal) for ATK x 0.9 damage; targets INT-type teammates for Critical % Up Lv.5 (19 s)

    Charge time: 25 s

  10. Level 10

    Targets enemies within small range (frontal) for ATK x 1 damage; targets INT-type teammates for Critical % Up Lv.7 (20 s)

    Charge time: 25 s

Ability
Level 5 (Max)

INT-type teammates ATK Up Lv.5; all enemies Critical % Down Lv.5

Show all 5 levels
  1. Level 1

    INT-type teammates ATK Up Lv.1; all enemies Critical % Down Lv.1

  2. Level 2

    INT-type teammates ATK Up Lv.2; all enemies Critical % Down Lv.2

  3. Level 3

    INT-type teammates ATK Up Lv.3; all enemies Critical % Down Lv.3

  4. Level 4

    INT-type teammates ATK Up Lv.4; all enemies Critical % Down Lv.4

  5. Level 5

    INT-type teammates ATK Up Lv.5; all enemies Critical % Down Lv.5

Resilience

60% chance to evade Action Bind

Family

Belo Betty
Belo BettyBelo BettyBelo BettyBelo Betty
Linked families
Belo Betty & Morley & Lindbergh & Karasu