
Jozu
Diamond Body
Commander of the Whitebeard Pirates' third division. In the Paramount War, he heads to Marineford together with his crew to get Ace back.
Special
Reduces Powerhouse and Fighter characters' Special charge time by 1 turn, reduces crew's Despair/ATK Down duration by 2 turns, and reduces damage taken by 60% for 1 turn
Reduces Powerhouse and Fighter characters' Special charge time by 2 turns, reduces crew's Despair/ATK Down duration by 5 turns, and reduces damage taken by 90% for 1 turn
| Level 1 | 15 / 20 turns |
| Level 2 | 14 / 19 turns |
| Level 3 | 13 / 18 turns |
| Level 4 | 12 / 17 turns |
| Level 5 | 11 / 16 turns |
| Level 6 | 10 / 15 turns |
| Max | 9 / 14 turns |
Captain Ability
Boosts Powerhouse and Fighter characters' ATK by 2.5x and reduces damage taken by 10%
Crewmate Ability
Boosts Powerhouse and Fighter characters' base HP by 50
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 631 | 383 | 35 |
| Lv 50 | 1,402 | 851 | 78 |
Evolution
Pirate Rumble
- Style
Defender- DEF
- 281
- SPD
- 98
- Cost
- 30
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets enemies with high DEF
Targets 1 enemy for ATK x 2 damage; targets STR-type teammates for DEF Up Lv.2 (15 s), HP 1000 healing
Charge time: 31 s
Show all 10 levels
- Level 1
Targets 1 enemy for ATK x 1 damage; targets STR-type teammates for DEF Up Lv.1 (6 s), HP 100 healing
Charge time: 31 s
- Level 2
Targets 1 enemy for ATK x 1.1 damage; targets STR-type teammates for DEF Up Lv.1 (7 s), HP 200 healing
Charge time: 31 s
- Level 3
Targets 1 enemy for ATK x 1.2 damage; targets STR-type teammates for DEF Up Lv.1 (8 s), HP 300 healing
Charge time: 31 s
- Level 4
Targets 1 enemy for ATK x 1.3 damage; targets STR-type teammates for DEF Up Lv.1 (9 s), HP 400 healing
Charge time: 31 s
- Level 5
Targets 1 enemy for ATK x 1.4 damage; targets STR-type teammates for DEF Up Lv.1 (10 s), HP 500 healing
Charge time: 31 s
- Level 6
Targets 1 enemy for ATK x 1.5 damage; targets STR-type teammates for DEF Up Lv.1 (11 s), HP 600 healing
Charge time: 31 s
- Level 7
Targets 1 enemy for ATK x 1.6 damage; targets STR-type teammates for DEF Up Lv.1 (12 s), HP 700 healing
Charge time: 31 s
- Level 8
Targets 1 enemy for ATK x 1.7 damage; targets STR-type teammates for DEF Up Lv.1 (13 s), HP 800 healing
Charge time: 31 s
- Level 9
Targets 1 enemy for ATK x 1.8 damage; targets STR-type teammates for DEF Up Lv.1 (14 s), HP 900 healing
Charge time: 31 s
- Level 10
Targets 1 enemy for ATK x 2 damage; targets STR-type teammates for DEF Up Lv.2 (15 s), HP 1000 healing
Charge time: 31 s
STR-type teammates HP Up Lv.5, DEF Up Lv.2
Show all 5 levels
- Level 1
STR-type teammates HP Up Lv.1, DEF Up Lv.2
- Level 2
STR-type teammates HP Up Lv.2, DEF Up Lv.2
- Level 3
STR-type teammates HP Up Lv.3, DEF Up Lv.2
- Level 4
STR-type teammates HP Up Lv.4, DEF Up Lv.2
- Level 5
STR-type teammates HP Up Lv.5, DEF Up Lv.2
60% chance to evade Action Bind








