Dogstorm & Cat Viper

Clashing Kings

Mokomo Dukedom's King of the Day and King of the Night. The two of them do not get along, and when they are in the same space they end up almost killing each other in a fight. Perhaps one day they will reconcile.

Special

Two-King Onslaught

Boosts ATK and type effects of normal attacks for Striker and Cerebral characters by 1.75x for 1 turn, becomes "Dogstorm & Cat Viper" for 3 turns, and if crew lands 2 PERFECT strikes in this turn, boosts Striker and Cerebral characters' slot effects by 2.25x the next turn

Level 122 turns
Level 221 turns
Level 320 turns
Level 419 turns
Level 518 turns
Max17 turns

Captain Ability

Dogstorm & Cat ViperDual
The Changing of Day and Night

Boosts the next Cerebral or Striker character's ATK by at least 3.5x (up to 4x) based on the timing of the previous character's attack, heals crew by 1.5x character's RCV for every PERFECT at end of turn, and makes Cerebral and Striker characters' STRPSY slots have matching slot effects

Dogstorm
King of the Day Bathed in Sunlight

Boosts Cerebral and Striker characters' ATK by 3x, boosts the next Cerebral character's ATK up to 3.3x based on the timing of the previous character's attack, and makes Cerebral and Striker characters' STR slots have matching slot effects

Cat Viper
King of the Night Bathed in Moonlight

Boosts Striker and Cerebral characters' ATK by 3x, boosts the next Striker character's ATK up to 3.3x based on the timing of the previous character's attack, and makes Striker and Cerebral characters' PSY slots have matching slot effects

Crewmate Ability

Dogstorm & Cat ViperDual
+STATS

Boosts Cerebral and Striker characters' base ATK by 75

Dogstorm
+STATS

Boosts character's base ATK by 150 when attacking last out of all available characters

Cat Viper
+STATS

Boosts character's base ATK by 150 when attacking last out of all available characters

Switch Effect

Base

Reduces crew's Paralysis duration by 1 turn and completely removes character's Slot Bind/Despair

Stats

HPATKRCV
Lv 179836589
Lv 701,995913222

Evolution

Dogstorm & Cat Viper
Sea StallionRed Plated LobsterYellow Plated LobsterRainbow Armored CrabRainbow Striped Dragon
75,000 Beli
Dogstorm & Cat Viper
Dogstorm & Cat Viper
Super Evolution · 200,000 Beli
Dogstorm & Cat Viper

Pirate Rumble

Style
Supporter
DEF
226
SPD
170
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack

Targets closest enemies

Two-King Onslaught
Level 10 (Max)

Targets enemies within small range (frontal) for ATK x 0.85 damage; targets Striker/Cerebral class teammates for ATK Up Lv.6 (25 s); targets team for RCV x 0.45 healing

Charge time: 31 s

Show all 10 levels
  1. Level 1

    Targets enemies within small range (frontal) for ATK x 0.55 damage; targets Striker/Cerebral class teammates for ATK Up Lv.2 (15 s); targets team for RCV x 0.25 healing

    Charge time: 31 s

  2. Level 2

    Targets enemies within small range (frontal) for ATK x 0.58 damage; targets Striker/Cerebral class teammates for ATK Up Lv.2 (16 s); targets team for RCV x 0.27 healing

    Charge time: 31 s

  3. Level 3

    Targets enemies within small range (frontal) for ATK x 0.6 damage; targets Striker/Cerebral class teammates for ATK Up Lv.2 (17 s); targets team for RCV x 0.28 healing

    Charge time: 31 s

  4. Level 4

    Targets enemies within small range (frontal) for ATK x 0.63 damage; targets Striker/Cerebral class teammates for ATK Up Lv.2 (18 s); targets team for RCV x 0.3 healing

    Charge time: 31 s

  5. Level 5

    Targets enemies within small range (frontal) for ATK x 0.66 damage; targets Striker/Cerebral class teammates for ATK Up Lv.3 (19 s); targets team for RCV x 0.32 healing

    Charge time: 31 s

  6. Level 6

    Targets enemies within small range (frontal) for ATK x 0.69 damage; targets Striker/Cerebral class teammates for ATK Up Lv.3 (20 s); targets team for RCV x 0.34 healing

    Charge time: 31 s

  7. Level 7

    Targets enemies within small range (frontal) for ATK x 0.71 damage; targets Striker/Cerebral class teammates for ATK Up Lv.3 (21 s); targets team for RCV x 0.35 healing

    Charge time: 31 s

  8. Level 8

    Targets enemies within small range (frontal) for ATK x 0.74 damage; targets Striker/Cerebral class teammates for ATK Up Lv.4 (22 s); targets team for RCV x 0.37 healing

    Charge time: 31 s

  9. Level 9

    Targets enemies within small range (frontal) for ATK x 0.77 damage; targets Striker/Cerebral class teammates for ATK Up Lv.4 (23 s); targets team for RCV x 0.39 healing

    Charge time: 31 s

  10. Level 10

    Targets enemies within small range (frontal) for ATK x 0.85 damage; targets Striker/Cerebral class teammates for ATK Up Lv.6 (25 s); targets team for RCV x 0.45 healing

    Charge time: 31 s

Ability
Level 5 (Max)

First 45 s of battle, Striker/Cerebral class teammates SPD Up Lv.5; first 45 s of battle, self ATK Up Lv.6

Show all 5 levels
  1. Level 1

    First 45 s of battle, Striker/Cerebral class teammates SPD Up Lv.1; first 45 s of battle, self ATK Up Lv.6

  2. Level 2

    First 45 s of battle, Striker/Cerebral class teammates SPD Up Lv.2; first 45 s of battle, self ATK Up Lv.6

  3. Level 3

    First 45 s of battle, Striker/Cerebral class teammates SPD Up Lv.3; first 45 s of battle, self ATK Up Lv.6

  4. Level 4

    First 45 s of battle, Striker/Cerebral class teammates SPD Up Lv.4; first 45 s of battle, self ATK Up Lv.6

  5. Level 5

    First 45 s of battle, Striker/Cerebral class teammates SPD Up Lv.5; first 45 s of battle, self ATK Up Lv.6

Resilience

50% chance to evade Paralysis

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Family

Dogstorm & Cat Viper
Dogstorm & Cat ViperDogstorm & Cat ViperDogstorm & Cat Viper
Linked families
Carrot & Dogstorm & Cat ViperCat ViperDogstormKin'emon & Denjiro & Ashura Doji & Dogstorm