Vivi & Rebecca

Cheerful Talk About Their Savior

Princess of Alabasta and an attendant from Dressrosa. They meet at the Reverie and become absorbed in a conversation on the topic of their savior, Luffy. Shirahoshi also joins in on the conversation later. They all hope to see Luffy again.

Special

Talking About Memories of Their Savior

Completely removes all enemies' DEF Up and damage reduction (except [Damage Cut]), boosts the type effects of normal attacks for Cerebral and Striker characters by 2.75x for 3 turns (up to 2 type effect increasing effects can be applied), and becomes "Vivi & Rebecca" for 3 turns

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Max13 turns12 turns

−1 turn at Limit Break 39 (LB+)

Talking About Memories of Their SaviorLLB

Completely removes all enemies' DEF Up and damage reduction (except [Damage Cut]). If crew has type effect nullification when Special is launched, boosts Cerebral and Striker characters' chain multiplier growth rate of normal attacks up to +0.6 (GOOD +0.2; GREAT +0.4; PERFECT +0.6) for 3 turns (boosts the type effects of normal attacks for Cerebral and Striker characters by 3x for 3 turns otherwisel; up to 2 type effect increasing effects can be applied), and becomes "Vivi & Rebecca" for 3 turns

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Max13 turns12 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 39 (LB+)

Captain Ability

Vivi & RebeccaDual
An Absorbing Conversation for Two

Boosts crew's ATK by 3.25x, boosts the type effects of normal attacks for crew by 1.75x, boosts HP by 1.2x, makes crew's PSYINTTNDRCV slots have matching slot effects, and reduces damage taken by 20%

LLB

Reduces crew's Special charge time by 1 turn and Switch Effect use by 1, boosts crew's ATK by 3.25x, boosts the type effects of normal attacks for crew by 1.8x, boosts HP by 1.2x, makes crew's PSYINTTNDRCV slots have matching slot effects, and reduces damage taken by 20%

Unlocks at Level Limit Break step 3 (Lv 120)

Nefeltari Vivi
Remembering the Bond Marked on the Left Arm

Boosts crew's ATK by 3.25x, boosts the type effects of normal attacks for crew by 1.5x, boosts HP by 1.2x, makes crew's PSYTND slots have matching slot effects, and reduces damage taken by 20%

LLB

Reduces crew's Special charge time by 1 turn and Switch Effect use by 1, boosts crew's ATK by 3.25x, boosts the type effects of normal attacks for crew by 1.5x, boosts HP by 1.2x, makes crew's PSYTND slots have matching slot effects, and reduces damage taken by 20%

Unlocks at Level Limit Break step 3 (Lv 120)

Rebecca
Remembering the Words of Their Savior

Boosts crew's ATK by 3x, boosts the type effects of normal attacks for crew by 1.75x, boosts HP by 1.2x, makes crew's INTRCV slots have matching slot effects, and reduces damage taken by 20%

LLB

Reduces crew's Special charge time by 1 turn and Switch Effect use by 1, boosts crew's ATK by 3x, boosts the type effects of normal attacks for crew by 1.75x, boosts HP by 1.2x, makes crew's INTRCV slots have matching slot effects, and reduces damage taken by 20%

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

Vivi & RebeccaDual
+STATS

Boosts Cerebral and Striker characters' base stats by 75

UNIQ

Makes Cerebral and Striker characters' QCK slots have matching slot effects

Unlocks at Limit Break 23

Nefeltari Vivi
+STATS

Boosts Cerebral and Striker characters' base HP and RCV by 50

Rebecca
+STATS

Boosts Cerebral and Striker characters' base ATK by 50

Switch Effect

Base

Changes Cerebral and Striker characters' STRDEX slots to character's own type, heals crew by 3,000 HP at end of turn for 1 turn, and sets the chain multiplier to 2.5x for 1 turn

Super SwitchSwitch times · 8

Changes Cerebral and Striker characters' BLOCK and type slots to character's own type, heals crew by 10,000 HP at end of turn for 1 turn, and sets the chain multiplier's minimum value at 2.75 and maximum value at 35.0 for 1 turn

Stats

HPATKRCV
Lv 11,8041,102249
Lv 993,6081,653498
Lv 1505,4122,479747
Limit Break4,108+5001,853+200598+100
Limit Break+4,308+7002,053+400698+200

Limit Break

01

Boosts base HP by 30

02

Boosts base HP by 40

03

Boosts base HP by 50

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base RCV by 5

Show all 40
06

Boosts base RCV by 10

07

Boosts base RCV by 10

08

Boosts base ATK by 5

09

Boosts base ATK by 10

10

Boosts base ATK by 10

11

Boosts base ATK by 15

12

Boosts base HP by 50

13

Boosts base HP by 75

14

Boosts base HP by 75

15

Potential Ability 2: RCV Bind Resistance

16

Boosts base RCV by 10

17

Boosts base RCV by 15

18

Boosts base RCV by 15

19

Boosts base ATK by 20

20

Boosts base ATK by 20

21

Boosts base ATK by 25

22

Boosts base ATK by 25

23

Add Crewmate Ability 2: Makes Cerebral and Striker characters' QCK slots have matching slot effects

24

Boosts base HP by 80

25

Boosts base HP by 100

26

Boosts base RCV by 15

27

Boosts base RCV by 20

28

Boosts base ATK by 30

29

Boosts base ATK by 40

30

Potential Ability 3: Pinch Healing

31

Expand Limit Break (LB+)

32

Boosts base RCV by 25

33

Boosts base ATK by 50

34

Boosts base RCV by 25

35

Boosts base HP by 100

36

Boosts base RCV by 50

37

Boosts base ATK by 50

38

Boosts base HP by 100

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 7 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 2 turns

  2. Level 2

    Reduces RCV Bind duration by 3 turns

  3. Level 3

    Reduces RCV Bind duration by 4 turns

  4. Level 4

    Reduces RCV Bind duration by 5 turns

  5. Level 5

    Reduces RCV Bind duration by 7 turns

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Level Limit Break

HPATKRCV
Lv 1053,8201,750527
Lv 1103,9971,831551
New Pirate Rumble skills
Lv 1204,3501,993600
New Captain Ability
Lv 1304,7042,155649
New Pirate Rumble skills
Lv 1505,4122,479747
New Special · New Pirate Rumble skills

Evolution

Vivi & Rebecca
Sea StallionGreen Striped DragonRed Striped DragonRainbow Robber PenguinRainbow Striped Dragon
75,000 Beli
Vivi & Rebecca
Vivi & Rebecca
Super Evolution · 200,000 Beli
Vivi & Rebecca

Pirate Rumble

Style
Supporter
DEF
164
SPD
175
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Heal Lv.2 (Large Range)

Targets closest enemies

Talking About Memories of Their Savior
Level 10 (Max)

Targets all enemies for DEF Down Lv.5 (30 s); targets Striker/Cerebral class teammates for ATK Up Lv.6 (30 s), SPD Up Lv.6 (30 s); when remaining time is less than 70 s, targets (not including self) 1 high ATK teammate for Special CT 20% reduction

Charge time: 24 s

Show all 10 levels
  1. Level 1

    Targets all enemies for DEF Down Lv.3 (21 s); targets Striker/Cerebral class teammates for ATK Up Lv.4 (21 s), SPD Up Lv.4 (21 s); when remaining time is less than 70 s, targets (not including self) 1 high ATK teammate for Special CT 11% reduction

    Charge time: 24 s

  2. Level 2

    Targets all enemies for DEF Down Lv.3 (22 s); targets Striker/Cerebral class teammates for ATK Up Lv.4 (22 s), SPD Up Lv.4 (22 s); when remaining time is less than 70 s, targets (not including self) 1 high ATK teammate for Special CT 12% reduction

    Charge time: 24 s

  3. Level 3

    Targets all enemies for DEF Down Lv.3 (23 s); targets Striker/Cerebral class teammates for ATK Up Lv.4 (23 s), SPD Up Lv.4 (23 s); when remaining time is less than 70 s, targets (not including self) 1 high ATK teammate for Special CT 13% reduction

    Charge time: 24 s

  4. Level 4

    Targets all enemies for DEF Down Lv.3 (24 s); targets Striker/Cerebral class teammates for ATK Up Lv.4 (24 s), SPD Up Lv.4 (24 s); when remaining time is less than 70 s, targets (not including self) 1 high ATK teammate for Special CT 14% reduction

    Charge time: 24 s

  5. Level 5

    Targets all enemies for DEF Down Lv.3 (25 s); targets Striker/Cerebral class teammates for ATK Up Lv.4 (25 s), SPD Up Lv.4 (25 s); when remaining time is less than 70 s, targets (not including self) 1 high ATK teammate for Special CT 15% reduction

    Charge time: 24 s

  6. Level 6

    Targets all enemies for DEF Down Lv.4 (26 s); targets Striker/Cerebral class teammates for ATK Up Lv.5 (26 s), SPD Up Lv.5 (26 s); when remaining time is less than 70 s, targets (not including self) 1 high ATK teammate for Special CT 16% reduction

    Charge time: 24 s

  7. Level 7

    Targets all enemies for DEF Down Lv.4 (27 s); targets Striker/Cerebral class teammates for ATK Up Lv.5 (27 s), SPD Up Lv.5 (27 s); when remaining time is less than 70 s, targets (not including self) 1 high ATK teammate for Special CT 17% reduction

    Charge time: 24 s

  8. Level 8

    Targets all enemies for DEF Down Lv.4 (28 s); targets Striker/Cerebral class teammates for ATK Up Lv.5 (28 s), SPD Up Lv.5 (28 s); when remaining time is less than 70 s, targets (not including self) 1 high ATK teammate for Special CT 18% reduction

    Charge time: 24 s

  9. Level 9

    Targets all enemies for DEF Down Lv.4 (29 s); targets Striker/Cerebral class teammates for ATK Up Lv.5 (29 s), SPD Up Lv.5 (29 s); when remaining time is less than 70 s, targets (not including self) 1 high ATK teammate for Special CT 19% reduction

    Charge time: 24 s

  10. Level 10

    Targets all enemies for DEF Down Lv.5 (30 s); targets Striker/Cerebral class teammates for ATK Up Lv.6 (30 s), SPD Up Lv.6 (30 s); when remaining time is less than 70 s, targets (not including self) 1 high ATK teammate for Special CT 20% reduction

    Charge time: 24 s

Ability
Level 5 (Max)

Striker/Cerebral class teammates HP Up Lv.5, SPD Up Lv.5; when remaining time is less than 70 s, Striker/Cerebral class teammates ATK Up Lv.7, DEF Up Lv.4

Show all 5 levels
  1. Level 1

    Striker/Cerebral class teammates HP Up Lv.1, SPD Up Lv.1; when remaining time is less than 70 s, Striker/Cerebral class teammates ATK Up Lv.3, DEF Up Lv.1

  2. Level 2

    Striker/Cerebral class teammates HP Up Lv.2, SPD Up Lv.2; when remaining time is less than 70 s, Striker/Cerebral class teammates ATK Up Lv.4, DEF Up Lv.2

  3. Level 3

    Striker/Cerebral class teammates HP Up Lv.3, SPD Up Lv.3; when remaining time is less than 70 s, Striker/Cerebral class teammates ATK Up Lv.5, DEF Up Lv.3

  4. Level 4

    Striker/Cerebral class teammates HP Up Lv.4, SPD Up Lv.4; when remaining time is less than 70 s, Striker/Cerebral class teammates ATK Up Lv.6, DEF Up Lv.4

  5. Level 5

    Striker/Cerebral class teammates HP Up Lv.5, SPD Up Lv.5; when remaining time is less than 70 s, Striker/Cerebral class teammates ATK Up Lv.7, DEF Up Lv.4

Resilience

Completely evades Action Bind, reduce damage taken from Slasher and Free Spirit by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · Apr 1, 2026 – May 1, 2026

Family

Vivi & Karoo & Rebecca & Leo
Linked families
Captain Karoo Supersonic Duck SquadronKarooLeoLeo & Wicka & CubNami & ViviNefeltari ViviRebeccaRebecca & ViolaSai & LeoToy Soldier & RebeccaVivi & KarooVivi & RebeccaVivi & Rebecca & Shirahoshi & MansherryVivi & Wapol