
Emporio Ivankov
Miraculous Engineer of the Human Body
Queen of the Kamabakka Queendom and officer in the Revolutionary Army. When Bon is distressed at the sight of Luffy suffering through his hormone treatment, he rebukes Bon with a forceful smack. He explains how hard it is to save a life that is beyond saving and also tells Bon what the true meaning of a miracle is.
Special
Cuts crew's HP by 1% but boosts ATK and type effects of normal attacks for QCK and INT characters by 1.75x for 3 turns, and halves crew's ATK for 10 turns after 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 17 turns |
| Level 2 | 17 turns | 16 turns |
| Level 3 | 16 turns | 15 turns |
| Level 4 | 15 turns | 14 turns |
| Level 5 | 14 turns | 13 turns |
| Level 6 | 13 turns | 12 turns |
| Max | 12 turns | 11 turns |
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts QCK and INT characters' ATK by 2.5 and heals crew by 1,000 HP at end of turn
Crewmate Ability
Boosts QCK characters' base ATK and RCV by 50
Reduces character's Special Bind duration by 3 turns
Unlocks at Limit Break 12
Support Ability
Monkey D. Luffy, Bentham (Mr. 2 Bon Clay)
Reduces damage taken from STR characters by 5% and adds 7% of character's base ATK and RCV to supported character's base ATK and RCV
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1% and adds 1% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 2
Reduces damage taken from STR characters by 2% and adds 2% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 3
Reduces damage taken from STR characters by 3% and adds 3% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 4
Reduces damage taken from STR characters by 4% and adds 5% of character's base ATK and RCV to supported character's base ATK and RCV
- Level 5
Reduces damage taken from STR characters by 5% and adds 7% of character's base ATK and RCV to supported character's base ATK and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,119 | 759 | 188 |
| Lv 99 | 2,524 | 1,339 | 333 |
| Lv 150 | 3,786 | 2,008 | 499 |
| Limit Break | 2,724+200 | 1,439+100 | 383+50 |
| Limit Break+ | 2,924+400 | 1,639+300 | 483+150 |
Limit Break
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base HP by 30
Potential Ability 1: RCV Bind Resistance
Boosts base HP by 50
Show all 25
Boosts base ATK by 20
Boosts base ATK by 30
Add 1 Power Slot
Boosts base RCV by 30
Boosts base ATK by 20
Boosts base ATK by 30
Add Crewmate Ability 2: Reduces character's Special Bind duration by 3 turns
Boosts base HP by 50
Boosts base HP by 70
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Fear Resistance
Potential Abilities
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,672 | 1,417 | 352 |
| Lv 110 | 2,796 | 1,483 | 368 |
| Lv 120 | 3,043 | 1,614 | 401 |
| Lv 130 | 3,291 | 1,745 | 433 |
| Lv 150 | 3,786 | 2,008 | 499 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 105
- SPD
- 158
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range for ATK x 0.9 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.5 (16 s)
Charge time: 35 s
Show all 10 levels
- Level 1
Targets enemies within medium range for ATK x 0.6 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.1 (15 s)
Charge time: 35 s
- Level 2
Targets enemies within medium range for ATK x 0.63 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.1 (15 s)
Charge time: 35 s
- Level 3
Targets enemies within medium range for ATK x 0.66 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.1 (15 s)
Charge time: 35 s
- Level 4
Targets enemies within medium range for ATK x 0.69 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.2 (15 s)
Charge time: 35 s
- Level 5
Targets enemies within medium range for ATK x 0.72 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.2 (15 s)
Charge time: 35 s
- Level 6
Targets enemies within medium range for ATK x 0.75 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.2 (15 s)
Charge time: 35 s
- Level 7
Targets enemies within medium range for ATK x 0.78 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.3 (15 s)
Charge time: 35 s
- Level 8
Targets enemies within medium range for ATK x 0.81 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.3 (15 s)
Charge time: 35 s
- Level 9
Targets enemies within medium range for ATK x 0.84 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.3 (16 s)
Charge time: 35 s
- Level 10
Targets enemies within medium range for ATK x 0.9 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.5 (16 s)
Charge time: 35 s
If current HP is below 50%, self ATK Up Lv.5
Show all 5 levels
- Level 1
If current HP is below 50%, self ATK Up Lv.1
- Level 2
If current HP is below 50%, self ATK Up Lv.2
- Level 3
If current HP is below 50%, self ATK Up Lv.3
- Level 4
If current HP is below 50%, self ATK Up Lv.4
- Level 5
If current HP is below 50%, self ATK Up Lv.5























