Steel Magus Dessit

EarthOmni

Skills

LS
Omniscient Perception

150% Atk, max HP, 30% critical rate, 250% critical damage, 0-80% Atk, Def relative to remaining HP, 50% BC, HC, 9% Item, 50% Zel, Karma drop rates & 30% OD gauge fill rate

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ES
Ascended Mind Palace

50% Atk (Earth) for all allies, 30% all parameters, 100% Atk when BB gauge is above 50% & add to BB/SBB (Adds Earth barrier) 25% Earth elemental damage for all allies, raises normal hit amount & add to SBB (19 combo Earth attack on Thunder foes) in Guild Raid

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BB
Whirlwind Spearhead
1 DC30BC

16 combo Earth attack on all foes (damage relative to remaining HP, boosts own critical rate), boosts Atk, Def, Rec and critical rate (Earth) for 3 turns, damage taken may restore HP for 3 turns, boosts max HP, normal attacks hits all foes for 3 turns & 2 turns DoT infliction

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SBB
Obstacle-Breaking Thrust
1 DC32BC

19 combo Earth attack on all foes (damage relative to remaining HP), boosts Atk, Def, Rec and critical rate (Earth) for 3 turns, boosts Atk relative to Def for 3 turns, raises normal hit amount for 3 turns, boosts BC, HC drop rate for 3 turns & fills OD gauge at turn's end for 3 turns

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UBB
Universe-Shattering Drill
1 DC32BC

22 combo Earth attack on all foes (damage relative to remaining HP), boosts Atk relative to Def for 3 turns, raises normal hit amount for 3 turns, normal attacks hits all foes for 3 turns, boosts max HP & fills OD gauge at turn's end for 3 turns

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Stats

HPATKDEFREC
Base5,8032,4752,3562,037
Lord8,2903,5353,3652,910
Anima9,4153,5353,3652,610
Breaker8,2903,8353,0652,910
Guardian8,2903,5353,6652,760
Oracle8,2903,5353,2153,360
Rex10,2403,7603,5903,135

Bonuses

Max ImpHPx30ATKx30DEFx30RECx30
Omni+1HPx33ATKx33DEFx33RECx33
Omni+2HPx39ATKx39DEFx39RECx39
Omni+3HPx48ATKx48DEFx48RECx48

Evolution

Engineer Dessit
Earth Mecha GodEarth Mecha GodMiracle TotemMiracle TotemEarth TotemEarth TotemMetal MimicLegend StoneEarth Bulb
Zel3,000,000Karma1,000,000
Steel Magus Dessit

SP Enhancements

30% boost to all parameters
20 SP
80% all parameters
10 SP
50% boost to all parameters
15 SP
120% Spark damage
10 SP
Boosts critical hit damage
20 SP
200% critical damage
10 SP
Considerably raises own normal hit amount
5 SP
200% elemental damage
15 SP
Raises normal hit amount
10 SP
Add to BB (Removes all status ailments and Atk, Def, Rec reduction)
10 SP
Raises Atk limit to 180k
10 SP
Enhances SBB's Atk boost relative to Def effect
20 SP
Enhances UBB's raises normal hit amount effect
20 SP
Enhances hit count and damage of UBB's raises normal hit amount effect
20 SP
Add to BB (Negates all status ailments and Atk, Def, Rec reduction for 3 turns)
20 SP
Enhances BB/SBB's Atk, Def, Rec boost effects
20 SP
Add to SBB (19 combo Earth attack on single foe)
20 SP
Adds damage reduction from Earth & Thunder types for 2 turns effect to BB/SBB
25 SP
Add to BB/SBB (15% damage reduction from all element types for 3 turns)
25 SP
Adds great HP restoration effect to BB/SBB
30 SP
Add to BB/SBB (Restores HP for 3 turns)
20 SP
Allows SBB's buff effects to last for additional turn
35 SP
Allows SBB's buff effects to last for additional turn
20 SP

Suggested SP build

General Build100 SP
80% all parameters
10 SP
120% Spark damage
10 SP
200% critical damage
10 SP
200% elemental damage
15 SP
Raises Atk limit to 180k
10 SP
Add to SBB (19 combo Earth attack on single foe)
20 SP
Any of the options below

Omni+ picks

OE+3

Raises normal hit amount
10 SP
Enhances UBB's raises normal hit amount effect
20 SP
Add to BB/SBB (Restores HP for 3 turns)
20 SP
Notes

At OE+3, Dessit can take the following options: * Raises normal hit amount (10 SP) * Enhances UBB's raises normal hit amount effect (20 SP) * Add to BB/SBB (Restores HP for 3 turns) (20 SP)

by Flintlock Staff#0013, on the Brave Frontier Wiki (CC BY-SA)

General Build100 SP
30% boost to all parameters
20 SP
50% boost to all parameters
15 SP
Boosts critical hit damage
20 SP
Considerably raises own normal hit amount
5 SP
Enhances SBB's Atk boost relative to Def effect
20 SP
Enhances UBB's raises normal hit amount effect
20 SP

Omni+ picks

OE+3 · Take 1 of

Enhances BB/SBB's Atk, Def, Rec boost effects
20 SP
Adds great HP restoration effect to BB/SBB
20 SP
Notes

At OE+3, Dessit can take one of the following options: * Enhances BB/SBB's Atk, Def, Rec boost effects (20 SP) * Adds great HP restoration effect for 3 turns to BB/SBB (20 SP)

by ilyes#7837, on the Brave Frontier Wiki (CC BY-SA)

Supportive Build I100 SP
30% boost to all parameters
20 SP
50% boost to all parameters
15 SP
Add to BB (Removes all status ailments and Atk, Def, Rec reduction)
10 SP
Adds damage reduction from Earth & Thunder types for 2 turns effect to BB/SBB
25 SP
Adds great HP restoration effect to BB/SBB
30 SP

by Acme Gamer#1352, on the Brave Frontier Wiki (CC BY-SA)

Supportive Build II110 SP
30% boost to all parameters
20 SP
50% boost to all parameters
15 SP
Boosts critical hit damage
20 SP
Adds damage reduction from Earth & Thunder types for 2 turns effect to BB/SBB
25 SP
Adds great HP restoration effect to BB/SBB
30 SP
Notes

This build is catered towards players who can manage Status Ailment Negation either from a unit's LS/ES or through unit's Brave Brusts.

by Acme Gamer#1352, on the Brave Frontier Wiki (CC BY-SA)

Suggested spheres

Heaven's EdgeVash's Angel ArmUmbra WingPhoton SpearDark AxeParadox of NeithTempest of AkachiCarlancas

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Voice Lines

Summon

Okay. Deep breaths. O-Oh! Hi! Is this thing on? O-Oh...sorry. Sorry!

Evolution

My drill will pierce anyone who opposes us! Even if they come from heaven itself!

Fusion

Look, that was r-really n-nice... But please don't look at me like that! You're making me nervous!

Lore

Dessit's heart sank as she reviewed the news from the surface. It was clear that wreckage belonged to the Vardket's ancient enemy, and that meant only one thing: the war that they were uplifted for would soon come to Orebus. She immediately ordered the Forshu to begin planning for the inevitable assault as she busied herself with reactivating as many of the planet's defensive networks as she could lay her hands on. She hated having to interact with the other commanders --the wounds of their defeat still weighing heavily on her heart--but she knew that she had to swallow her pride in light of the bigger picture. Soon, the other family-factions would find their own efforts being mysteriously aided at the most opportune times, Dessit's assistance hidden behind layers of machinery and obfuscation. After several months, the all-too-familiar klaxon of their deep-space sensors began to ring in alarm, and their screens were quickly filled by the chaotic swarms of their enemy's space craft. As the battle raged above, it was clear that the defenders were going to be overwhelmed by the sheer numbers that their enemies had brought with them. Dessit immediately gave the order for the Forshu to deploy, and their behemoths seemed to turn the tide of battle. But a golden sarcophagus-flagship began to descend from the heavens, the land rendered silent as a terrible heat began to make itself felt...