
Ryuma
Resurrected Samurai of Wano
A Thriller Bark Zombie General. Moria placed Brook's shadow into this legendary Wano samurai who's said to have slain a dragon. He unleashes devastating slashes upon his enemies.
Special
Reduces all enemies' [Damage Cut] and Resilience duration by 3 turns, makes crew's type slots have matching slot effects for 1 turn, and boosts the type effects of normal attacks for crew by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Max | 16 turns | 10 turns |
−3 turns at Limit Break 5
−3 turns at Limit Break 9
Captain Ability
Boosts QCK characters' ATK by 2.5x
Boosts QCK characters' ATK by 3x and HP by 1.2x
Unlocks at Limit Break 3
Crewmate Ability
Boosts crew's base ATK by 50
Reduces character's Special charge time by 2 turns every time another QCK character uses a Special
Unlocks at Limit Break 8
Support Ability
Slasher characters
Adds 8% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 3% of character's base ATK to supported character's base ATK
- Level 2
Adds 4% of character's base ATK to supported character's base ATK
- Level 3
Adds 5% of character's base ATK to supported character's base ATK
- Level 4
Adds 6% of character's base ATK to supported character's base ATK
- Level 5
Adds 8% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,294 | 689 | 132 |
| Lv 99 | 2,587 | 1,377 | 263 |
| Lv 150 | 3,880 | 2,065 | 394 |
| Limit Break | 2,987+400 | 1,577+200 | 363+100 |
Limit Break
Boosts base RCV by 100
Boosts base ATK by 100
Power Up Captain Ability
Potential Ability 1: Critical ATK
Reduces Special charge time by 3 turns
Show all 10
Boosts base ATK by 100
Boosts base HP by 400
Add Crewmate Ability 2: Reduces character's Special charge time by 2 turns every time another QCK character uses a Special
Reduces Special charge time by 3 turns
Potential Ability 2: Own Special Charge Time Reduced
Potential Abilities
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Reduces character's Special charge time by 6 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 2 turns at start of quest
- Level 2
Reduces character's Special charge time by 3 turns at start of quest
- Level 3
Reduces character's Special charge time by 4 turns at start of quest
- Level 4
Reduces character's Special charge time by 5 turns at start of quest
- Level 5
Reduces character's Special charge time by 6 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,739 | 1,457 | 278 |
| Lv 110 | 2,865 | 1,525 | 291 |
| Lv 120 | 3,119 | 1,660 | 316 |
| Lv 130 | 3,372 | 1,795 | 342 |
| Lv 150 | 3,880 | 2,065 | 394 |
Pirate Rumble
- Style
Attacker- DEF
- 123
- SPD
- 198
- Cost
- 35
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range (frontal) for 1000 damage; targets enemies within medium range (horizontal) for ATK x 1 damage
Charge time: 23 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) for 500 damage; targets enemies within medium range (horizontal) for ATK x 0.1 damage
Charge time: 23 s
- Level 2
Targets enemies within medium range (frontal) for 550 damage; targets enemies within medium range (horizontal) for ATK x 0.2 damage
Charge time: 23 s
- Level 3
Targets enemies within medium range (frontal) for 600 damage; targets enemies within medium range (horizontal) for ATK x 0.3 damage
Charge time: 23 s
- Level 4
Targets enemies within medium range (frontal) for 650 damage; targets enemies within medium range (horizontal) for ATK x 0.4 damage
Charge time: 23 s
- Level 5
Targets enemies within medium range (frontal) for 700 damage; targets enemies within medium range (horizontal) for ATK x 0.5 damage
Charge time: 23 s
- Level 6
Targets enemies within medium range (frontal) for 750 damage; targets enemies within medium range (horizontal) for ATK x 0.6 damage
Charge time: 23 s
- Level 7
Targets enemies within medium range (frontal) for 800 damage; targets enemies within medium range (horizontal) for ATK x 0.7 damage
Charge time: 23 s
- Level 8
Targets enemies within medium range (frontal) for 850 damage; targets enemies within medium range (horizontal) for ATK x 0.8 damage
Charge time: 23 s
- Level 9
Targets enemies within medium range (frontal) for 900 damage; targets enemies within medium range (horizontal) for ATK x 0.9 damage
Charge time: 23 s
- Level 10
Targets enemies within medium range (frontal) for 1000 damage; targets enemies within medium range (horizontal) for ATK x 1 damage
Charge time: 23 s
QCK-type teammates for ATK Up Lv.5, DEF Up Lv.2
Show all 5 levels
- Level 1
QCK-type teammates for ATK Up Lv.1, DEF Up Lv.1
- Level 2
QCK-type teammates for ATK Up Lv.2, DEF Up Lv.1
- Level 3
QCK-type teammates for ATK Up Lv.3, DEF Up Lv.1
- Level 4
QCK-type teammates for ATK Up Lv.4, DEF Up Lv.1
- Level 5
QCK-type teammates for ATK Up Lv.5, DEF Up Lv.2
60% chance to evade Special Bind





