
Diamond Jozu
Withstanding the World's Strongest Slash
Commander of the Whitebeard Pirates' third division. Some of his impressive feats during the Paramount War include blocking the slash of the world's greatest swordsman, Mihawk, and clashing with Admiral Aokiji.
Special
Reduces Powerhouse and Fighter characters' Special charge time by 1 turn, reduces crew's Despair/ATK Down duration by 2 turns, and reduces damage taken by 60% for 1 turn
Reduces Powerhouse and Fighter characters' Special charge time by 2 turns, reduces crew's Despair/ATK Down duration by 5 turns, and reduces damage taken by 90% for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 15 / 20 turns | 14 / 19 turns |
| Level 2 | 14 / 19 turns | 13 / 18 turns |
| Level 3 | 13 / 18 turns | 12 / 17 turns |
| Level 4 | 12 / 17 turns | 11 / 16 turns |
| Level 5 | 11 / 16 turns | 10 / 15 turns |
| Level 6 | 10 / 15 turns | 9 / 14 turns |
| Max | 9 / 14 turns | 8 / 13 turns |
−1 turn at Limit Break 14
Reduces Powerhouse and Fighter characters' Special charge time by 1 turn, reduces crew's Despair/ATK Down duration by 3 turns, and reduces damage taken by 60% for 1 turn
Reduces Powerhouse and Fighter characters' Special charge time by 2 turns, reduces crew's Despair/ATK Down duration by 6 turns, reduces damage taken by 95% for 1 turn, and applies -20% Powerhouse and Fighter Resistance to all enemies for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 15 / 20 turns | 14 / 19 turns |
| Level 2 | 14 / 19 turns | 13 / 18 turns |
| Level 3 | 13 / 18 turns | 12 / 17 turns |
| Level 4 | 12 / 17 turns | 11 / 16 turns |
| Level 5 | 11 / 16 turns | 10 / 15 turns |
| Level 6 | 10 / 15 turns | 9 / 14 turns |
| Max | 9 / 14 turns | 8 / 13 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 14
Captain Ability
Boosts Powerhouse and Fighter characters' ATK by 3x and reduces damage taken by 10%
Crewmate Ability
Boosts Powerhouse and Fighter characters' base HP by 50
Reduces character's Special Reverse by 3 turns
Unlocks at Limit Break 12
Support Ability
Portgas D. Ace, Edward Newgate (Whitebeard)
Once per quest, if inflicted with ATK Down status from the enemy, reduces ATK Down duration by 2 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with ATK Down status from the enemy, reduces ATK Down duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with ATK Down status from the enemy, reduces ATK Down duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with ATK Down status from the enemy, reduces ATK Down duration by 1 turn at start of crew's next turn
- Level 4
Once per quest, if inflicted with ATK Down status from the enemy, reduces ATK Down duration by 1 turn at start of crew's next turn
- Level 5
Once per quest, if inflicted with ATK Down status from the enemy, reduces ATK Down duration by 2 turns at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,390 | 839 | 66 |
| Lv 99 | 3,088 | 1,399 | 219 |
| Lv 150 | 4,632 | 2,098 | 328 |
| Limit Break | 3,288+200 | 1,499+100 | 269+50 |
| Limit Break+ | 3,488+400 | 1,699+300 | 369+150 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base ATK by 10
Potential Ability 1: Slot Bind Resistance
Boosts base ATK by 10
Show all 25
Boosts base RCV by 10
Boosts base RCV by 20
Add 1 Power Slot
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 30
Add Crewmate Ability 2: Reduces character's Special Reverse by 3 turns
Boosts base ATK by 50
Reduces Special charge time by 1 turn
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 50
Potential Ability 3: Pinch Healing
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,269 | 1,481 | 231 |
| Lv 110 | 3,421 | 1,549 | 242 |
| Lv 120 | 3,723 | 1,686 | 263 |
| Lv 130 | 4,026 | 1,823 | 285 |
| Lv 150 | 4,632 | 2,098 | 328 |
| New Special · New Crewmate Ability 1 | |||
Evolution
Pirate Rumble
- Style
Defender- DEF
- 281
- SPD
- 98
- Cost
- 30
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets enemies with high DEF
Targets 1 enemy for ATK x 2 damage; targets STR-type teammates for DEF Up Lv.2 (15 s), HP 1000 healing
Charge time: 31 s
Show all 10 levels
- Level 1
Targets 1 enemy for ATK x 1 damage; targets STR-type teammates for DEF Up Lv.1 (6 s), HP 100 healing
Charge time: 31 s
- Level 2
Targets 1 enemy for ATK x 1.1 damage; targets STR-type teammates for DEF Up Lv.1 (7 s), HP 200 healing
Charge time: 31 s
- Level 3
Targets 1 enemy for ATK x 1.2 damage; targets STR-type teammates for DEF Up Lv.1 (8 s), HP 300 healing
Charge time: 31 s
- Level 4
Targets 1 enemy for ATK x 1.3 damage; targets STR-type teammates for DEF Up Lv.1 (9 s), HP 400 healing
Charge time: 31 s
- Level 5
Targets 1 enemy for ATK x 1.4 damage; targets STR-type teammates for DEF Up Lv.1 (10 s), HP 500 healing
Charge time: 31 s
- Level 6
Targets 1 enemy for ATK x 1.5 damage; targets STR-type teammates for DEF Up Lv.1 (11 s), HP 600 healing
Charge time: 31 s
- Level 7
Targets 1 enemy for ATK x 1.6 damage; targets STR-type teammates for DEF Up Lv.1 (12 s), HP 700 healing
Charge time: 31 s
- Level 8
Targets 1 enemy for ATK x 1.7 damage; targets STR-type teammates for DEF Up Lv.1 (13 s), HP 800 healing
Charge time: 31 s
- Level 9
Targets 1 enemy for ATK x 1.8 damage; targets STR-type teammates for DEF Up Lv.1 (14 s), HP 900 healing
Charge time: 31 s
- Level 10
Targets 1 enemy for ATK x 2 damage; targets STR-type teammates for DEF Up Lv.2 (15 s), HP 1000 healing
Charge time: 31 s
STR-type teammates HP Up Lv.5, DEF Up Lv.2
Show all 5 levels
- Level 1
STR-type teammates HP Up Lv.1, DEF Up Lv.2
- Level 2
STR-type teammates HP Up Lv.2, DEF Up Lv.2
- Level 3
STR-type teammates HP Up Lv.3, DEF Up Lv.2
- Level 4
STR-type teammates HP Up Lv.4, DEF Up Lv.2
- Level 5
STR-type teammates HP Up Lv.5, DEF Up Lv.2
60% chance to evade Action Bind








