Vivi & Rebecca

Beauties Decorating for a White Christmas

Princess of the Alabasta Kingdom and a young woman who lives on a hill in Dressrosa. After enjoying Christmas lights, they play in the snow together. "What do you think?" "Wow! It looks great!"

Special

Duo Decorating the Holy Night

Reduces crew's Bind/Special Bind duration by 6 turns, boosts Striker and Cerebral characters' ATK and slot effects by 2.25x for 2 turns (up to 2 ATK/slot boost increasing effects can be applied), becomes "Vivi & Rebecca" for 3 turns, and if character's slot is Rainbow when Special is launched, reduces all enemies' damage nullification duration by 2 turns

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Max14 turns12 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Duo Decorating the Holy NightLLB

Reduces crew's Bind/Special Bind duration by 7 turns, boosts Striker and Cerebral characters' ATK by 2.5x and slot effects by 2.25x for 3 turns (up to 2 ATK/slot boost increasing effects can be applied), becomes "Vivi & Rebecca" for 3 turns, and if character's slot is Rainbow when Special is launched, reduces all enemies' damage nullification duration by 2 turns

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Max14 turns12 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Vivi & RebeccaDual
Princesses on a Snowy Night

Boosts Striker and Cerebral characters' ATK by 4.5x, boosts their type effects of normal attacks by 1.3x, boosts their HP by 1.3x, makes their type slots have matching slot effects, reduces crew's chance of landing on RCVTND slots, heals crew by 4,000 HP at end of turn, and if crew uses a Special to set the chain multiplier or launch additive chain multiplier boost (except multiplicative boost), extends the duration of that effect by 1 turn

LLB

Boosts Striker and Cerebral characters' ATK by 4.5x, boosts their type effects of normal attacks by 1.35x, boosts their HP by 1.3x, makes their type slots have matching slot effects, reduces crew's chance of landing on RCVTND slots, heals crew by 4,000 HP at end of turn, and if crew uses a Special to set the chain multiplier or launch additive chain multiplier boost (except multiplicative boost), extends the duration of that effect by 2 turns

Unlocks at Level Limit Break step 3 (Lv 120)

Vivi
Playing in the Snow

Boosts Striker and Cerebral characters' ATK by 4.25x, boosts their type effects of normal attacks by 1.2x, boosts their HP by 1.3x, makes their QCK slots have matching slot effects, reduces crew's chance of landing on RCVTND slots, heals crew by 2,000 HP at end of turn, and if crew uses a Special to set the chain multiplier, extends the duration of that effect by 1 turn

LLB

Boosts Striker and Cerebral characters' ATK by 4.5x, boosts their type effects of normal attacks by 1.2x, boosts their HP by 1.3x, makes their QCK slots have matching slot effects, reduces crew's chance of landing on RCVTND slots, heals crew by 2,000 HP at end of turn, and if crew uses a Special to set the chain multiplier, extends the duration of that effect by 2 turns

Unlocks at Level Limit Break step 3 (Lv 120)

Rebecca
Fun Snow Play

Boosts Striker and Cerebral characters' ATK by 4x, boosts their type effects of normal attacks by 1.3x, boosts their HP by 1.3x, makes their DEX slots have matching slot effects, reduces crew's chance of landing on RCVTND slots, heals crew by 2,000 HP at end of turn, and if crew uses a Special to launch additive chain multiplier boost (except multiplicative boost), extends the duration of that effect by 1 turn

LLB

Boosts Striker and Cerebral characters' ATK by 4.25x, boosts their type effects of normal attacks by 1.3x, boosts their HP by 1.3x, makes their DEX slots have matching slot effects, reduces crew's chance of landing on RCVTND slots, heals crew by 2,000 HP at end of turn, and if crew uses a Special to launch additive chain multiplier boost (except multiplicative boost), extends the duration of that effect by 2 turns

Unlocks at Level Limit Break step 3 (Lv 120)

Crewmate Ability

Vivi & RebeccaDual
+STATS

Boosts Cerebral and Striker characters' base stats by 75

UNIQ

Makes Cerebral and Striker characters' QCKDEX slots have matching slot effects

Unlocks at Limit Break 25

Vivi
+STATS

Boosts Cerebral and Striker characters' base HP and RCV by 50

Rebecca
+STATS

Boosts Cerebral and Striker characters' base ATK by 50

Switch Effect

Base

Completely removes character's Special Bind, makes it easier to land PERFECT strikes for 1 turn, changes adjacent slots to character's own type, heals crew by 1,500 HP, and boosts chain multiplier by 1.25x for 1 turn

Super SwitchSwitch times · 5

Completely removes character's Special Bind, makes it easier to land PERFECT strikes for 1 turn, changes adjacent slots (including BLOCK slots) to character's own type, heals crew by 15,000 HP, and boosts chain multiplier by 1.5x for 1 turn

Stats

HPATKRCV
Lv 11,7811,137244
Lv 993,5621,706488
Lv 1505,3432,559732
Limit Break4,062+5001,906+200588+100
Limit Break+4,412+8502,106+400663+175

Limit Break

01

Boosts base RCV by 5

02

Boosts base RCV by 5

03

Boosts base HP by 20

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base HP by 30

Show all 40
06

Boosts base ATK by 10

07

Boosts base ATK by 10

08

Boosts base ATK by 20

09

Boosts base RCV by 10

10

Boosts base RCV by 10

11

Boosts base HP by 50

12

Boosts base HP by 50

13

Boosts base HP by 50

14

Boosts base HP by 50

15

Potential Ability 2: Recovery ATK Boost/Hunger Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base ATK by 20

18

Boosts base ATK by 20

19

Boosts base ATK by 30

20

Boosts base RCV by 10

21

Boosts base RCV by 10

22

Boosts base ATK by 30

23

Boosts base ATK by 30

24

Boosts base ATK by 30

25

Add Crewmate Ability 2: Makes Cerebral and Striker characters' QCKDEX slots have matching slot effects

26

Boosts base RCV by 20

27

Boosts base RCV by 30

28

Boosts base HP by 100

29

Boosts base HP by 150

30

Potential Ability 3: Slot Bind Resistance

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base ATK by 50

34

Boosts base RCV by 25

35

Boosts base RCV by 50

36

Boosts base HP by 100

37

Boosts base HP by 100

38

Boosts base HP by 150

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +300 for up to 3,000 HP healed) and reduces Hungry status by 3

Show all 5 levels
  1. Level 1

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +50 for up to 3,000 HP healed) and reduces Hungry status by 1

  2. Level 2

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +100 for up to 3,000 HP healed) and reduces Hungry status by 1

  3. Level 3

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 3,000 HP healed) and reduces Hungry status by 2

  4. Level 4

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +200 for up to 3,000 HP healed) and reduces Hungry status by 2

  5. Level 5

    Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +300 for up to 3,000 HP healed) and reduces Hungry status by 3

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 5 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Level Limit Break

HPATKRCV
Lv 1053,7711,806516
Lv 1103,9461,889540
Lv 1204,2952,057588
New Captain Ability
Lv 1304,6442,224636
New Pirate Rumble skills
Lv 1505,3432,559732
New Special · New Pirate Rumble skills

Evolution

Vivi & Rebecca
Sea StallionBlue Striped DragonGreen Striped DragonRainbow Robber PenguinRainbow Striped Dragon
75,000 Beli
Vivi & Rebecca
Vivi & Rebecca
Super Evolution · 200,000 Beli
Vivi & Rebecca

Pirate Rumble

Style
Supporter
DEF
189
SPD
232
Cost
55
Action

Normal Attack → Normal Attack → Heal Lv.3 (Large Range) → Full Attack

Targets enemies with high SPD

Duo Decorating the Holy Night
Level 10 (Max)

Targets 2 enemies for 3500 damage; targets Striker class teammates for ATK Up Lv.8 (20 s), Critical % Up Lv.8 (20 s)

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets 2 enemies for 2500 damage; targets Striker class teammates for ATK Up Lv.1 (20 s), Critical % Up Lv.1 (20 s)

    Charge time: 25 s

  2. Level 2

    Targets 2 enemies for 2600 damage; targets Striker class teammates for ATK Up Lv.1 (20 s), Critical % Up Lv.1 (20 s)

    Charge time: 25 s

  3. Level 3

    Targets 2 enemies for 2700 damage; targets Striker class teammates for ATK Up Lv.2 (20 s), Critical % Up Lv.2 (20 s)

    Charge time: 25 s

  4. Level 4

    Targets 2 enemies for 2800 damage; targets Striker class teammates for ATK Up Lv.3 (20 s), Critical % Up Lv.3 (20 s)

    Charge time: 25 s

  5. Level 5

    Targets 2 enemies for 2900 damage; targets Striker class teammates for ATK Up Lv.3 (20 s), Critical % Up Lv.3 (20 s)

    Charge time: 25 s

  6. Level 6

    Targets 2 enemies for 3000 damage; targets Striker class teammates for ATK Up Lv.4 (20 s), Critical % Up Lv.4 (20 s)

    Charge time: 25 s

  7. Level 7

    Targets 2 enemies for 3100 damage; targets Striker class teammates for ATK Up Lv.5 (20 s), Critical % Up Lv.5 (20 s)

    Charge time: 25 s

  8. Level 8

    Targets 2 enemies for 3200 damage; targets Striker class teammates for ATK Up Lv.5 (20 s), Critical % Up Lv.5 (20 s)

    Charge time: 25 s

  9. Level 9

    Targets 2 enemies for 3300 damage; targets Striker class teammates for ATK Up Lv.6 (20 s), Critical % Up Lv.6 (20 s)

    Charge time: 25 s

  10. Level 10

    Targets 2 enemies for 3500 damage; targets Striker class teammates for ATK Up Lv.8 (20 s), Critical % Up Lv.8 (20 s)

    Charge time: 25 s

Ability
Level 5 (Max)

Striker class teammates ATK Up Lv.7, Critical % Up Lv.7, Special CT Speed Up Lv.3

Show all 5 levels
  1. Level 1

    Striker class teammates ATK Up Lv.3, Critical % Up Lv.3, Special CT Speed Up Lv.1

  2. Level 2

    Striker class teammates ATK Up Lv.4, Critical % Up Lv.4, Special CT Speed Up Lv.1

  3. Level 3

    Striker class teammates ATK Up Lv.5, Critical % Up Lv.5, Special CT Speed Up Lv.2

  4. Level 4

    Striker class teammates ATK Up Lv.6, Critical % Up Lv.6, Special CT Speed Up Lv.2

  5. Level 5

    Striker class teammates ATK Up Lv.7, Critical % Up Lv.7, Special CT Speed Up Lv.3

Resilience

Completely evades Action Bind, reduce damage taken from Slasher by 30%

Super Special

Targets enemies within large range for 3500 damage; targets team for ATK Up Lv.9 (30 s), Critical % Up Lv.9 (30 s)

Condition

After character receives enemy's Rumble Special 2 times

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · Dec 23, 2024 – Dec 31, 2024

Sugo-Fest

Featured · Dec 21, 2024 – Dec 31, 2024

Family

Vivi & Rebecca
Vivi & RebeccaVivi & RebeccaVivi & RebeccaVivi & Rebecca
Linked families
Nami & ViviNefeltari ViviRebeccaRebecca & ViolaToy Soldier & RebeccaVivi & KarooVivi & Karoo & Rebecca & LeoVivi & Rebecca & Shirahoshi & MansherryVivi & Wapol