Vivi & Rebecca

Shared Benefactor

Princess of Alabasta and an attendant from Dressrosa. They met at the World Council and hit it off right way. When Shirahoshi says she's in Luffy's debt, they both responded "ditto" at the same time.

Special

Memories of Adventure

Completely removes all enemies' DEF Up and damage reduction (except [Damage Cut]), doubles the type effects of normal attacks for Cerebral and Striker characters for 2 turns, and becomes "Vivi & Rebecca" for 3 turns

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Max13 turns12 turns

−1 turn at Limit Break 39 (LB+)

Captain Ability

Vivi & RebeccaDual
Princesses of the World Council

Boosts crew's ATK by 1.75x and HP by 1.2x, boosts the type effects of normal attacks for crew by 2.5x, makes crew's PSYINT slots have matching slot effects, and reduces damage taken by 20%

Nefeltari Vivi
Feeling Like a Pirate Again

Boosts crew's ATK by 1.75x and HP by 1.2x, boosts the type effects of normal attacks for crew by 1.75x, makes crew's PSY slots have matching slot effects, and reduces damage taken by 20%

Rebecca
Princess Turned Attendant

Boosts crew's ATK by 1.75x and HP by 1.2x, boosts the type effects of normal attacks for crew by 2x, and makes crew's INT slots have matching slot effects

Crewmate Ability

Vivi & RebeccaDual
+STATS

Boosts Cerebral and Striker characters' base stats by 75

UNIQ

Makes Cerebral and Striker characters' QCK slots have matching slot effects

Unlocks at Limit Break 23

Nefeltari Vivi
+STATS

Boosts Cerebral and Striker characters' base HP and RCV by 50

Rebecca
+STATS

Boosts Cerebral and Striker characters' base ATK by 50

Switch Effect

Base

Changes Cerebral and Striker characters' STRDEX slots to character's own type, heals crew by 2,000 HP at end of turn, and sets chain multiplier to 2.5x for 1 turn

Stats

HPATKRCV
Lv 11,354604191
Lv 993,3871,512478
Lv 1505,0802,268717
Limit Break3,887+5001,712+200578+100
Limit Break+4,087+7001,912+400678+200

Limit Break

01

Boosts base HP by 30

02

Boosts base HP by 40

03

Boosts base HP by 50

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base RCV by 5

Show all 40
06

Boosts base RCV by 10

07

Boosts base RCV by 10

08

Boosts base ATK by 5

09

Boosts base ATK by 10

10

Boosts base ATK by 10

11

Boosts base ATK by 15

12

Boosts base HP by 50

13

Boosts base HP by 75

14

Boosts base HP by 75

15

Potential Ability 2: RCV Bind Resistance

16

Boosts base RCV by 10

17

Boosts base RCV by 15

18

Boosts base RCV by 15

19

Boosts base ATK by 20

20

Boosts base ATK by 20

21

Boosts base ATK by 25

22

Boosts base ATK by 25

23

Add Crewmate Ability 2: Makes Cerebral and Striker characters' QCK slots have matching slot effects

24

Boosts base HP by 80

25

Boosts base HP by 100

26

Boosts base RCV by 15

27

Boosts base RCV by 20

28

Boosts base ATK by 30

29

Boosts base ATK by 40

30

Potential Ability 3: Pinch Healing

31

Expand Limit Break (LB+)

32

Boosts base RCV by 25

33

Boosts base ATK by 50

34

Boosts base RCV by 25

35

Boosts base HP by 100

36

Boosts base RCV by 50

37

Boosts base ATK by 50

38

Boosts base HP by 100

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 7 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 2 turns

  2. Level 2

    Reduces RCV Bind duration by 3 turns

  3. Level 3

    Reduces RCV Bind duration by 4 turns

  4. Level 4

    Reduces RCV Bind duration by 5 turns

  5. Level 5

    Reduces RCV Bind duration by 7 turns

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1053,5861,600506
Lv 1103,7521,675529
Lv 1204,0841,823576
Lv 1304,4161,971623
Lv 1505,0802,268717

Evolution

Vivi & Rebecca
Sea StallionGreen Striped DragonRed Striped DragonRainbow Robber PenguinRainbow Striped Dragon
75,000 Beli
Vivi & Rebecca
Vivi & Rebecca
Super Evolution · 200,000 Beli
Vivi & Rebecca

Pirate Rumble

Style
Supporter
DEF
139
SPD
170
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Heal Lv.2 (Large Range)

Targets closest enemies

Memories of Adventure
Level 10 (Max)

Targets all enemies for DEF Down Lv.3 (30 s); targets Striker/Cerebral class teammates for ATK Up Lv.3 (30 s)

Charge time: 24 s

Show all 10 levels
  1. Level 1

    Targets all enemies for DEF Down Lv.1 (15 s); targets Striker/Cerebral class teammates for ATK Up Lv.1 (15 s)

    Charge time: 24 s

  2. Level 2

    Targets all enemies for DEF Down Lv.1 (16 s); targets Striker/Cerebral class teammates for ATK Up Lv.1 (16 s)

    Charge time: 24 s

  3. Level 3

    Targets all enemies for DEF Down Lv.1 (18 s); targets Striker/Cerebral class teammates for ATK Up Lv.1 (18 s)

    Charge time: 24 s

  4. Level 4

    Targets all enemies for DEF Down Lv.1 (20 s); targets Striker/Cerebral class teammates for ATK Up Lv.1 (20 s)

    Charge time: 24 s

  5. Level 5

    Targets all enemies for DEF Down Lv.1 (21 s); targets Striker/Cerebral class teammates for ATK Up Lv.1 (21 s)

    Charge time: 24 s

  6. Level 6

    Targets all enemies for DEF Down Lv.1 (23 s); targets Striker/Cerebral class teammates for ATK Up Lv.1 (23 s)

    Charge time: 24 s

  7. Level 7

    Targets all enemies for DEF Down Lv.2 (25 s); targets Striker/Cerebral class teammates for ATK Up Lv.2 (25 s)

    Charge time: 24 s

  8. Level 8

    Targets all enemies for DEF Down Lv.2 (26 s); targets Striker/Cerebral class teammates for ATK Up Lv.2 (26 s)

    Charge time: 24 s

  9. Level 9

    Targets all enemies for DEF Down Lv.2 (28 s); targets Striker/Cerebral class teammates for ATK Up Lv.2 (28 s)

    Charge time: 24 s

  10. Level 10

    Targets all enemies for DEF Down Lv.3 (30 s); targets Striker/Cerebral class teammates for ATK Up Lv.3 (30 s)

    Charge time: 24 s

Ability
Level 5 (Max)

When remaining time is less than 70 s, Striker/Cerebral class teammates ATK Up Lv.7

Show all 5 levels
  1. Level 1

    When remaining time is less than 70 s, Striker/Cerebral class teammates ATK Up Lv.3

  2. Level 2

    When remaining time is less than 70 s, Striker/Cerebral class teammates ATK Up Lv.4

  3. Level 3

    When remaining time is less than 70 s, Striker/Cerebral class teammates ATK Up Lv.5

  4. Level 4

    When remaining time is less than 70 s, Striker/Cerebral class teammates ATK Up Lv.6

  5. Level 5

    When remaining time is less than 70 s, Striker/Cerebral class teammates ATK Up Lv.7

Resilience

50% chance to evade Action Bind

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Vivi & Rebecca
Vivi & RebeccaVivi & RebeccaVivi & RebeccaVivi & Rebecca
Linked families
Nami & ViviNefeltari ViviRebeccaRebecca & ViolaToy Soldier & RebeccaVivi & KarooVivi & Karoo & Rebecca & LeoVivi & Rebecca & Shirahoshi & MansherryVivi & Wapol