
Kaku
Giraffe Swordsman
Member of the World Government's CP9 Undercover Intelligence Agency. He ate the giraffe model of the Ox-Ox Fruit. Using his long nose and extendible neck, he gives Zoro a fierce fight.
Special
Deal 50,000 damage to one enemy, changes adjacent slots to character's current slot, and reduces crew's Bind/Paralysis/ATK Down duration by 3 turns
Deal 200,000 damage to one enemy, changes all slots to character's current slot, and reduces crew's Bind/Paralysis/ATK Down duration by 5 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 17 / 20 turns | 14 / 17 turns |
| Level 2 | 16 / 19 turns | 13 / 16 turns |
| Level 3 | 15 / 18 turns | 12 / 15 turns |
| Level 4 | 14 / 17 turns | 11 / 14 turns |
| Level 5 | 13 / 16 turns | 10 / 13 turns |
| Level 6 | 12 / 15 turns | 9 / 12 turns |
| Level 7 | 11 / 14 turns | 8 / 11 turns |
| Max | 10 / 13 turns | 7 / 10 turns |
−1 turn at Limit Break 7
−2 turns at Limit Break 24 (LB+)
Captain Ability
Boosts Slasher characters' ATK by 2.25x and boosts their HP and RCV by 1.2x
Crewmate Ability
Doubles damage from normal attacks dealt by character to DEX enemies
Reduces character's Special Reverse by 2 turns
Unlocks at Limit Break 13
Support Ability
Kalifa, Rob Lucci, Blueno, Jabra, Fukuro, Kumadori, Spandam
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 3% of character's base stats to supported character's base stats
- Level 2
Adds 4% of character's base stats to supported character's base stats
- Level 3
Adds 5% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,080 | 516 | 128 |
| Lv 99 | 2,700 | 1,290 | 320 |
| Lv 150 | 4,050 | 1,935 | 480 |
| Limit Break | 2,950+250 | 1,390+100 | 360+40 |
| Limit Break+ | 3,150+450 | 1,590+300 | 460+140 |
Limit Break
Boosts base HP by 40
Boosts base HP by 50
Boosts base HP by 60
Potential Ability 1: STR Damage Reduction
Boosts base RCV by 10
Show all 25
Boosts base RCV by 10
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base ATK by 20
Add 1 Power Slot
Boosts base ATK by 30
Boosts base ATK by 50
Add Crewmate Ability 2: Reduces character's Special Reverse by 2 turns
Boosts base HP by 100
Potential Ability 2: Critical ATK
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 25
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base ATK by 100
Reduces Special charge time by 2 turns
Potential Ability 3: Fear Resistance
Potential Abilities
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,858 | 1,365 | 338 |
| Lv 110 | 2,991 | 1,429 | 354 |
| Lv 120 | 3,255 | 1,555 | 385 |
| Lv 130 | 3,520 | 1,682 | 417 |
| Lv 150 | 4,050 | 1,935 | 480 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 156
- SPD
- 187
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range (frontal) for 1550 damage; targets Slasher class teammate for Critical % Up Lv.7 (15 s)
Charge time: 24 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) for 650 damage; targets Slasher class teammate for Critical % Up Lv.2 (15 s)
Charge time: 24 s
- Level 2
Targets enemies within medium range (frontal) for 750 damage; targets Slasher class teammate for Critical % Up Lv.2 (15 s)
Charge time: 24 s
- Level 3
Targets enemies within medium range (frontal) for 850 damage; targets Slasher class teammate for Critical % Up Lv.2 (15 s)
Charge time: 24 s
- Level 4
Targets enemies within medium range (frontal) for 950 damage; targets Slasher class teammate for Critical % Up Lv.3 (15 s)
Charge time: 24 s
- Level 5
Targets enemies within medium range (frontal) for 1050 damage; targets Slasher class teammate for Critical % Up Lv.3 (15 s)
Charge time: 24 s
- Level 6
Targets enemies within medium range (frontal) for 1150 damage; targets Slasher class teammate for Critical % Up Lv.4 (15 s)
Charge time: 24 s
- Level 7
Targets enemies within medium range (frontal) for 1250 damage; targets Slasher class teammate for Critical % Up Lv.4 (15 s)
Charge time: 24 s
- Level 8
Targets enemies within medium range (frontal) for 1350 damage; targets Slasher class teammate for Critical % Up Lv.5 (15 s)
Charge time: 24 s
- Level 9
Targets enemies within medium range (frontal) for 1450 damage; targets Slasher class teammate for Critical % Up Lv.5 (15 s)
Charge time: 24 s
- Level 10
Targets enemies within medium range (frontal) for 1550 damage; targets Slasher class teammate for Critical % Up Lv.7 (15 s)
Charge time: 24 s
Slasher class teammates Blow Away % Up Lv.5; self ATK Up Lv.3
Show all 5 levels
- Level 1
Slasher class teammates Blow Away % Up Lv.1; self ATK Up Lv.3
- Level 2
Slasher class teammates Blow Away % Up Lv.2; self ATK Up Lv.3
- Level 3
Slasher class teammates Blow Away % Up Lv.3; self ATK Up Lv.3
- Level 4
Slasher class teammates Blow Away % Up Lv.4; self ATK Up Lv.3
- Level 5
Slasher class teammates Blow Away % Up Lv.5; self ATK Up Lv.3










