
Red-Hair Pirates
Pirates Making Merry at the Feast
Captain and officers of the Red-Hair Pirates. They love to party, to the point where they drank every last drop of booze at the Windmill Village tavern. They're pirates who have no interest in pointless battles, so much that they're willing to laugh it off even when mountain bandits pour drinks over the captain's head and insult them.
Special
Reduces all enemies' HP by 20% (ignoring all defensive effects), sets the chain multiplier to 3.5x for 3 turns, and becomes "Red-Hair Pirates" for 3 turns
| Level 1 | 18 turns |
| Level 2 | 17 turns |
| Level 3 | 16 turns |
| Level 4 | 15 turns |
| Level 5 | 14 turns |
| Max | 13 turns |
Captain Ability
Boosts crew's ATK by 4.5x, HP by 1.2x, makes QCKPSY slots have matching slot effects, reduces damage taken by 20%, reduces crew's Special Bind duration by 10 turns, and deals non-type damage to all enemies at end of turn based on number of PERFECTs landed during a turn (up to 1,000x character's ATK)
Boosts crew's ATK by 3.5x, HP by 1.2x, makes QCK slots have matching slot effects, and reduces crew's Special Bind duration by 10 turns
Boosts crew's ATK by 3.25x, HP by 1.2x, makes PSY slots have matching slot effects, reduces damage taken by 10%, and reduces crew's Special Bind duration by 10 turns
Crewmate Ability
Lets character completely evade Special Bind
Lets character completely evade Special Bind
Lets character completely evade Special Bind
Switch Effect
Changes adjacent slots to character's own type and boosts crew's ATK by 1.5x for 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 700 | 388 | 69 |
| Lv 70 | 1,688 | 954 | 171 |
Evolution
Pirate Rumble
- Style
Defender- DEF
- 237
- SPD
- 133
- Cost
- 55
Normal Attack → Power Attack → Heal Self Lv.1
Targets enemies with high ATK
Targets enemies within medium range (horizontal) for HP 21% reduction; targets team for DEF Up Lv.4 (14 s)
Charge time: 24 s
Show all 10 levels
- Level 1
Targets enemies within medium range (horizontal) for HP 18% reduction; targets team for DEF Up Lv.2 (5 s)
Charge time: 24 s
- Level 2
Targets enemies within medium range (horizontal) for HP 18% reduction; targets team for DEF Up Lv.2 (6 s)
Charge time: 24 s
- Level 3
Targets enemies within medium range (horizontal) for HP 18% reduction; targets team for DEF Up Lv.2 (7 s)
Charge time: 24 s
- Level 4
Targets enemies within medium range (horizontal) for HP 18% reduction; targets team for DEF Up Lv.2 (8 s)
Charge time: 24 s
- Level 5
Targets enemies within medium range (horizontal) for HP 19% reduction; targets team for DEF Up Lv.2 (9 s)
Charge time: 24 s
- Level 6
Targets enemies within medium range (horizontal) for HP 19% reduction; targets team for DEF Up Lv.2 (10 s)
Charge time: 24 s
- Level 7
Targets enemies within medium range (horizontal) for HP 19% reduction; targets team for DEF Up Lv.3 (11 s)
Charge time: 24 s
- Level 8
Targets enemies within medium range (horizontal) for HP 19% reduction; targets team for DEF Up Lv.3 (12 s)
Charge time: 24 s
- Level 9
Targets enemies within medium range (horizontal) for HP 20% reduction; targets team for DEF Up Lv.3 (13 s)
Charge time: 24 s
- Level 10
Targets enemies within medium range (horizontal) for HP 21% reduction; targets team for DEF Up Lv.4 (14 s)
Charge time: 24 s
When remaining time is less than 70 s, team DEF Up Lv.5; when remaining time is less than 70 s, self ATK Up Lv.3
Show all 5 levels
- Level 1
When remaining time is less than 70 s, team DEF Up Lv.1; when remaining time is less than 70 s, self ATK Up Lv.3
- Level 2
When remaining time is less than 70 s, team DEF Up Lv.2; when remaining time is less than 70 s, self ATK Up Lv.3
- Level 3
When remaining time is less than 70 s, team DEF Up Lv.3; when remaining time is less than 70 s, self ATK Up Lv.3
- Level 4
When remaining time is less than 70 s, team DEF Up Lv.4; when remaining time is less than 70 s, self ATK Up Lv.3
- Level 5
When remaining time is less than 70 s, team DEF Up Lv.5; when remaining time is less than 70 s, self ATK Up Lv.3
50% chance to evade Special Bind
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
400 medals · Dec 27, 2025 – Feb 26, 2026
Kizuna Clash · 2024-09-18 – 2024-09-22Reward

