Emporio Ivankov

Miraculous Engineer of the Human Body

Queen of the Kamabakka Queendom and officer in the Revolutionary Army. When Bon is distressed at the sight of Luffy suffering through his hormone treatment, he rebukes Bon with a forceful smack. He explains how hard it is to save a life that is beyond saving and also tells Bon what the true meaning of a miracle is.

Special

Emporio Energy Hormone

Cuts crew's HP by 1% but boosts ATK and type effects of normal attacks for QCK and INT characters by 1.75x for 3 turns, and halves crew's ATK for 10 turns after 3 turns

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Level 613 turns12 turns
Max12 turns11 turns

−1 turn at Limit Break 24 (LB+)

Captain Ability

Guidance toward a Miracle

Boosts QCK and INT characters' ATK by 2.5 and heals crew by 1,000 HP at end of turn

Crewmate Ability

+STATS

Boosts QCK characters' base ATK and RCV by 50

RES

Reduces character's Special Bind duration by 3 turns

Unlocks at Limit Break 12

Support Ability

Supported Characters

Monkey D. Luffy, Bentham (Mr. 2 Bon Clay)

Level 5 (Max)

Reduces damage taken from STR characters by 5% and adds 7% of character's base ATK and RCV to supported character's base ATK and RCV

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 1% and adds 1% of character's base ATK and RCV to supported character's base ATK and RCV

  2. Level 2

    Reduces damage taken from STR characters by 2% and adds 2% of character's base ATK and RCV to supported character's base ATK and RCV

  3. Level 3

    Reduces damage taken from STR characters by 3% and adds 3% of character's base ATK and RCV to supported character's base ATK and RCV

  4. Level 4

    Reduces damage taken from STR characters by 4% and adds 5% of character's base ATK and RCV to supported character's base ATK and RCV

  5. Level 5

    Reduces damage taken from STR characters by 5% and adds 7% of character's base ATK and RCV to supported character's base ATK and RCV

Stats

HPATKRCV
Lv 11,119759188
Lv 992,5241,339333
Lv 1503,7862,008499
Limit Break2,724+2001,439+100383+50
Limit Break+2,924+4001,639+300483+150

Limit Break

01

Boosts base RCV by 10

02

Boosts base RCV by 10

03

Boosts base HP by 30

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base HP by 50

Show all 25
06

Boosts base ATK by 20

07

Boosts base ATK by 30

08

Add 1 Power Slot

09

Boosts base RCV by 30

10

Boosts base ATK by 20

11

Boosts base ATK by 30

12

Add Crewmate Ability 2: Reduces character's Special Bind duration by 3 turns

13

Boosts base HP by 50

14

Boosts base HP by 70

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base RCV by 50

19

Boosts base HP by 100

20

Boosts base HP by 100

21

Boosts base ATK by 50

22

Boosts base RCV by 50

23

Boosts base ATK by 100

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: Fear Resistance

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1052,6721,417352
Lv 1102,7961,483368
Lv 1203,0431,614401
Lv 1303,2911,745433
Lv 1503,7862,008499

Evolution

Emporio Ivankov
Sea HorseBlue Hermit CrabRainbow Hermit CrabBlue Armored CrabBlue Striped Dragon
30,000 Beli
Emporio Ivankov

Pirate Rumble

Style
Attacker
DEF
105
SPD
158
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Emporio Energy Hormone
Level 10 (Max)

Targets enemies within medium range for ATK x 0.9 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.5 (16 s)

Charge time: 35 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range for ATK x 0.6 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.1 (15 s)

    Charge time: 35 s

  2. Level 2

    Targets enemies within medium range for ATK x 0.63 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.1 (15 s)

    Charge time: 35 s

  3. Level 3

    Targets enemies within medium range for ATK x 0.66 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.1 (15 s)

    Charge time: 35 s

  4. Level 4

    Targets enemies within medium range for ATK x 0.69 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.2 (15 s)

    Charge time: 35 s

  5. Level 5

    Targets enemies within medium range for ATK x 0.72 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.2 (15 s)

    Charge time: 35 s

  6. Level 6

    Targets enemies within medium range for ATK x 0.75 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.2 (15 s)

    Charge time: 35 s

  7. Level 7

    Targets enemies within medium range for ATK x 0.78 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.3 (15 s)

    Charge time: 35 s

  8. Level 8

    Targets enemies within medium range for ATK x 0.81 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.3 (15 s)

    Charge time: 35 s

  9. Level 9

    Targets enemies within medium range for ATK x 0.84 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.3 (16 s)

    Charge time: 35 s

  10. Level 10

    Targets enemies within medium range for ATK x 0.9 damage; targets Fighter/Free Spirit class teammates for SPD Up Lv.5 (16 s)

    Charge time: 35 s

Ability
Level 5 (Max)

If current HP is below 50%, self ATK Up Lv.5

Show all 5 levels
  1. Level 1

    If current HP is below 50%, self ATK Up Lv.1

  2. Level 2

    If current HP is below 50%, self ATK Up Lv.2

  3. Level 3

    If current HP is below 50%, self ATK Up Lv.3

  4. Level 4

    If current HP is below 50%, self ATK Up Lv.4

  5. Level 5

    If current HP is below 50%, self ATK Up Lv.5

Family

Emporio Ivankov
Emporio Ivankov: NeoEmporio Ivankov: NeoEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio Ivankov: NeoEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio IvankovEmporio Ivankov
Linked families
Dragon & Ivankov & KumaIvankov & Bon ClayIvankov & Kuma