Kaku

Giraffe Swordsman

Member of the World Government's CP9 Undercover Intelligence Agency. He ate the giraffe model of the Ox-Ox Fruit. Using his long nose and extendible neck, he gives Zoro a fierce fight.

Special

Extreme Nose Pistol: Giraffe Blast
Stage 1

Deal 50,000 damage to one enemy, changes adjacent slots to character's current slot, and reduces crew's Bind/Paralysis/ATK Down duration by 3 turns

Stage 2

Deal 200,000 damage to one enemy, changes all slots to character's current slot, and reduces crew's Bind/Paralysis/ATK Down duration by 5 turns

BaseLimit Break
Level 117 / 20 turns14 / 17 turns
Level 216 / 19 turns13 / 16 turns
Level 315 / 18 turns12 / 15 turns
Level 414 / 17 turns11 / 14 turns
Level 513 / 16 turns10 / 13 turns
Level 612 / 15 turns9 / 12 turns
Level 711 / 14 turns8 / 11 turns
Max10 / 13 turns7 / 10 turns

−1 turn at Limit Break 7

−2 turns at Limit Break 24 (LB+)

Captain Ability

Strength of the Giraffe

Boosts Slasher characters' ATK by 2.25x and boosts their HP and RCV by 1.2x

Crewmate Ability

UNIQ

Doubles damage from normal attacks dealt by character to DEX enemies

RES

Reduces character's Special Reverse by 2 turns

Unlocks at Limit Break 13

Support Ability

Supported Characters

Kalifa, Rob Lucci, Blueno, Jabra, Fukuro, Kumadori, Spandam

Level 5 (Max)

Adds 7% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 3% of character's base stats to supported character's base stats

  2. Level 2

    Adds 4% of character's base stats to supported character's base stats

  3. Level 3

    Adds 5% of character's base stats to supported character's base stats

  4. Level 4

    Adds 6% of character's base stats to supported character's base stats

  5. Level 5

    Adds 7% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,080516128
Lv 992,7001,290320
Lv 1504,0501,935480
Limit Break2,950+2501,390+100360+40
Limit Break+3,150+4501,590+300460+140

Limit Break

01

Boosts base HP by 40

02

Boosts base HP by 50

03

Boosts base HP by 60

04

Potential Ability 1: STR Damage Reduction

05

Boosts base RCV by 10

Show all 25
06

Boosts base RCV by 10

07

Reduces Special charge time by 1 turn

08

Boosts base RCV by 20

09

Boosts base ATK by 20

10

Add 1 Power Slot

11

Boosts base ATK by 30

12

Boosts base ATK by 50

13

Add Crewmate Ability 2: Reduces character's Special Reverse by 2 turns

14

Boosts base HP by 100

15

Potential Ability 2: Critical ATK

16

Expand Limit Break (LB+)

17

Boosts base HP by 100

18

Boosts base HP by 100

19

Boosts base RCV by 25

20

Boosts base RCV by 25

21

Boosts base RCV by 50

22

Boosts base ATK by 100

23

Boosts base ATK by 100

24

Reduces Special charge time by 2 turns

25

Potential Ability 3: Fear Resistance

Potential Abilities

STR Damage Reduction
Level 5 (Max)

Reduces damage taken from STR characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from STR characters by 1%

  2. Level 2

    Reduces damage taken from STR characters by 2%

  3. Level 3

    Reduces damage taken from STR characters by 3%

  4. Level 4

    Reduces damage taken from STR characters by 4%

  5. Level 5

    Reduces damage taken from STR characters by 5%

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1052,8581,365338
Lv 1102,9911,429354
Lv 1203,2551,555385
Lv 1303,5201,682417
Lv 1504,0501,935480

Evolution

Kaku
Rainbow Hermit CrabRainbow Armored CrabBlue Plated LobsterBlue Plated LobsterBlue Striped Dragon
30,000 Beli
Kaku

Pirate Rumble

Style
Attacker
DEF
156
SPD
187
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Extreme Nose Pistol: Giraffe Blast
Level 10 (Max)

Targets enemies within medium range (frontal) for 1550 damage; targets Slasher class teammate for Critical % Up Lv.7 (15 s)

Charge time: 24 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range (frontal) for 650 damage; targets Slasher class teammate for Critical % Up Lv.2 (15 s)

    Charge time: 24 s

  2. Level 2

    Targets enemies within medium range (frontal) for 750 damage; targets Slasher class teammate for Critical % Up Lv.2 (15 s)

    Charge time: 24 s

  3. Level 3

    Targets enemies within medium range (frontal) for 850 damage; targets Slasher class teammate for Critical % Up Lv.2 (15 s)

    Charge time: 24 s

  4. Level 4

    Targets enemies within medium range (frontal) for 950 damage; targets Slasher class teammate for Critical % Up Lv.3 (15 s)

    Charge time: 24 s

  5. Level 5

    Targets enemies within medium range (frontal) for 1050 damage; targets Slasher class teammate for Critical % Up Lv.3 (15 s)

    Charge time: 24 s

  6. Level 6

    Targets enemies within medium range (frontal) for 1150 damage; targets Slasher class teammate for Critical % Up Lv.4 (15 s)

    Charge time: 24 s

  7. Level 7

    Targets enemies within medium range (frontal) for 1250 damage; targets Slasher class teammate for Critical % Up Lv.4 (15 s)

    Charge time: 24 s

  8. Level 8

    Targets enemies within medium range (frontal) for 1350 damage; targets Slasher class teammate for Critical % Up Lv.5 (15 s)

    Charge time: 24 s

  9. Level 9

    Targets enemies within medium range (frontal) for 1450 damage; targets Slasher class teammate for Critical % Up Lv.5 (15 s)

    Charge time: 24 s

  10. Level 10

    Targets enemies within medium range (frontal) for 1550 damage; targets Slasher class teammate for Critical % Up Lv.7 (15 s)

    Charge time: 24 s

Ability
Level 5 (Max)

Slasher class teammates Blow Away % Up Lv.5; self ATK Up Lv.3

Show all 5 levels
  1. Level 1

    Slasher class teammates Blow Away % Up Lv.1; self ATK Up Lv.3

  2. Level 2

    Slasher class teammates Blow Away % Up Lv.2; self ATK Up Lv.3

  3. Level 3

    Slasher class teammates Blow Away % Up Lv.3; self ATK Up Lv.3

  4. Level 4

    Slasher class teammates Blow Away % Up Lv.4; self ATK Up Lv.3

  5. Level 5

    Slasher class teammates Blow Away % Up Lv.5; self ATK Up Lv.3

Family

Kaku
KakuKakuKakuKakuKakuKakuKaku: BeastmanKaku: Six PowersKakuKakuKaku
Linked families
Cipher Pol No. 9: NeoLucci & KakuLucci & Kaku & StussyZoro & Kaku