
Ben Beckman
First Mate's Repose
First Mate of the Red-Hair Pirates. After Shanks receives word from Rockstar and decides to go meet Whitebeard, he calmly asks whether the government will try and stop them.
Special
Changes crew's EMPTYBOMBRCVTND and unfavorable slots to character's own type, reduces crew's Bind duration by 5 turns, sets the chain multiplier to 3x for 1 turn, and if 6 PSY characters are on the crew, completely removes DEF Down immunity from all enemies
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 19 turns |
| Level 2 | 19 turns | 18 turns |
| Level 3 | 18 turns | 17 turns |
| Level 4 | 17 turns | 16 turns |
| Level 5 | 16 turns | 15 turns |
| Level 6 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts PSY and INT characters' ATK by 3x and HP by 1.2x
Crewmate Ability
Boosts PSY and INT characters' base HP by +50
Sets all slots to PSY slots at start of quest (no stacking identical abilities)
Unlocks at Limit Break 12
Support Ability
PSY characters
Reduces damage taken from INT characters by 5% and adds 13% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1% and adds 4% of character's base HP to supported character's base HP
- Level 2
Reduces damage taken from INT characters by 2% and adds 7% of character's base HP to supported character's base HP
- Level 3
Reduces damage taken from INT characters by 3% and adds 10% of character's base HP to supported character's base HP
- Level 4
Reduces damage taken from INT characters by 4% and adds 12% of character's base HP to supported character's base HP
- Level 5
Reduces damage taken from INT characters by 5% and adds 13% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,326 | 877 | 67 |
| Lv 99 | 2,947 | 1,462 | 222 |
| Lv 150 | 4,420 | 2,193 | 333 |
| Limit Break | 3,147+200 | 1,562+100 | 272+50 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base ATK by 10
Potential Ability 1: INT Damage Reduction
Boosts base RCV by 20
Show all 15
Boosts base HP by 40
Boosts base HP by 60
Add 1 Power Slot
Boosts base RCV by 30
Boosts base ATK by 30
Boosts base ATK by 40
Add Crewmate Ability 2: Sets all slots to PSY slots at start of quest (no stacking identical abilities)
Boosts base HP by 100
Reduces Special charge time by 1 turn
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,120 | 1,548 | 235 |
| Lv 110 | 3,264 | 1,619 | 245 |
| Lv 120 | 3,553 | 1,763 | 267 |
| Lv 130 | 3,842 | 1,906 | 289 |
| Lv 150 | 4,420 | 2,193 | 333 |
Pirate Rumble
- Style
Obstructer- DEF
- 131
- SPD
- 143
- Cost
- 30
Normal Attack → Heal Self Lv.2 → Power Attack → Power Attack
Targets closest enemies
Targets 1 enemy for 2000 damage; targets enemies within medium range for ATK Down Lv.5 (20 s)
Charge time: 21 s
Show all 10 levels
- Level 1
Targets 1 enemy for 1000 damage; targets enemies within medium range for ATK Down Lv.1 (11 s)
Charge time: 21 s
- Level 2
Targets 1 enemy for 1100 damage; targets enemies within medium range for ATK Down Lv.1 (12 s)
Charge time: 21 s
- Level 3
Targets 1 enemy for 1200 damage; targets enemies within medium range for ATK Down Lv.1 (13 s)
Charge time: 21 s
- Level 4
Targets 1 enemy for 1300 damage; targets enemies within medium range for ATK Down Lv.2 (14 s)
Charge time: 21 s
- Level 5
Targets 1 enemy for 1400 damage; targets enemies within medium range for ATK Down Lv.2 (15 s)
Charge time: 21 s
- Level 6
Targets 1 enemy for 1500 damage; targets enemies within medium range for ATK Down Lv.3 (16 s)
Charge time: 21 s
- Level 7
Targets 1 enemy for 1600 damage; targets enemies within medium range for ATK Down Lv.3 (17 s)
Charge time: 21 s
- Level 8
Targets 1 enemy for 1700 damage; targets enemies within medium range for ATK Down Lv.3 (18 s)
Charge time: 21 s
- Level 9
Targets 1 enemy for 1800 damage; targets enemies within medium range for ATK Down Lv.4 (19 s)
Charge time: 21 s
- Level 10
Targets 1 enemy for 2000 damage; targets enemies within medium range for ATK Down Lv.5 (20 s)
Charge time: 21 s
PSY-type teammates HP Up Lv.6
Show all 5 levels
- Level 1
PSY-type teammates HP Up Lv.2
- Level 2
PSY-type teammates HP Up Lv.3
- Level 3
PSY-type teammates HP Up Lv.4
- Level 4
PSY-type teammates HP Up Lv.5
- Level 5
PSY-type teammates HP Up Lv.6
60% chance to evade Special Bind







