
Dogstorm & Cat Viper
Clashing Kings
Mokomo Dukedom's King of the Day and King of the Night. The two of them do not get along, and when they are in the same space they end up almost killing each other in a fight. Perhaps one day they will reconcile.
Special
Boosts ATK and type effects of normal attacks for Striker and Cerebral characters by 1.75x for 1 turn, becomes "Dogstorm & Cat Viper" for 3 turns, and if crew lands 2 PERFECT strikes in this turn, boosts Striker and Cerebral characters' slot effects by 2.25x the next turn
| Level 1 | 22 turns |
| Level 2 | 21 turns |
| Level 3 | 20 turns |
| Level 4 | 19 turns |
| Level 5 | 18 turns |
| Max | 17 turns |
Captain Ability
Boosts the next Cerebral or Striker character's ATK by at least 3.5x (up to 4x) based on the timing of the previous character's attack, heals crew by 1.5x character's RCV for every PERFECT at end of turn, and makes Cerebral and Striker characters' STRPSY slots have matching slot effects
Boosts Cerebral and Striker characters' ATK by 3x, boosts the next Cerebral character's ATK up to 3.3x based on the timing of the previous character's attack, and makes Cerebral and Striker characters' STR slots have matching slot effects
Boosts Striker and Cerebral characters' ATK by 3x, boosts the next Striker character's ATK up to 3.3x based on the timing of the previous character's attack, and makes Striker and Cerebral characters' PSY slots have matching slot effects
Crewmate Ability
Boosts Cerebral and Striker characters' base ATK by 75
Boosts character's base ATK by 150 when attacking last out of all available characters
Boosts character's base ATK by 150 when attacking last out of all available characters
Switch Effect
Reduces crew's Paralysis duration by 1 turn and completely removes character's Slot Bind/Despair
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 798 | 365 | 89 |
| Lv 70 | 1,995 | 913 | 222 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 226
- SPD
- 170
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets enemies within small range (frontal) for ATK x 0.85 damage; targets Striker/Cerebral class teammates for ATK Up Lv.6 (25 s); targets team for RCV x 0.45 healing
Charge time: 31 s
Show all 10 levels
- Level 1
Targets enemies within small range (frontal) for ATK x 0.55 damage; targets Striker/Cerebral class teammates for ATK Up Lv.2 (15 s); targets team for RCV x 0.25 healing
Charge time: 31 s
- Level 2
Targets enemies within small range (frontal) for ATK x 0.58 damage; targets Striker/Cerebral class teammates for ATK Up Lv.2 (16 s); targets team for RCV x 0.27 healing
Charge time: 31 s
- Level 3
Targets enemies within small range (frontal) for ATK x 0.6 damage; targets Striker/Cerebral class teammates for ATK Up Lv.2 (17 s); targets team for RCV x 0.28 healing
Charge time: 31 s
- Level 4
Targets enemies within small range (frontal) for ATK x 0.63 damage; targets Striker/Cerebral class teammates for ATK Up Lv.2 (18 s); targets team for RCV x 0.3 healing
Charge time: 31 s
- Level 5
Targets enemies within small range (frontal) for ATK x 0.66 damage; targets Striker/Cerebral class teammates for ATK Up Lv.3 (19 s); targets team for RCV x 0.32 healing
Charge time: 31 s
- Level 6
Targets enemies within small range (frontal) for ATK x 0.69 damage; targets Striker/Cerebral class teammates for ATK Up Lv.3 (20 s); targets team for RCV x 0.34 healing
Charge time: 31 s
- Level 7
Targets enemies within small range (frontal) for ATK x 0.71 damage; targets Striker/Cerebral class teammates for ATK Up Lv.3 (21 s); targets team for RCV x 0.35 healing
Charge time: 31 s
- Level 8
Targets enemies within small range (frontal) for ATK x 0.74 damage; targets Striker/Cerebral class teammates for ATK Up Lv.4 (22 s); targets team for RCV x 0.37 healing
Charge time: 31 s
- Level 9
Targets enemies within small range (frontal) for ATK x 0.77 damage; targets Striker/Cerebral class teammates for ATK Up Lv.4 (23 s); targets team for RCV x 0.39 healing
Charge time: 31 s
- Level 10
Targets enemies within small range (frontal) for ATK x 0.85 damage; targets Striker/Cerebral class teammates for ATK Up Lv.6 (25 s); targets team for RCV x 0.45 healing
Charge time: 31 s
First 45 s of battle, Striker/Cerebral class teammates SPD Up Lv.5; first 45 s of battle, self ATK Up Lv.6
Show all 5 levels
- Level 1
First 45 s of battle, Striker/Cerebral class teammates SPD Up Lv.1; first 45 s of battle, self ATK Up Lv.6
- Level 2
First 45 s of battle, Striker/Cerebral class teammates SPD Up Lv.2; first 45 s of battle, self ATK Up Lv.6
- Level 3
First 45 s of battle, Striker/Cerebral class teammates SPD Up Lv.3; first 45 s of battle, self ATK Up Lv.6
- Level 4
First 45 s of battle, Striker/Cerebral class teammates SPD Up Lv.4; first 45 s of battle, self ATK Up Lv.6
- Level 5
First 45 s of battle, Striker/Cerebral class teammates SPD Up Lv.5; first 45 s of battle, self ATK Up Lv.6
50% chance to evade Paralysis
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage


